Search found 1112 matches

by meuh21
19 May 2019, 12:19
Forum: Track Editor
Topic: Are there any wild west themed items for Canyon?
Replies: 11
Views: 459

Re: Are there any wild west themed items for Canyon?

Nice archeology research Xrayjay :) More screens : http://www.meuhmania.com/?p=406 But except tent, totem and vegetation no more wild west stuff... Before Turbo release I imagined what could be Canyon in Turbo. And wild west was one of my suggestions : http://www.meuhmania.com/meuhbox/?p=2012 (in fr...
by meuh21
15 May 2019, 21:04
Forum: Community / Events / CHANNELS
Topic: OceanMania New Member
Replies: 45
Views: 89404

Re: OceanMania New TP/Player channel

Nice project ;) It remembers me my aborted project Boatmania : https://forum.maniaplanet.com/viewtopic.php?f=9&t=19185&start=300 https://nsa40.casimages.com/img/2019/05/15/190515094618793726.jpg https://nsa40.casimages.com/img/2019/05/15/190515094619424258.jpg And the Alligator boat (by MOO brand :D...
by meuh21
23 Dec 2018, 17:11
Forum: Trackmania 2
Topic: What new Environment would you like to see?
Replies: 311
Views: 44258

Re: What new Environment would you like to see?

Anyway, I got an idea with TM with boats. It might be possible to do that, because we have great tools and features that makes that possible. Imagine you will do custom vehicle with custom physics in Valley environment. Under the water will be a invisible plate that will feel that the boat is float...
by meuh21
09 Oct 2018, 12:39
Forum: Community / Events / CHANNELS
Topic: Mod Ideas - Lagoon
Replies: 15
Views: 8676

Re: Mod Ideas - Lagoon

Yes MP4 changes was a difficult turn for mods. Especially for Valley with new "mountains blocks". You don't have to rework everything, just some textures (which broke also some items) and maybe to adapt mods because of new blocks made with old textures. No fun here :( . Of course you can also mod ne...
by meuh21
20 Dec 2017, 12:56
Forum: Workbench
Topic: Chrome material in DetailsDiffuse?
Replies: 3
Views: 1526

Re: Chrome material in DetailsDiffuse?

No.

If i remeber well chrome effect is not available in Details (but works in SkinDiffuse).
by meuh21
01 Jul 2017, 11:01
Forum: Title Pack & Custom Data Creation
Topic: Which car part(s) to generate water splash ?
Replies: 3
Views: 765

Re: Which car part(s) to generate water splash ?

Big thanks for this information :thx: :yes: You make my day because was not possible to find solution by myself. But : okay, the limit has been increased to 15000 verts. In the future, we plan to include an automatic mesh simplification algorithm, to generate low quality meshes. Source : https://for...
by meuh21
25 Jun 2017, 08:35
Forum: L'Editeur de circuits
Topic: Mods
Replies: 9
Views: 2172

Re: Mods

Je ne sais pas comment faire pour rentrer directement l'URL d'un mod mais pour changer un mod en local il faut créer la map sans, puis la sauvegarder et la rouvrir en appuyant sur CTRL alors tu auras comme pour la possibilité de choisir un mod parmi ceux présent sur ton disque dur. Après ça fait une...
by meuh21
25 Jun 2017, 08:27
Forum: Support & Bug Reports
Topic: [MP4] The game is not recognized by Windows as an activity
Replies: 4
Views: 773

Re: [MP4] The game is not recognized by Windows as an activity

Same issue for me with MP4. So I've modified windows settings but it's not good for the planet :(
by meuh21
24 Jun 2017, 20:07
Forum: Title Pack & Custom Data Creation
Topic: Which car part(s) to generate water splash ?
Replies: 3
Views: 765

Which car part(s) to generate water splash ?

Water splash is a great MP4 feature :1010

But, some of my models generate water splash in water but some others not :( So i would like to know which parts of the car generate the splash (I have done many tests but I haven't find)
by meuh21
24 Jun 2017, 11:55
Forum: Title Pack & Custom Data Creation
Topic: MP4 Nadeoimporter for cars and documentation
Replies: 1
Views: 609

Re: MP4 Nadeoimporter for cars and documentation

Now i can import my vehicule in the game but I have to use old importer (i will report the bug with new importer). My issue in MP3 importer was a "classic" scale and rotation" (CTRL A) in Blender. But becasue of MP4 importer bug was not so easy to find.

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