Search found 153 matches

by CoastKid
28 Mar 2016, 18:17
Forum: Trackmania Turbo
Topic: no leaderboard -- no best times
Replies: 14
Views: 5923

Re: no leaderboard -- no best times

Please Nadeo, add a per map leaderboards, the only way to check your place in leaderboards for solo map is to beat the record, so it is kind of a torture you know ! :?
Please Fix it :)
by CoastKid
27 Mar 2016, 13:47
Forum: Trackmania Turbo
Topic: Your TrackMania Turbo first impressions.
Replies: 31
Views: 11545

Re: Your TrackMania Turbo first impressions.

I brought TM Turbo for PS4 and must say I am more then impressed ! Greatly Done Nadeo :thumbsup: It feels fun and awesome to the max. For me it is like reincarnation of TM Sunrise, physics, atmosphere, music, graphics, sounds and everything else feels so right so polished. I am very happy :D !!! I w...
by CoastKid
16 Jun 2015, 07:30
Forum: Trackmania Turbo
Topic: NEW GAME TRACKMANIA TURBO ANNOUNCED AT E3
Replies: 356
Views: 66437

Re: NEW GAME TRACKMANIA TURBO ANNOUNCED AT E3

Wow, just Wow. NADEO knows how to surprise! Congrats to the work you've done with Turbo! Looks Amazingly Awesome!
by CoastKid
19 Sep 2012, 21:14
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 357940

Re: Custom Objects Specifications

Is it possible that importer will support more then 2 LOD levels in the future ? Also will be nice to have some Snapping feature, for example "Pivot > Pivot" or "Pivot > Discrete Space" (not exactly blocks space). And it will be super-awesome to have possibility to input precise ...
by CoastKid
08 Sep 2012, 08:06
Forum: Off-Topics
Topic: Some good advice...
Replies: 15
Views: 3747

Re: Some good advice...

https://dl.dropbox.com/u/4674396/Forums/ManiaPlanet/goodadvice.jpeg I'm looking at you, ManiaPlanet forums. :pil In other words ... "BE POSITIVE !"© ... just like a ... Pyro! :D ;) P.S. To be honest with yourself and conduct your life with that, is much more important then any mask you c...
by CoastKid
30 May 2012, 17:36
Forum: Track Editor
Topic: mpbc 0.1.9.1: custom block creation tool
Replies: 474
Views: 130660

Re: mpbc 0.1.9.1: custom block creation tool

@_arc: Now that access to the game's textures is possible is there also a way to use the game's water shader? I'd love to have a simple plane object with the water texture to realize different water levels in maps (doesn't have to akt like water - just look like it). Textures and Materials it is a ...
by CoastKid
27 May 2012, 10:22
Forum: Track Editor
Topic: mpbc 0.1.9.1: custom block creation tool
Replies: 474
Views: 130660

Re: mpbc 0.1.9: custom block creation tool

Great to hear that Hylis!
by CoastKid
26 May 2012, 19:38
Forum: Maniaplanet
Topic: Hello Planet #2
Replies: 27
Views: 11843

Re: Hello Planet #2

I am really curious about materials support.
Did we get possibilities to use different materials for objects (visual and physical) ?
It will be nice to use Cliff material (wiht XZ auto-uv) from canyon, or use two-sided alpha materials for detailed tree leafs, or make custom tree sprites.
by CoastKid
26 May 2012, 19:15
Forum: Track Editor
Topic: mpbc 0.1.9.1: custom block creation tool
Replies: 474
Views: 130660

Re: mpbc 0.1.9: custom block creation tool

arc_ wrote:Good to see :). Not much point in continuing mpbc development then I suppose.
As i see, MP2.0 will allow to import only objects that will not support of grid snapping, it is a great tool for custom decorations, but it is different from mpbc that give us a lot of other possibilities.
by CoastKid
26 May 2012, 05:35
Forum: Maniaplanet
Topic: Hello Planet #2
Replies: 27
Views: 11843

Re: Hello Planet #2

SadHik wrote: i don't get the difference between a block and a "visual, static and collidable object" :oops:
I suppose that means free placing of objects, without snapping to the block grid spacing (64,64,16)

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