Search found 11 matches

by SteveD
25 Sep 2011, 18:07
Forum: Track Editor
Topic: Change time of day on finished map.
Replies: 4
Views: 4192

Re: Change time of day on finished map.

jonthekiller wrote:You need to choose the map in the editor with ctrl+click.
That might be the most unintuitive thing I have ever encountered, how the hell is anyone supposed to know that?
by SteveD
25 Sep 2011, 13:49
Forum: Track Editor
Topic: Change time of day on finished map.
Replies: 4
Views: 4192

Change time of day on finished map.

So I have finished a map and want to change it from daytime to night time, is this possible?
by SteveD
17 Sep 2011, 11:26
Forum: Support & Bug Reports
Topic: [TM2] Steering wheel config?
Replies: 5
Views: 10246

Re: [TM2] Steering wheel config?

The steering in this game definitely works best with a gamepad, such as the xbox 360 controller. However, if you decide to use your steering wheel, you should be able to configure it by going to Profile, then inputs, clicking or Steering (analogue), and then turning your wheel.
by SteveD
17 Sep 2011, 11:15
Forum: Support & Bug Reports
Topic: Xbox 360 Controller, wont let me bind triggers
Replies: 1
Views: 1221

Re: Xbox 360 Controller, wont let me bind triggers

The acceleration/breaking in TM2 is either all on or all off, and thus it is not possible to bind it to the analogue triggers, as it is not analogue.
by SteveD
15 Sep 2011, 20:14
Forum: Support & Bug Reports
Topic: [TM2]Compute Shadows results in crazy artifacts
Replies: 6
Views: 1312

Re: [TM2]Compute Shadows results in crazy artifacts

jonthekiller wrote:Which quality have you choose for compute shadows?

Try to uncheck in Compatibility D3Dx9
It happens for all the quality choices except "very fast". D3D9Ex is already unchecked.
by SteveD
15 Sep 2011, 19:30
Forum: Support & Bug Reports
Topic: [TM2]Compute Shadows results in crazy artifacts
Replies: 6
Views: 1312

Re: [TM2]Compute Shadows results in crazy artifacts

jonthekiller wrote:Try to update DirectX (here or other) and your drivers : http://ma-config.com
My directx and drivers are already at the most recent versions, you can see this in the dxdiag i posted.
by SteveD
15 Sep 2011, 19:02
Forum: Support & Bug Reports
Topic: [TM2]Compute Shadows results in crazy artifacts
Replies: 6
Views: 1312

Re: [TM2]Compute Shadows results in crazy artifacts

jonthekiller wrote:You need to reduce the quality of the game, your computer is not good for this configuration.
I still have the problem with config lowered, getting 150fps, the configuration is not the source of the problem.
by SteveD
15 Sep 2011, 18:19
Forum: Support & Bug Reports
Topic: [TM2]Compute Shadows results in crazy artifacts
Replies: 6
Views: 1312

[TM2]Compute Shadows results in crazy artifacts

Every time I compute shadows on my maps it comes out something like this: http://i.imgur.com/ISWdz.jpg

Configuration:
http://i.imgur.com/W4DLM.jpg
Dxdiag:
http://pastebin.com/uWcd6NuL
by SteveD
14 Sep 2011, 21:14
Forum: Support & Bug Reports
Topic: [FIXED] [TM2][CODE/ART] Checkered Shadows
Replies: 4
Views: 929

Re: [TM2][CODE/ART] Checkered Shadows

I've managed to fix it. "Enable D3D9Ex" was ticked in compatibility options, this was causing this problem and also some issues with alt-tabbing, as D3D9Ex is not supported on windows XP. Everything works fine when the box is not ticked. I never ticked the box myself so it must have been t...
by SteveD
14 Sep 2011, 19:37
Forum: Support & Bug Reports
Topic: [FIXED] [TM2][CODE/ART] Checkered Shadows
Replies: 4
Views: 929

Re: [TM2][CODE/ART] Checkered Shadows

jonthekiller wrote:Can you give your configuration on the game?
I'm using the "Nice" preset.

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