Search found 254 matches

by LuckyBoy
14 Dec 2018, 12:37
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Community-based list of gamebreaking issues with ManiaPlanet 4.1
Replies: 1
Views: 563

Re: Community-based list of gamebreaking issues with ManiaPlanet 4.1

riolu wrote:
05 Dec 2018, 22:13
This bug will be fixed in next update.
Thanks
by LuckyBoy
12 Dec 2018, 12:39
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Map conversion
Replies: 8
Views: 390

Re: Map conversion

Hi,

The bug will be fixed in next update.

@stefan.fueger: I understand your frustration, yet it's not obvious for us to check all paths of game content are working as intended.
I made the mistake of misunderstanding that initial bug report and minimized the impact of it, sorry about that.

Thanks
by LuckyBoy
10 Dec 2018, 19:03
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Map conversion
Replies: 8
Views: 390

Re: Map conversion

Hi, Could you explain why you expect the maps to be converted/shadow_computed ? Can you play with theses maps in online like before ? (without computing them) I mean this MP update did not changed the bloc datas. We use a new way of computing/storing lightmaps, yet old way is still compatible (you s...
by LuckyBoy
07 Dec 2018, 10:08
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Crosshair size resets/changes after every map
Replies: 22
Views: 1178

Re: [Bug] Crosshair size resets/changes after every map

Hi could you try without Openplanet maybe ?
(just to be sure)

Thanks
by LuckyBoy
30 Nov 2018, 11:09
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [MinorBug] Shadow Calculation Bug
Replies: 17
Views: 688

Re: Shadow Calculation Bug

Hi, I've reproduce an issue with your map: when I compute shadows without saving the map and reload the map after, shadows are bugged. Yet when I compute the shadows AND save the map (which is required for online version), the shadows are ok after map reload (even after a game re-start). In conclusi...
by LuckyBoy
30 Nov 2018, 10:45
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Shadows calculating problem
Replies: 22
Views: 766

Re: Shadows calculating problem

So I uploaded a video of it, at 00:52, I get back to my windows home screen. https://drive.google.com/file/d/1V9MlrEKJLe3YkGs4ZG-6dlhirWy2V8ld/view?usp=sharing And the problem happens on any kind of map (it doesn't come from this one especially) I finally succeeded in reproducing the issue (I was f...
by LuckyBoy
28 Nov 2018, 15:56
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] no work,, convert old maps
Replies: 5
Views: 343

Re: no work,, convert old maps

Could you just change your shading to VeryNice before running that batch ?
And confirm here if that solves your issue ?

Thanks
by LuckyBoy
28 Nov 2018, 15:50
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [MinorBug] Shadow Calculation Bug
Replies: 17
Views: 688

Re: Shadow Calculation Bug

I've downloaded your map to repro the bug, yet it looks many items are missing (Z50_Ivy_ / 32_Prism / 80_Rect / 48_Rect / 68_Rect)
Could you also provide link for that (the map is almost empty without them) ?

Thanks
by LuckyBoy
28 Nov 2018, 15:10
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Shadows calculating problem
Replies: 22
Views: 766

Re: Shadows calculating problem

Hi, It looks like you forced the game to use SM4 shaders though your graphic card support SM5, and looks to be the cause of the crash. I thought I managed reproducing the crash in that case, yet I got it only once => if you've a repro in that case please give me the steps. Could you also try without...
by LuckyBoy
28 Nov 2018, 14:38
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Light rendering issues
Replies: 8
Views: 425

Re: Light rendering issues

Hi,

Thanks for the clear repro. Electron: Stadium's spot were no longer switched on by sunset/night when a Mod was used.
That bug will be fixed in next update.

I mark that topic solved, if Spectrum15 has still an light issue, please open another one (cause may differs)

Thanks

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