Search found 46 matches
- 07 Mar 2022, 12:26
- Forum: Openplanet
- Topic: Is it possible to add Mediatracker parameters in OpenPlanet?
- Replies: 3
- Views: 20666
Re: Is it possible to add Mediatracker parameters in OpenPlanet?
What do you mean?
- 07 Mar 2022, 02:13
- Forum: Trackmania 2
- Topic: Some car skins have glowing white textures?
- Replies: 4
- Views: 8818
Re: Some car skins have glowing white textures?
Is Trackmania Carpark offline? Been trying to access it for a week now, at least, Hope not, I go there often, Tnx It's been offline since early December at least. They got hacked and have been working hard since then to get it back up and running. I estimate early 2023 is when it'll come back, sinc...
- 07 Mar 2022, 02:10
- Forum: Openplanet
- Topic: Is it possible to add Mediatracker parameters in OpenPlanet?
- Replies: 3
- Views: 20666
Is it possible to add Mediatracker parameters in OpenPlanet?
Is it possible to add this as a feature for OpenPlanet? I really liked using it for TMF's Unlimiter. You can make triggers that do certain things, one of my favorites being the ability to change the parameters of your car. For example, I could: Change max speed Change acceleration speed Change steer...
- 03 Jul 2021, 06:26
- Forum: Trackmania 2
- Topic: Customizing vehicle parameters in Mediatracker?
- Replies: 0
- Views: 7192
Customizing vehicle parameters in Mediatracker?
I loved TMUnlimiter for TMUF because I was able to change vehicle parameters. Acceleration, top speed, steering, gravity, grip, drift speed loss, that sorta thing. I especially used it to make cars accelerate at a realistic speed and have a realistic top speed. Is there anything that lets me do this...
- 02 Jul 2021, 00:15
- Forum: Trackmania 2
- Topic: Car reflections reset
- Replies: 3
- Views: 6002
Re: Car reflections reset
I'm a bit late but there's a fix for it.
Whatever you change in the settings, I don't believe actually saves. But instead, change everything through the launcher.
Whatever you change in the settings, I don't believe actually saves. But instead, change everything through the launcher.
- 24 Jan 2020, 19:28
- Forum: Trackmania 2
- Topic: Is there a way to have ghosts always visible?
- Replies: 4
- Views: 6624
Re: Is there a way to have ghosts always visible?
Also check the game setting "number of visible oppenents" in the Launcher. Pressing O twice works, but not when playing against replays via the editor instead of "Versus Replay" The launcher is set so that there is no limit on the number of opponents, and it's set to "Alway...
- 23 Jan 2020, 18:04
- Forum: Trackmania 2
- Topic: Custom Music
- Replies: 4
- Views: 3349
Re: Custom Music
You can also change the music in the menus, but that's pointless, to be honest. Tried it and hated it, and soon changed it back to Nadeo's. How can I do that? Does it affect the ambient music that plays when selecting a titlepack in the Maniaplanet Hub? Does it only play it as menu music for every ...
- 22 Jan 2020, 22:10
- Forum: Trackmania 2
- Topic: Option for toggling no damage/no dirt on cars.
- Replies: 0
- Views: 1522
Option for toggling no damage/no dirt on cars.
We need this. I like racing supercars on open roads and it'd be nice if I wasn't completely covered in dirt after like 3 feet lmao.
The ghosts have the option to have damage turned off, the same should be available for dirt/dust. And being able to turn it off for the player car as well.
The ghosts have the option to have damage turned off, the same should be available for dirt/dust. And being able to turn it off for the player car as well.
- 20 Jan 2020, 19:58
- Forum: Trackmania 2
- Topic: Making a ghost copy the player's car?
- Replies: 1
- Views: 2136
Making a ghost copy the player's car?
I need help. I'm making a cool track and I'm making an intro in Mediatracker. I'm using a ghost doing a cool thing at the beginning and I want it to copy the current player's car model, is this possible? I can pick which skin for it to use but I want it to use whatever the player has. In this case, ...
- 20 Jan 2020, 16:16
- Forum: Workbench
- Topic: Can custom Archetypes be made?
- Replies: 1
- Views: 4178
Can custom Archetypes be made?
You can get more car handling types in the item editor, and you can pick different ones, so you can get the handling from, say, Coast or Bay for example.
But now this got me thinking, is it possible to actually make your own archetypes from scratch?
But now this got me thinking, is it possible to actually make your own archetypes from scratch?