Search found 19 matches

by BSO
08 May 2020, 21:24
Forum: Announcements
Topic: A new Trackmania game will be out in July, 1st!
Replies: 237
Views: 136533

Re: A new Trackmania game will be out in July, 1st!

Hi,
Currently (Alpha 7) there isn't a proper support for ultra wide display in the new Trackmania, but this is listed in the TODO.
by BSO
21 Mar 2019, 12:51
Forum: Mesh Modeler
Topic: [FIXED] Bug with automatic icon projection
Replies: 2
Views: 224

Re: Bug with automatic icon projection

Hi,
thanks for the post, I pushed a fix it will be available in the next update.
Have a nice day!
by BSO
15 Mar 2019, 09:28
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4
Replies: 14
Views: 1598

Re: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4

Very nice result!!

Yeah if you have questions about code I will be happy to answer them or redirect you to the right guy at the studio :)
by BSO
14 Mar 2019, 09:49
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4
Replies: 14
Views: 1598

Re: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4

Hi, Okay so add this in the beginning of your main function : main() { declare FirstRun for This = True; declare Integer Delay = C_Cooldown / C_Fragments; declare Integer TimeToAddFragment for This = Now + Delay;// Or 0 if you want to Add a Fragment at the first execution of your action And if you d...
by BSO
11 Mar 2019, 09:54
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4
Replies: 14
Views: 1598

Re: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4

Hi, in your case the main function will be executed not once but a lot of time so I think you need to declare a variable that will not be reset every time like this : Void main() { declare Integer TimeToAddFragment for This; // Will keep its previous value But I don't know how you can know if it's t...
by BSO
08 Mar 2019, 11:48
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Creating dirt custom blocks does not work correctly (Item / block editor)
Replies: 3
Views: 293

Re: Creating dirt custom blocks does not work correctly (Item / block editor)

Hi, the second bug isn't really a bug, some blocks with specifics elements can't be converted into items, if you try we replace it with the default cube.
We currently don't display a message box to inform the user that this can't be done, we focus on crashes and bugs.
by BSO
08 Mar 2019, 11:43
Forum: Mesh Modeler
Topic: [BUG][FIXED] Issue with selecting parts of imported crystals
Replies: 2
Views: 215

Re: [bug] Issue with selecting parts of imported crystals

Hi all,
we pushed fixes for the Importing Crystals bug, so in a future update you will be able to properly import crystals and if you have Custom Blocks, Items or Crystals impacted with the bug they will be fixed too !

Have a good day guys.
by BSO
08 Mar 2019, 10:54
Forum: ActionMaker and Item editor
Topic: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4
Replies: 14
Views: 1598

Re: [ACTION MAKER][WEAPON][SOLVED] Alternative for Sleep function in MP4

Hi weerwolf, Now is a "TimeStamp " in millisecond that start when you launch Maniaplanet (so you can use Now to know the time that has elapsed since the game was started) The % (modulo operator) is used in math to check if an unsigned integer (a number between 0 and the infinite) can be divided by a...
by BSO
21 Feb 2019, 14:58
Forum: Mesh Modeler
Topic: [BUG][FIXED] Valley 1-2-4/1-2-5 are missing faces only in Mesh Modeler
Replies: 1
Views: 210

Re: (Bug) Valley 1-2-4/1-2-5 are missing faces only in Mesh Modeler

Hi ThaumicTom, thanks for reporting us that, with our current internal version I don't have this bug, maybe graphic artists fixed the blocks or we fixed another issue that also fixed this bug. So the bug is fixed this will be available in a future update.
by BSO
21 Feb 2019, 10:49
Forum: Mesh Modeler
Topic: [FIXED] Mesh modeler crashing the game
Replies: 4
Views: 342

Re: Mesh modeler crashing the game

Hi sorrowcroatia, thanks for reporting the crash, we'll investigate.

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