word. this memleak drives us crazy.nocturne wrote:Getting close to a month since the latest release now, and no real word of an end to the mem leak..? Hoping the same problems with the Canyon release haven't set a precedent..
Search found 20 matches
- 18 Mar 2013, 17:53
- Forum: Dedicated Server
- Topic: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
- Replies: 134
- Views: 45249
Re: [OpenBeta 3.1] ManiaPlanet 2 Beta Server 2013-02-27b
- 10 Feb 2013, 10:55
- Forum: Dedicated Server
- Topic: shootmaniaserver.org (server7) support
- Replies: 6
- Views: 1950
Re: shootmaniaserver.org (server7) support
Hi,
I apologize any inconvenience. We have trouble with the mail server that still sorts out some mails without even notifying us. So please send me a PN including your customer ID and I will help you out.
Kind regards,
vni
I apologize any inconvenience. We have trouble with the mail server that still sorts out some mails without even notifying us. So please send me a PN including your customer ID and I will help you out.
Kind regards,
vni
- 20 Oct 2012, 10:20
- Forum: Dedicated Server
- Topic: How to disable autobalance in siege ?
- Replies: 4
- Views: 1344
Re: How to disable autobalance in siege ?
In case you are using SMART as servercontroller, type
/admin set modevar S_AutoBalance 1 to turn it on
/admin set modevar S_AutoBalance 0 to turn it off
/admin set modevar S_AutoBalance 1 to turn it on
/admin set modevar S_AutoBalance 0 to turn it off
- 20 Oct 2012, 10:06
- Forum: Dedicated Server
- Topic: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
- Replies: 80
- Views: 22833
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Yep, on SMART it's:
Replace XXX with your value. To see the current value type /admin get modevar
Code: Select all
/admin set modevar S_UseDraft XXX
/admin set modevar S_MapValue XXX
- 17 Oct 2012, 16:29
- Forum: Dedicated Server
- Topic: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
- Replies: 80
- Views: 22833
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Hi, with 1.3d the ping goes sometimes up to 300, thereafter 13-20. This happens when I am alone on the server too (on Lan aswell when hosting a local server). Ingame it feels like you walked into a chewinggum. No network-traffic, only when connected to MP. A parallel ping to the root via icmp does n...
- 30 Sep 2012, 10:31
- Forum: Dedicated Server
- Topic: [Draft] Communication between server controllers
- Replies: 28
- Views: 12013
Re: [Draft] Communication between server controllers
So, here we go. SMART 0.4.8 now supports the following commands via the "Partyline": !0|hello - Smart responds with #0|hello:SMART:12345 (12345 can be any number) !12345|stop - Smart stops !12345|reboot - Smart reboots !12345|resync - Smart resyncs (prepared but not functional in this vers...
- 21 Sep 2012, 09:41
- Forum: Dedicated Server
- Topic: [Draft] Communication between server controllers
- Replies: 28
- Views: 12013
Re: [Draft] Communication between server controllers
why should we implement things like kicking? that can be done via the normal rpc connection of the server manager. it is completely useless, isn't it? Actions for starting stopping rebooting and settin permissions are useful.
- 17 Sep 2012, 18:22
- Forum: Dedicated Server
- Topic: ManiaPlanet 2 Beta Server 2012-09-07 - beta1.3
- Replies: 73
- Views: 23963
Re: ManiaPlanet 2 Beta Server 2012-09-07 - beta1.3
Word. But it would be enough to send the useraccount with the callback.kremsy wrote:The Echo Method should be splitted in 3 Parts: EchoSuperAdmin, EchoAdmin, EchoUser to be more flexible!
- 17 Sep 2012, 17:18
- Forum: Dedicated Server
- Topic: [Joust] Where to get Joust.Script?
- Replies: 11
- Views: 3090
Re: [Joust] Where to get Joust.Script?
Well, we have the ModeScriptSettings that can be changed during the game. So if the position of the Waitinglist etc. could be defined by a ModeSetting variable, this would be perfect and the gameplay and script files do not get touched. That way server controllers could arrange the windows to fit th...
- 14 Sep 2012, 17:08
- Forum: Dedicated Server
- Topic: [Draft] Communication between server controllers
- Replies: 28
- Views: 12013
Re: [Draft] Communication between server controllers
Interesting would be something like ?addadmin ... so that the servermanager (or whatever) could grant admin permissions right after installation of the servertool. But (!): - Echo is available from the "User"-Account, am I right? So this might be a security leak, depending on what is conne...