Search found 54 matches
- 11 Jul 2013, 05:24
- Forum: Trackmania² Canyon Reports
- Topic: [Valley][Fixed] 4-9 block series skin oddities (UV flipped)
- Replies: 14
- Views: 14971
[Valley][Fixed] 4-9 block series skin oddities (UV flipped)
Hi, With the 4-9-4 blocks, if you set the "Left" or "Right" skin, it shows up as being in its opposite direction (also happens for their White variants). I'm guessing this block model's UV mapping was flipped? Something similar also happens with 4-9-5. If I place a "Left&quo...
- 04 Jul 2013, 15:32
- Forum: Trackmania 2
- Topic: Trackmania² Valley Released!
- Replies: 250
- Views: 45110
Re: Trackmania² Valley Released!
I haven't downloaded it fully yet, but from the trailer it looks like it'll both look and play beautifully! ![Yeaahhh :3](./images/smilies/icon_wai2.gif)
Thanks Nadeo for doing an updated Rally-style environment.
![Yeaahhh :3](./images/smilies/icon_wai2.gif)
Thanks Nadeo for doing an updated Rally-style environment.
- 04 Jul 2013, 05:03
- Forum: Maniaplanet Reports
- Topic: [Update #1] Titles disappear when title is loading
- Replies: 0
- Views: 593
[Update #1] Titles disappear when title is loading
When you choose a title in the title selection screen, the grid of titles disappears immediately after the title bounces, and only the moving blue clouds in the background shows.
This also seems to still be present in update #2.
This also seems to still be present in update #2.
- 02 Jul 2013, 05:38
- Forum: ManiaScript
- Topic: Server-side chat time and Help text?
- Replies: 6
- Views: 1217
Re: Server-side chat time and Help text?
well i think it's only used in trackmania and therefore could be hidden in shootmania, right I'm making a TrackMania mode - and yes, changing the value in Time Attack (TrackMania) does change the end-of-game chat time. yeah but for which feature? the waiting time after a map? is that really so impo...
- 02 Jul 2013, 03:37
- Forum: Maniaplanet Reports
- Topic: Buddy list should always show formatted nickname
- Replies: 8
- Views: 1939
Re: Buddy list should always show formatted nickname
Also, when a buddy request incomes. How should I know which person is behind the login XXXX? Would be way more convenient to show the nick. Or maybe both, login and nick. I suggested something similar a while ago actually, and a few people agreed too. Definitely another little behaviour I think is ...
- 01 Jul 2013, 15:36
- Forum: ManiaScript
- Topic: Server-side chat time and Help text?
- Replies: 6
- Views: 1217
Re: Server-side chat time and Help text?
http://forum.maniaplanet.com/viewtopic.php?f=279&t=16408#p142292 the ingame help Thanks! you can't read this value and it isn't used anyways If it isn't used by the server at all, shouldn't that be a bug? what exactly do you want to achieve? I'd like my game mode to use the server-side chat tim...
- 01 Jul 2013, 15:24
- Forum: Maniaplanet Reports
- Topic: Buddy list should always show formatted nickname
- Replies: 8
- Views: 1939
Re: Buddy list should always show formatted nickname
Yep - technically that's how it could work.
- 01 Jul 2013, 14:08
- Forum: Maniaplanet Reports
- Topic: Buddy list should always show formatted nickname
- Replies: 8
- Views: 1939
Buddy list should always show formatted nickname
Hi, The buddy list is often inconsistent as to what name to show - if a buddy logs in, it usually shows their formatted nickname, but other times it shows their login. Can you please make the game always show their formatted nickname regardless if they have ever logged in or not? If someone wants to...
- 01 Jul 2013, 13:51
- Forum: ManiaScript
- Topic: Server-side chat time and Help text?
- Replies: 6
- Views: 1217
Server-side chat time and Help text?
Hi guys, I can't seem to find anywhere in the ManiaScript class reference a way to get the value used by the "Chat time" field in the in-game server creation menu. The closest thing I found was CUIConfig's CountdownEndTime, but this returned -1. I don't want to define this value in code, b...
- 01 Jul 2013, 11:09
- Forum: Maniaplanet Reports
- Topic: In-game server not always loading latest mode script
- Replies: 2
- Views: 833
Re: In-game server not always loading latest mode script
Thanks for the tip - didn't know an in-game editor existed! (only the interface shown from doing Ctrl-G)