Search found 69 matches
- 26 Oct 2011, 10:55
- Forum: ManiaScript
- Topic: matching exact Quad Size
- Replies: 9
- Views: 2367
Re: matching exact Quad Size
allright thx. any help for this? i dont want unsharp Pictures on our Server ;) You want the image on the Manialink to be exactly as big as the picture? That's not possible, because the sizen in Manialinks will always be the same while the resolution of the players game will change. A x-value of 1 w...
- 29 Sep 2011, 18:52
- Forum: Trackmania 2
- Topic: 2 things I don't understand...
- Replies: 3
- Views: 1443
Re: 2 things I don't understand...
How do you access "Official Mode"? The manual is horrible. It says there's a stopwatch counting down from 5 minutes you have to wait for. Ok, forget for a minute that I do not want to wait 5 minutes to try and post a time...I do not see any stopwatch, just the time under my car. I guess t...
- 28 Aug 2011, 20:51
- Forum: Trackmania 2
- Topic: Streckenbauteile die noch fehlen
- Replies: 42
- Views: 7782
Re: Streckenbauteile die noch fehlen
Irgendwo im Forum hat Florent mal erwähnt, dass es keine weiteren Teile für TM²:Canyon geben wird, eine Quelle kann ich euch allerdings nicht geben ^^
- 25 Aug 2011, 21:18
- Forum: Andere Themen
- Topic: RTL: Zocker stinken
- Replies: 3
- Views: 1997
- 24 Aug 2011, 01:25
- Forum: Andere Themen
- Topic: RTL: Zocker stinken
- Replies: 3
- Views: 1997
RTL: Zocker stinken
Hey, Ich bin gerade auf ein Video von RTL über die GamesCom gestoßen, in dem über Spieler hergezogen wird: http://www.youtube.com/watch?v=3_ZIVxy4do4 Es ist eine Frechheit von RTL, sich die einzelnen Zitate so zusammen zu stellen, dass Spieler gewaltverherrlichend sind, stinken, etc. Ist zwar typ...
- 13 Aug 2011, 21:02
- Forum: Maniaplanet
- Topic: Planets
- Replies: 361
- Views: 156124
Re: Planets
Sounds like a really great system to me.
Good Job Nadeo
Good Job Nadeo
- 17 Jul 2011, 21:08
- Forum: Trackmania 2
- Topic: Turn on/off Damage in Spectator Mode
- Replies: 18
- Views: 4033
Re: Turn on/off Damage in Spectator Mode
sending damage info with the stream of data of where cars go still costs serverside power. I'd say keep it as is, or make a servervariable where standard setting is off. Why should it be in the stream of data which is sent to the server and then to the players? I think the information about damage ...
- 17 Jul 2011, 14:11
- Forum: Trackmania 2
- Topic: [Stupid Games] The Flood [12 keys][Done]
- Replies: 5051
- Views: 493277
- 17 Jul 2011, 14:10
- Forum: Trackmania 2
- Topic: [Stupid Games] The Flood [12 keys][Done]
- Replies: 5051
- Views: 493277
- 17 Jul 2011, 14:10
- Forum: Trackmania 2
- Topic: [Stupid Games] The Flood [12 keys][Done]
- Replies: 5051
- Views: 493277