Search found 178 matches
- 12 Jul 2019, 14:17
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
Re: Item Size limit Tracking is Accurate?
I have checked all item names in item folder and verified that each cp has a different name. I can no longer open the map with items in the editor. During new install, the downloaded the rpg Title pack so it is fresh install . I have taken all items out of the Item folder and get same result. so i a...
- 11 Jul 2019, 21:11
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
Re: Item Size limit Tracking is Accurate?
I did a complete uninstall of game. and the map still crashed my game.
- 11 Jul 2019, 17:43
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
Re: Item Size limit Tracking is Accurate?
Hey niebo26, I will add one more thing for you to try. I have noticed that if the map is opened for the first time on a computer, it can be opened, however, if it is closed and opened another time, it can not be opened. My apologize for not mentioning this sooner. So please try this: after successfu...
- 11 Jul 2019, 14:45
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
Re: Item Size limit Tracking is Accurate?
Sent via Private Message.
- 10 Jul 2019, 18:38
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
- 10 Jul 2019, 17:13
- Forum: Mesh Modeler
- Topic: Item Size limit Tracking is Accurate?
- Replies: 9
- Views: 25499
Item Size limit Tracking is Accurate?
I have a map that I built with no Items. Then i take this version and copy it to create a new map with Items. I watch the Item size Tracker when i save it to see how much file size is taken or used. When I finished adding all the items I wanted(basically i used a new item for each cp (24 cps)=(24 it...
- 13 Jun 2019, 18:06
- Forum: Mesh Modeler
- Topic: Mesh modeler: Layers should Include a Sound Trigger Option
- Replies: 2
- Views: 30911
Mesh modeler: Layers should Include a Sound Trigger Option
As for the Mesh Modeler, I would like to see within the layers option (Type of the new layer) ex.. geometry,cubes,trigger etc.... that there is an option for Sound. this way when the car drives through the Trigger for sound we can assign a sound to it and the player can hear a sound as audio conform...
- 17 Apr 2019, 17:39
- Forum: Multiplayer
- Topic: Dedimania question
- Replies: 3
- Views: 4307
Dedimania question
I am not sure if I am in the right thread, but I uploaded a beta rpg map http://dedimania.net/tm2stats/?do=stat&Envir=Stadium&UId=JxAq6NgWBDkb2aXdTST_UmkygY6&Show=RECORDS . The 2nd day it had 2 pages of Dedimania Records. As of this moment there is only 2 Dedimania Records on it total. W...
- 12 Apr 2019, 00:29
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: After Validating a map: Replay don't work...
- Replies: 0
- Views: 328
After Validating a map: Replay don't work...
If the length of a validation takes more than 51 minutes or so it will not auto play or play at all. it used to.. broken?
- 06 Mar 2019, 17:06
- Forum: MP4.1 REPORTS / BUGS / INFORMATION
- Topic: End of Race replay view
- Replies: 0
- Views: 415
End of Race replay view
For Multi-lap maps,
the replay view option does not work. the car just sits there . I can save the replay, but not watch it.
This is obvious when you validate a Multi-lap map.
the replay view option does not work. the car just sits there . I can save the replay, but not watch it.
This is obvious when you validate a Multi-lap map.