Search found 99 matches

by Alcator
14 Apr 2017, 20:20
Forum: Maniaplanet
Topic: ManiaPlanet User Experience
Replies: 10
Views: 1819

Re: ManiaPlanet User Experience

You might be aware that there is a huge update coming soon for ManiaPlanet. It's currently in a closed beta and is under a strict NDA. However some information has been shared lately about it: Perhaps this is the core problem -- I play Trackmania (or, "I launch the ManiaPlanet application") quite f...
by Alcator
08 Apr 2017, 11:42
Forum: Maniaplanet
Topic: ManiaPlanet User Experience
Replies: 10
Views: 1819

ManiaPlanet User Experience

I feel the need to share the user interface issues that I experience in ManiaPlanet, in hopes that NADEO will eventually rework these things into something much better. It is not possible to launch ManiaPlanet directly - we must first launch a "Launcher", and then click on "Play" in it. If you hoped...
by Alcator
08 Apr 2017, 10:59
Forum: Maniaplanet
Topic: ManiaPlanet 4 - All we know about next update
Replies: 64
Views: 13344

Re: ManiaPlanet 4 - All we know about next update

So... where is it?

When is Lagoon coming to the loyal players who have been with Trackmania since ever, those who reluctantly accepted the idea of ManiaPlanet, and are now waiting a year+ for getting the environment on ManiaPlanet?
by Alcator
08 Apr 2017, 10:53
Forum: Maniaplanet
Topic: Questions and answers
Replies: 1235
Views: 201279

Re: Questions and answers

1. Do we know when will Lagoon environment be offered to ManiaPlanet users?

2. Is there a place where we could check whether bugs that we've reported are being worked on?
by Alcator
06 Apr 2016, 14:11
Forum: Trackmania 2
Topic: Trackmania Platform mode script - could we get it?
Replies: 7
Views: 1522

Re: Trackmania Platform mode script - could we get it?

For the maps you must register them with the maptype Platform: https://github.com/maniaplanet/game-modes/tree/master/TitlePack/Scripts/MapTypes/Trackmania But for the Title Pack, when you create it you must select the environment and then indicate the Platform script as gamemode. In that way you wi...
by Alcator
06 Apr 2016, 10:23
Forum: Trackmania 2
Topic: Trackmania Platform mode script - could we get it?
Replies: 7
Views: 1522

Re: Trackmania Platform mode script - could we get it?

... and just like that, NOTHING.

No reaction, no advice.

Oh, well.
by Alcator
01 Apr 2016, 11:56
Forum: Trackmania Turbo
Topic: Multilap?? [PS4]
Replies: 11
Views: 3582

Re: Multilap?? [PS4]

No problem. There are different special blocks, and they have additional helper colors in the display. Start is typically green, Finish is red. Checkpoints are blue. The multilap block is a start and a finish at the same time, it has yellow help color, and it is located nearby Start and Finish bloc...
by Alcator
31 Mar 2016, 22:07
Forum: Trackmania 2
Topic: Main problem of TM2: How to get newbies into the game?
Replies: 12
Views: 2333

Re: Main problem of TM2: How to get newbies into the game?

trackmania has a strong focus on hard difficulty racing, speedrunning and creating content, it's the kind of game that appeal to a limited hardcore crowd, it's unique format (time attack only, no ai, no collision) puts people off long before they think of joining any team No, Trackmania does not ha...
by Alcator
31 Mar 2016, 21:43
Forum: Trackmania Turbo
Topic: Getting the PC Trial through Steam
Replies: 85
Views: 20700

Re: Getting the PC Trial through Steam

What do you expect then as "experience"? If there was the full "white" tracks campaign for all environments (4x 10 tracks), would this be sufficient? White tracks are typically for absolute beginners. As such, they do not feature any of the complex elements (loops or tricky jumps). Consider this: A...

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