Search found 314 matches

by MuNgLo
24 Jul 2013, 08:45
Forum: Shootmania
Topic: Macros, macros everywhere.
Replies: 119
Views: 19401

Re: Macros, macros everywhere.

ok. Oh and btw, small rock physics in the game is awful. As it is now you will run around them every time since they are such a movementbreaker and you can lose all control on what looks like a small rock. Since they are on grass and stamina is so precious on grass you just can't take the risk of ge...
by MuNgLo
24 Jul 2013, 00:14
Forum: Shootmania
Topic: Macros, macros everywhere.
Replies: 119
Views: 19401

Re: Macros, macros everywhere.

Hylis, when u are talking about "duration of jump" I take it you are talking about how long the +jump will be active in the physics(in rough words) and not the time from pressing jump and until you land again. Looking forward to getting to test it and I do hope you get it out as soon as possible. My...
by MuNgLo
13 Jul 2013, 19:23
Forum: Maniaplanet
Topic: Maniaplanet Update #2 - feedback (#2.3 released)
Replies: 334
Views: 41047

Re: Maniaplanet Update #2 - feedback (#2.1b released)

One thing i really like with the new minijump is how it is affected by slopes. Making it harder to use and used correctly going up a slope you can still do a microjump. It adds a bit of flavour and variety to different spots on maps depending on map layout. But it also will probably puts even more p...
by MuNgLo
13 Jul 2013, 18:25
Forum: Maniaplanet
Topic: Maniaplanet Update #2 - feedback (#2.3 released)
Replies: 334
Views: 41047

Re: Maniaplanet Update #2 - feedback (#2.1b released)

It isn't good to have the scene so divided as it is over B2 and B3. Especially since you don't develop the new features to work with B2. One of them needs to go. After that you can work on making B3 walljump as good as B2 walljump.(assuming you would choose B3) Problem with B2 wj is that they are ha...
by MuNgLo
13 Jul 2013, 17:12
Forum: Maniaplanet
Topic: Maniaplanet Update #2 - feedback (#2.3 released)
Replies: 334
Views: 41047

Re: Maniaplanet Update #2 - feedback (#2.1b released)

I've tried the new microjump and it is pretty much what I personally wanted. Now you have to pay with taking a risk again to get rush going. However it might be a bit to high/slow. Lowering height/time it takes with about 20~30% would probably make it more acceptable for players while keeping the ri...
by MuNgLo
13 Jul 2013, 00:50
Forum: Maniaplanet
Topic: Maniaplanet Update #3 - wishlist
Replies: 279
Views: 49131

Re: Maniaplanet Update #3 - wishlist

Stumbled on some changes made to CP handling in Elite gamemode. It's closer to working but it is imo lacking. Made a whole thread about it but I wish it was changed so we can see cp maps that work well in Elite.

So it is a kind of wish :D
http://forum.maniaplanet.com/viewtopic.php?f=10&t=21405
by MuNgLo
13 Jul 2013, 00:44
Forum: Shootmania
Topic: Elite and Checkpoints Idea
Replies: 0
Views: 448

Elite and Checkpoints Idea

A bit of a narrow and technical idea regarding Elite script and checkpoints. Right now it handles checkpoints like this... Goal.Gauge.Max = ((Checkpoints.count - G_CheckpointsCapturedNb) * 1000) + 500; Which means checkpoints are worth 1s of goal captime and a a minimum captime of 0.5s if all cp's a...
by MuNgLo
13 Jul 2013, 00:05
Forum: Dedicated Server
Topic: ManiaPlanet 2 Beta Server 2013-07-12
Replies: 21
Views: 5939

Re: ManiaPlanet 2 Beta Server 2013-07-12

Elite script handles checkpoints differnet now to. Don't know exactly when it changed but now it does it with.. Goal.Gauge.Max = ((Checkpoints.count - G_CheckpointsCapturedNb) * 1000) + 500; Which means each cp is worth 1s and minimum time is 500ms to cap pole. It also means that a single cp map has...
by MuNgLo
12 Jul 2013, 18:42
Forum: Maniaplanet
Topic: Maniaplanet Update #3 - wishlist
Replies: 279
Views: 49131

Re: Maniaplanet Update #3 - wishlist

1. Go over sounddevice detection. Headphones as device are missing for some people it seems. (it is still available for every other application) 2. Make it optional all this LP/Echelon stuff on the hud. I have no interest in it. Unless Nadeo changes policy on rules for ladderservers for Elite LP wil...
by MuNgLo
12 Jul 2013, 18:06
Forum: Maniaplanet
Topic: Maniaplanet Update #2 - feedback (#2.3 released)
Replies: 334
Views: 41047

Re: Maniaplanet Update #2 - feedback (#2.1 released)

I can propose a "bonus stamina" (75% less than the stamina) who can be use only on the floor. i press a button, with Q, S, D or Z & the character move in this direction with a boost (like ur "Progressive micro boost for jump from static position") Sounds like you want something like dash. Usually a...

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