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by Kryw
08 Aug 2013, 17:24
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Re: Mappool Test for ESWC 2013

well, we will see I try to contact ESWC staff, but actually with the ESWC mappool i'm really not motivated to play a ESWC show, I play for competition on competitions maps :)
by Kryw
07 Aug 2013, 22:31
Forum: Multiplayer
Topic: MAPS FOR ESWC
Replies: 283
Views: 23964

Re: MAPS FOR ESWC

I tried all I can do, to put the true author name (hexadecimal ect..) but I didn't found how to do that..

http://img11.hostingpics.net/pics/936299jejeje.jpg
by Kryw
07 Aug 2013, 22:22
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Re: Mappool Test for ESWC 2013

I like all of the changes except for the Malevolence one. I think the fence by the pole is a big part of the map and does that fence really cause that much of fps drop? :S Otherwise great job! Can you explain your point of view about this fence please, this map had actually too much fences that why...
by Kryw
07 Aug 2013, 22:19
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Re: Mappool Test for ESWC 2013

I think it's really too much for nothing, maybe try just to add walls to make the outline like a castle, it's simple and efficacity because yeah rust look really rustic and square in the top view.
by Kryw
07 Aug 2013, 21:19
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Re: Mappool Test for ESWC 2013

but be careful about adding scenery it's frustrating to play without 250 FPS constant (variation make lags in 120 hz) and don't forgot about low PC.
by Kryw
07 Aug 2013, 18:31
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Re: Mappool Test for ESWC 2013

I just added a bumper less powerful because, yes yesterday it was really too imba
by Kryw
07 Aug 2013, 18:24
Forum: Multiplayer
Topic: Mappool Test for ESWC 2013
Replies: 43
Views: 6533

Mappool Test for ESWC 2013

Hello, After some reflexions, reading, reading and reading about the official mappool of ESWC I decided to make a mappool balanced for ESWC with old/classic/new map and goods maps. I remixed ArchWays, CastleCrasher, Collided, CrossRoads and Malevolance (so much hidden tunnels and offzones who kill y...
by Kryw
07 Aug 2013, 18:13
Forum: Multiplayer
Topic: MAPS FOR ESWC
Replies: 283
Views: 23964

Re: MAPS FOR ESWC

I just finished to remix Collided v2, ppl camp the spawn because it's was too hard to backup on the pole I tried my best to fix that :)

Screenshot :

Elite - Collided v2


Link of the mappool (test) : mega.co.nz
by Kryw
07 Aug 2013, 17:17
Forum: Shootmania
Topic: Changer de mode pour la ZOTAC
Replies: 30
Views: 2592

Re: Changer de mode pour la ZOTAC

Par exemple un check point au centre de la map pour recentré la game dans la partie enfin force les joueur a ce retrouver au même point a un instant T.
Un double damage de 20 secondes pas bête du tout.
by Kryw
07 Aug 2013, 17:15
Forum: Multiplayer
Topic: MAPS FOR ESWC
Replies: 283
Views: 23964

Re: MAPS FOR ESWC

PapyChampy » 07 Août 2013 16:27 But you'll be happy to see your name everytime a caster presses tab, right ? Kryw so pro. Why said something so useless like that ? You think I want to make mappool for having my name in a hidden case when pressing tab? Like I said before, I made for v2 maps an intro...

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