Search found 190 matches

by Toninus
17 Mar 2016, 18:34
Forum: Trackmania Turbo
Topic: Questions & Answers Trackmania Turbo
Replies: 1000
Views: 148942

Re: Questions & Answers Trackmania Turbo

The problem is not about having a good campaign, the problem is user maps being less interesting than the campaign.
I hope most of the objects and billboards will be avaiable on TM2, then :)

And maybe, in a few months, a patch for the editor ?
by Toninus
17 Mar 2016, 14:05
Forum: Trackmania Turbo
Topic: Questions & Answers Trackmania Turbo
Replies: 1000
Views: 148942

Re: Questions & Answers Trackmania Turbo

Will we be able to recreate all the maps from the campaign in the editor (advanced mode) ? Looks like there are some blocks placement that was formerly possible only using blockmixing... Also what about containers and concrete cubes that seems to behave like 3d objects ? No. Campaign maps do have b...
by Toninus
16 Mar 2016, 20:38
Forum: Trackmania Turbo
Topic: Questions & Answers Trackmania Turbo
Replies: 1000
Views: 148942

Re: Questions & Answers Trackmania Turbo

Will we be able to recreate all the maps from the campaign in the editor (advanced mode) ?
Looks like there are some blocks placement that was formerly possible only using blockmixing...
Also what about containers and concrete cubes that seems to behave like 3d objects ?
by Toninus
24 Feb 2016, 03:46
Forum: Trackmania Turbo
Topic: Sneak Peek #4: I gotta pimp my car!
Replies: 36
Views: 4568

Re: Sneak Peek #4: I gotta pimp my car!

I'm a little disappointed, it seems that all paint schemes have their own colors.
Would have loved to chose the paint scheme, then its colors :
- color 1
- color 2
- skeleton (tubes) color.

Would have permitted more combinations...
by Toninus
24 Feb 2016, 03:39
Forum: Trackmania Turbo
Topic: Sneak Peek #6: Build the tracks!
Replies: 23
Views: 3597

Re: Sneak Peek #6: Build the tracks!

What about the light computing ? I've seen some custom tracks played online from the beta on youtube vids, and it all seemed pretty flat. Lagoon vegetation didn't looked good (at least on sunset mood) and shadowed canyon area were almost all dark. Will we have different choices for light computing ?...
by Toninus
20 Jun 2015, 14:29
Forum: Maniaplanet
Topic: Hello Planet #5
Replies: 88
Views: 23171

Re: Hello Planet #5

meuh21 wrote:Que je complète par : à quand une longue interview en français de François Alaux ?
Il y a ça :
http://www.nrj-games.fr/bamar-en-live/e ... s-voitures
by Toninus
20 Jun 2015, 04:07
Forum: Maniaplanet
Topic: Hello Planet #5
Replies: 88
Views: 23171

Re: Hello Planet #5

Est ce que François Alaux, qui est donc DA sur Turbo (et le réalisateur de Logorama, je n'avais pas fait le lien) qui s'occupera aussi de la DA des upgrades des environnements sur Maniaplanet ? Ou il a juste participé à l'identité "racing" spécifique à Turbo ?
by Toninus
19 Jun 2015, 10:11
Forum: Dedicated Server
Topic: ManiaPlanet Server 2015-06-16
Replies: 18
Views: 12764

Re: ManiaPlanet Server 2015-06-16

Only reducing gravity ? Increasing it is not possible ? (I want to try that on valley, I've always found the car too light...)
Making it negative to drive on ceilings isn't possible too ? :mrgreen:
Come on, Nadeo... ;)
by Toninus
18 Jun 2015, 08:40
Forum: Maniaplanet
Topic: Hello Planet #5
Replies: 88
Views: 23171

Re: Hello Planet #5

J'ai blablaté pas mal à ce sujet sur le forum anglais, mais je pense aussi que pour quelqu'un découvrant TM2 avec Turbo, les avantages de Maniaplanet ne seront pas évidents. Bon certes je ne sais pas ce qui se prépare avec la nouvelle version, mais quand même... Déjà que quand Turbo n'existait pas, ...
by Toninus
17 Jun 2015, 23:23
Forum: Announcements
Topic: Hello Planet #5
Replies: 342
Views: 57801

Re: Hello Planet #5

Btw, this video shows all Lagoon tracks from E3 demo :
https://www.youtube.com/watch?v=0WQh2EwZwN4

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