Search found 72 matches

by caspa
24 Jul 2014, 22:19
Forum: Shootmania
Topic: Shootmania ESWC 2014
Replies: 27
Views: 3310

Re: Shootmania ESWC 2014

Maplist please



MAPLIST NOW PLZ
by caspa
10 Jul 2014, 21:20
Forum: Medias
Topic: caspa fragvideo
Replies: 10
Views: 1757

Re: caspa fragvideo

It may be less fancy that all the "in-your-face-editing" frag movies (with the camera changing all the time, just seeing the frame when the rail hits in between of a ton of crazy effects, and not getting any feeling of how it could have been impressive in any way)... But it has so much value ! Than...
by caspa
10 Jul 2014, 20:53
Forum: Medias
Topic: caspa fragvideo
Replies: 10
Views: 1757

Re: caspa fragvideo

Any motion blur wasn't intentional, it just came out like that I guess. I had some problems trying to encode it, I couldn't get a decent quality without interlacing (horizontal lines on the video), so I just uploaded it like this. I'm gonna reupload a HQ version when i can figure it out. I took insp...
by caspa
10 Jul 2014, 02:04
Forum: Medias
Topic: caspa fragvideo
Replies: 10
Views: 1757

caspa fragvideo

https://www.youtube.com/watch?v=KaOhhbFuSVo

enjoy
feedback appreciated

"be positive!" ; ))
by caspa
02 Jul 2014, 21:21
Forum: Shootmania
Topic: SSM Protest | matchmaking servers shut down
Replies: 86
Views: 8049

Re: SSM Protest | matchmaking servers shut down

Making a walljumps "random" since you can not know what is under the wall would make it good, is wrong. If requiring the map maker to make wall too high everywhere to avoid EJ to break their maps, is wrong. I said it many times and it shows that it's quite useless to try to explain to whom who don'...
by caspa
02 Jul 2014, 20:47
Forum: Shootmania
Topic: SSM Protest | matchmaking servers shut down
Replies: 86
Views: 8049

Re: SSM Protest | matchmaking servers shut down

Read the power up post if you would like to know some of the mid term goal, and hello planet to understand more the long term. Thats what I was trying to get at - the latest "power up" post is a lot clearer than previous posts that you've made, so i'm happy with that. Hello Planet 4 is riddled with...
by caspa
02 Jul 2014, 18:54
Forum: Shootmania
Topic: SSM Protest | matchmaking servers shut down
Replies: 86
Views: 8049

Re: SSM Protest | matchmaking servers shut down

What fallacy are you gonna come at me with next? Nothing, because I neither have the time nor the interest to deal with your "emotions". While we are here on page 8 without anything solved but waisting a lot of time, in other threads with more constructive people a couple of bugs got fixed e.g. jus...
by caspa
02 Jul 2014, 03:20
Forum: Shootmania
Topic: Gaming vs. realism, or should weapons hit through fences?
Replies: 21
Views: 2129

Re: Gaming vs. realism, or should weapons hit through fences

Also with SM we have the opportunity (and at the same time the problem) that the players can discuss and help to somehow develop the game. Everyone sees things totally differently, especially things which are not real, but fantastic - in terms of fiction. We have that opportunity but it is very lim...
by caspa
02 Jul 2014, 01:59
Forum: Shootmania
Topic: SSM Protest | matchmaking servers shut down
Replies: 86
Views: 8049

Re: SSM Protest | matchmaking servers shut down

... which is btw his right as forum maintainer. By theory reading the rules, to which you agreed at registration, could be a great idea right now. Like I've said many times before, this is Hylis's game and his forums. He is free to do what he wants with it, we have no power to change yet. Yet this ...
by caspa
01 Jul 2014, 20:51
Forum: Shootmania
Topic: Gaming vs. realism, or should weapons hit through fences?
Replies: 21
Views: 2129

Re: Gaming vs. realism, or should weapons hit through fences

I was under the impression that our posts fell out of the topic of the last thread, which was why you wanted to move them? Not to continue the discussion about whether a rail should pass through a fence, but rather to air all the concerns that I have. Theres no need to delete the thread, we can leav...

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