Search found 86 matches

by niebo26
04 Sep 2019, 15:22
Forum: Track Editor
Topic: Anyone know how custom textures work in mesh editor?
Replies: 9
Views: 900

Re: Anyone know how custom textures work in mesh editor?

Hi, So far , custom materials made in the Mesh Modeler are not embeddable in a map. Hence it means indeed it needs a bit of work when giving a map to someone else to play. The shared materials can be placed anywhere in the Documents/Maniaplanet/Materials/ folder but the textures they point to have t...
by niebo26
03 Sep 2019, 16:13
Forum: Trackmania² Reports
Topic: [FIXED][BUG] Mesh Modeled blocks & items with dirt are not collidable
Replies: 3
Views: 607

Re: [FIXED][BUG] Mesh Modeled blocks & items with dirt are not collidable

Hey everyone,

The bug was due to a previous fix for a certain map in last update.
But this one should be fixed in the next update for good :thumbsup:

i hope... :roflol:
by niebo26
21 Aug 2019, 09:10
Forum: Mesh Modeler
Topic: Item resize?
Replies: 4
Views: 867

Re: Item resize?

Hi benj9029, if by resize you mean scale them down or up (and if your items are made in the mesh modeler), then your only solution is the mesh modeler. But you can do it easily by adding a new layer called Scale : it'll handle everything for you. And if you need to move everything after that, anothe...
by niebo26
05 Aug 2019, 15:49
Forum: Mesh Modeler
Topic: [BUG][FIXED] Ctrl+C / Ctrl+V Texture then Simplify mesh
Replies: 1
Views: 2177

Re: [FIXED][BUG] Ctrl+C / Ctrl+V Texture then Simplify mesh

Hello AurelSM, The issue you encountered is actually something wanted but hidden by the material you picked. Simplify is not applied here because the 2 triangles don't have the same UV coordiantes on the edge they share. Indeed, Simplify only works if the edge between 2 triangles can be deleted with...
by niebo26
12 Jul 2019, 09:25
Forum: Mesh Modeler
Topic: Item Size limit Tracking is Accurate?
Replies: 9
Views: 23772

Re: Item Size limit Tracking is Accurate?

Hi XCaliber, In this new day of work, i just tried launching both on players and dev versions your map. No issues still. Have you tried what i said ? Especially with a rogue Item in your Documents/Maniaplanet/Items folder that can usurpate an item on the map with same filenames. If you have more inf...
by niebo26
11 Jul 2019, 16:08
Forum: Mesh Modeler
Topic: Item Size limit Tracking is Accurate?
Replies: 9
Views: 23772

Re: Item Size limit Tracking is Accurate?

Hi XCaliber, I had a look on your map in both dev and players versions and i could load it without any issues. I had a quick look in the crashlog and it seems that your issue comes from an item indeed. Which is weird cos i don't have anything here. Maybe your RPG titlepack is not up to date ? Maybe ...
by niebo26
09 Jul 2019, 09:24
Forum: L'Editeur de circuits
Topic: Besoin d4aide
Replies: 1
Views: 8224

Re: Besoin d4aide

Salut Turuxe ! Il existe une solution pour faire les blocs que tu veux : l'Editeur de Mesh :) Pour l'utiliser, tu peux passer par l'Editeur de Map, puis appuyer sur le bouton Plus en bas à gauche pour créer un Custom Block (il y a le même bouton dans le mode Item (F4)). Ensuite, dans l'Editeur d'Ite...
by niebo26
04 Jul 2019, 09:25
Forum: Mesh Modeler
Topic: ["FIXED"][BUG] Some problems with the Layer mirror
Replies: 1
Views: 2184

Re: ["FIXED"][BUG] Some problems with the Layer mirror

Hi AurelSM Both of your issues are linked to the movement of your layers. Modifiers Layers (such as Mirror) use LayerIDs and Groups Numbers (there's no IDs on them :!: ) to identify groups in other layers. In the case of Mirrors (which are the only modifiers that can create Groups), they then depend...
by niebo26
29 May 2019, 09:22
Forum: Mesh Modeler
Topic: [QUESTION] Removing connectors
Replies: 2
Views: 17379

Re: [QUESTION] Removing connectors

Hi hecameck, I suppose you're talking of Clips and connectors when making a custom Block (and not an Item). Clips and connectors are at the "Block entity" level and are information the Mesh Modeler can't modify. In the Mesh Modeler you can only change the geometry of the "body" of the Block itself. ...
by niebo26
21 May 2019, 15:18
Forum: Mesh Modeler
Topic: [FIXED][Bug][MeshModeler] Helper lines are not loading in
Replies: 1
Views: 192

Re: [FIXED][Bug][MeshModeler] Helper lines are not loading in

Hi Effect,

i fixed this for a future update :thumbsup:

Niebo

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