Search found 406 matches
- 31 Oct 2017, 19:09
- Forum: Title Packs
- Topic: Trackmania One: New UNBITN website live!
- Replies: 241
- Views: 837457
Re: TrackMania One Alpine - Available Now!
A few things: 1. The camera is too low to the ground, I can barely see in front of the car. I was forced into cam3 because of this. 2. There is no "Next track" button after finishing a track. (In fact I was surprised to see that there is no scripted gamemode at all, maybe this is a bug?) ...
- 31 Jul 2017, 15:15
- Forum: Title Packs
- Topic: Trackmania One: New UNBITN website live!
- Replies: 241
- Views: 837457
- 14 Jul 2017, 18:33
- Forum: Announcements
- Topic: Maniaplanet 4 - July update
- Replies: 65
- Views: 91299
Re: Maniaplanet 4 - July update
https://files.v04.maniaplanet.com/setup ... upFull.zipkoopermatt wrote: ↑14 Jul 2017, 18:12Nobody?koopermatt wrote: ↑12 Jul 2017, 17:45 Hello, once again the internal downloader for Maniaplanet doesn't work with my crappy internet connection, so I'd like a mirror link of the update, please. Thank you.
- 12 Jul 2017, 15:55
- Forum: Shootmania
- Topic: Storm - Missing Battle and Realm mode/maps
- Replies: 6
- Views: 7059
Re: Storm - Missing Battle and Realm mode/maps
There is a Battle titlepack:
https://v4.live.maniaplanet.com/titles/ ... @nadeolabs
https://v4.live.maniaplanet.com/titles/ ... @nadeolabs
- 10 Jul 2017, 22:14
- Forum: Trackmania 2
- Topic: heeellpppp!!
- Replies: 5
- Views: 1510
Re: heeellpppp!!
Check if this thing is disabled, if it's activated, you can't register times in the official leaderboard (because no replays are registered, so the server can't check if the time is valid)


- 05 Jul 2017, 14:17
- Forum: Title Packs
- Topic: Trackmania remake titles discussion
- Replies: 22
- Views: 5726
Re: TrackMania One - A new challenge
Ye, but the difference between the quality of your objects and the objects from florenzius (ManiaDesign) is a lot. It's a very HUGE/IMMENSE difference. I don't say this because I'm working with his (florenzius/ManiaDesign) project, but from a point of view from a random player, it's easy to see the ...
- 26 Jun 2017, 22:21
- Forum: ManiaScript
- Topic: Referencing custom modules in a gamemode
- Replies: 8
- Views: 5482
Re: Referencing custom modules in a gamemode
As far as I know, you need to use a custom titlepack by you and put your modules in the worktitles/title folder (the script too)
- 22 Jun 2017, 16:14
- Forum: Title Packs
- Topic: Stadium Maker problems with ManiaPlanetTitle.mxl
- Replies: 3
- Views: 1858
Re: Stadium Maker problems with ManiaPlanetTitle.mxl
Hello, to include resources with the Titles Makers, you need to include them in Resources.xml file ('WorkTitles/YourTitle@Name/Media/XML/User/Resources.xml')
- 18 Jun 2017, 14:57
- Forum: CHANNELS
- Topic: AgE Stormium Program
- Replies: 1
- Views: 5147
AgE Stormium Program
https://files-v4.live.maniaplanet.com/programs/e91778e1c0/card.jpg Pre-Info: AgE is the first mode in the program to use the "full * " functionnality of actions (custom weapons) and some functionnalities of ManiaPlanet4. The goal of this mode was to make a mode that change totally the way...
- 03 Jun 2017, 17:43
- Forum: Announcements
- Topic: Maniaplanet 4 urgents
- Replies: 319
- Views: 174652
Re: Maniaplanet 4 urgents
viewtopic.php?f=545&t=41489
Crash on spawning turret using the Turret_Create() method
Crash on spawning turret using the Turret_Create() method