Search found 60 matches

by skellborn
16 Nov 2018, 18:19
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Update causes crazy lag, maps won't load
Replies: 9
Views: 486

Re: Update causes crazy lag, maps won't load

I just realised there's indeed a crash file, that gets filled while loading the map UGCErrorsLog.txt ":shared:\PacksCache\TMStadium.pak", file "Mood.MoodSetting.xml": <Mood><Atmo>Can not find xml attribute <FogUseLighting> File not found: 'Items\RPG_Textures\Rocks\Rock_S.tga' File not found: 'Items\...
by skellborn
16 Nov 2018, 16:11
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Update causes crazy lag, maps won't load
Replies: 9
Views: 486

[Fixed] Update causes crazy lag, maps won't load

Dear Nadeo, whatever you've done with the water during the last update... could you please fix it? ... RPG (RPG title pack) maps with a couple of water blocks lag like crazy (2 fps down from 80+), the one i've been working on since 3 years doesn't open anymore (i'm stuck forever in the loading scree...
by skellborn
11 Sep 2016, 22:54
Forum: Track Editor
Topic: Regarding calculation of objects
Replies: 3
Views: 629

Re: Regarding calculation of objects

Ty for your answer. Even though i'm a bit confused :D I wasn't talking about calculating the inside of objects (i also tried building a cave with nadeo blocks (like in the screenshots, shadows are just uncalculated), but there was no difference. Also i can't tell any difference between being inside ...
by skellborn
11 Sep 2016, 19:21
Forum: Track Editor
Topic: Regarding calculation of objects
Replies: 3
Views: 629

Regarding calculation of objects

Hi guys, i've got a question regarding the way the game is telling the GPU what to calculate. I'm not very informed on this subject so please forgive any stupidity and stuff :D I'm currently planning a new map, which will get quite big. I noticed on my earlier maps, that the game is calculating more...
by skellborn
06 May 2016, 16:37
Forum: Workbench
Topic: Problems with Specular Maps ..
Replies: 5
Views: 803

Re: Problems with Specular Maps ..

Thank you :) One question remains: Do i need transparency at all? Pretty much all specular maps i've seen for some mods are more or less transparent. But if i understand it right, it's only about the degree of colour...? :) Also one more thing (and this may seem like a really stupid question, but i'...
by skellborn
06 May 2016, 15:11
Forum: Workbench
Topic: Problems with Specular Maps ..
Replies: 5
Views: 803

Re: Problems with Specular Maps ..

Well okay thanks :) But i feel like this doesn't help that much. It could be because i have no idea what i'm talking about, but I tried to make everything black just to see if the glance goes away, which it doesn't... If i look at specular maps of other mods, they are coloured and with that faaar aw...
by skellborn
06 May 2016, 14:13
Forum: Workbench
Topic: Problems with Specular Maps ..
Replies: 5
Views: 803

Problems with Specular Maps ..

Hi there, me and a friend are trying out our own mod for some ideas we have in mind. Right now everything works well, except the specular maps. Unfortionately the link provided in the sticky by HawkGear doesn't work anymore :( Right now it feels like a gamble wether it looks alright or not... We're ...
by skellborn
03 May 2016, 13:30
Forum: Medias
Topic: The Screenshots Thread
Replies: 869
Views: 107704

Re: The Screenshots Thread

gugaruz wrote:
tcq wrote:Just incredible :shock:
if you want to see the ship ingame, you can try this map https://tm.mania-exchange.com/tracks/82 ... e-rum-gone ;)
It's actually a different one, but pretty similar :p
by skellborn
29 Apr 2016, 21:39
Forum: Medias
Topic: The Screenshots Thread
Replies: 869
Views: 107704

Re: The Screenshots Thread

As plans have changed, i won't be using this ship, i have spend around 50 - 60 hours on... :D
So yeah... why not sharing a screen i thought :D

https://imgur.com/7YJlWsB

(Seems like i can't embedd it, as it's too big...^^)
by skellborn
22 Apr 2016, 18:56
Forum: Medias
Topic: RPG meets Fullspeed/Stunt
Replies: 3
Views: 1967

RPG meets Fullspeed/Stunt

Yo! A good friend of mine has just finished building his first track after around 7 months of hard work. It's a gigantic fullspeed/stunt map, built with the RPG-titlepack and it's just awesome! I suggest, you check it out! :yes: Video: https://www.youtube.com/watch?v=r8pvou1XzZI&feature=youtu.be MX:...

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