Search found 650 matches

by Electron
07 Dec 2018, 23:13
Forum: Title Pack & Custom Data Creation
Topic: [How to ] open/save NormalMaps for mods
Replies: 8
Views: 3654

Re: [How to ] open/save NormalMaps for mods

This guide to quickly create a NormalMap is still useable. Only the value of 30 for the scale is significantly too high. I normally use 3 to 6, but in very few exceptional cases I increase the value to max. 10. Before creating the NormalMap, you should already have a correctly created SpecularMap s...
by Electron
07 Dec 2018, 21:31
Forum: Title Pack & Custom Data Creation
Topic: Creating a skin.pack.gbx for mod
Replies: 19
Views: 3103

Re: Creating a skin.pack.gbx for mod

I think its a bug, because game/you need to create a MODNAME.Skin.Pack.Gbx file but actually (doesnt matter what i tried .zip in .gbx oder data directly into gbx) it just creates a Pack.Gbx and a Pack GBX is used only for Title Packs A title pack is stored inside a *.Title.Pack.gbx file. Skins are ...
by Electron
28 Nov 2018, 22:58
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Minor] "Default" race camera in the mediatracker is now cam1 instead of cam2
Replies: 1
Views: 280

Re: [Minor] "Default" race camera in the mediatrack is now cam1 instead of cam2

Cam1 is not only the default camera in the Mediatracker. Now also during normal playing of a map in local play or in the solo campaign. After crossing the finish line the car is reset to the start and the camera is switched from Cam2 to Cam1. Shortly afterwards the replay is played with Cam1. Even i...
by Electron
28 Nov 2018, 21:48
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] no work,, convert old maps
Replies: 5
Views: 471

Re: [NotABug] no work,, convert old maps

In the Closed Beta forums I reported a Crash-to-Desktop (CTD) bug, that occurs when you use the ComputeAllShadows switch without the Title parameter: [B.4.1] CTD if /ComputeAllShadows parameter is set without /Title The CTD was given including this version of ManiaPlanet.exe: date=2018-11-02_11_59 S...
by Electron
27 Nov 2018, 22:16
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Fixed] Light rendering issues
Replies: 8
Views: 581

Re: Light rendering issues

Hello, I have the same problem. But only if the map uses a mod. It doesn't matter which mod is used. Even the very simple VisualTextureGuide mod of HawkGer leads to the exaggerated light emissions: Map without mod (MP 4.1): https://i.imgur.com/wmekFA2l.jpg Map with mod (MP 3.x): https://i.imgur.com/...
by Electron
20 Nov 2018, 23:50
Forum: Title Pack & Custom Data Creation
Topic: How to add news and notifications to your Title Pack
Replies: 7
Views: 1440

Re: How to add news and notifications to your Title Pack

You can not disable the overlay if you made your title with a title maker. My title pack was not made with a title maker. So, how can I disable the overlay? To post a new flash in your title you have to post it from the Flash Manager on the new player page. I want the opposite (remove the channel o...
by Electron
19 Nov 2018, 23:09
Forum: Title Pack & Custom Data Creation
Topic: How to add news and notifications to your Title Pack
Replies: 7
Views: 1440

Re: How to add news and notifications to your Title Pack

How can I deactivate the Official News Overlay for my Title Pack? The posted link https://player.maniaplanet.com/titles/ doesn't work any more and the Title Manager of the new player page doesn't have a command to manage the maniaflash channel ID. If this is not currently possible, how can I remove ...
by Electron
18 Nov 2018, 20:59
Forum: General Tools
Topic: [GbxDump] GBX file header viewer application
Replies: 45
Views: 49490

Re: [GbxDump] GBX file header viewer application

I've noticed ManiaExchange shows a list of embedded map items. How hard would it be to add a feature like to GbxDump? The tool only displays information located in the file header. However, the information about the embedded objects is located in the body of the file. It was never planned to displa...
by Electron
17 Nov 2018, 13:39
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Map editor] Embedding size limit modified?
Replies: 4
Views: 302

Re: [Map editor] Embedding size limit modified?

Har3st wrote:
17 Nov 2018, 11:22
I don't know if it's a rounding issue or else
Does that warning message also show up with your old map if you use the 32-bit version of Maniaplanet (Mania planet32.exe)?
I have no reason why this should make a difference. I would test it anyway.
by Electron
16 Nov 2018, 18:47
Forum: General Tools
Topic: [GbxDump] GBX file header viewer application
Replies: 45
Views: 49490

Re: [GbxDump] GBX file header viewer application

A new release of GbxDump is available . Changes of version 1.61: · Fixed incorrect display of file size for files > 4 GB · Added some new GBX class names (mainly from the Module Studio) · Added two more DDS file resource formats (e.g. for AmbCubeP.dds) · Added more flag descriptions for packed files...

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