Search found 152 matches

by HawkGer
06 Oct 2013, 12:44
Forum: Maniaplanet Reports
Topic: [N/A]Object's ghostmode prevents Macroblock placement
Replies: 0
Views: 1056

[N/A]Object's ghostmode prevents Macroblock placement

I found a bug in the macroblock creation process that has to do with the ghostmode option in custom objects. If I add <Levitation VStep="1" GhostMode="true" /> to custom objects I get the following macroblock bug: 1. I make a selection of three objects http://www.vinummusik.de/Trackmania2/ForumConte...
by HawkGer
21 Sep 2013, 13:44
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 212789

Re: NadeoImporter [update 2013/08/21]

yeah I know THAT much...it's only that for this StadiumAirship material for example converting the objects doesn't work...and I guess this has to do with the fact that the Lightmap has to be on a different layer than usual !? Can't figure it out though... normal: DUvLayer (Lightmap , 1) here: DUvLay...
by HawkGer
20 Sep 2013, 15:45
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 212789

Re: NadeoImporter [update 2013/08/21]

Thanks phil13hebert, looking forward to the tutorial. I will link it on Maniapark and such once it is done. While we are already talking about Lightmap and Basematerial I noticed that some standard materials have this format: DMaterial(StadiumAirship) DSurfaceId (Concrete) DUvLayer (BaseMaterial , 0...
by HawkGer
12 Sep 2013, 16:47
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 212789

Re: NadeoImporter [update 2013/08/21]

Yeah, really anything would be appreciated by a lot of people I think.
by HawkGer
11 Sep 2013, 18:29
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 212789

Re: NadeoImporter [update 2013/08/21]

ohhh, noone ever told me I would have to click on "System Unit Setup" after "Units Setup" ... was always messing with the display scale, no wonder that didn't work. Thanks for pointing me in the right direction :)
by HawkGer
10 Sep 2013, 23:40
Forum: Title Pack & Custom Data Creation
Topic: NadeoImporter [update 2019/10/09]
Replies: 1023
Views: 212789

Re: NadeoImporter [update 2013/08/21]

I've been on hold for months now because of this scaling problem. Anyone here who can help me? In 3ds max I go to: File --> Export --> Fbx Plugin In the screen that appears I go to Advanced Options --> Units --> Scale Factor I can place my cursor in there but can't write any numbers or anything... T...
by HawkGer
18 Jul 2013, 22:10
Forum: Workbench
Topic: Valley Texture Guide
Replies: 6
Views: 1542

Re: Valley Texture Guide

Good to have one for Valley :)
Not the most aesthetic execution but it should do the trick for whoever needs it. Good job :thumbsup:
by HawkGer
03 Jul 2013, 18:12
Forum: Maniaplanet
Topic: Maniaplanet Update #2 - feedback (#2.3 released)
Replies: 334
Views: 43430

Re: Maniaplanet Update #2 - feedback

I haven't tested the update yet but I just wanna chime in to say that the word "Echelon" is really badly chosen. At first I thought it refers to the surveillance system ECHELON ....until I read the explanation for what it actually is. Never seen that word to mean "ranking" ....and I think the former...

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