Search found 43 matches

by VMan2002
30 Jan 2019, 02:54
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Title Packs dont select in-game music correctly
Replies: 0
Views: 64

[Bug] Title Packs dont select in-game music correctly

In the section of Title Pack settings shown below: TitleHighlightedMusic.png This should link to a folder containing music. However, when there are folders inside (such as Race/Day, Race/Night, Race/!Night, etc) the names are not accounted for, and any music will be chosen. SelectedMusicFolder/Race/...
by VMan2002
16 Jan 2019, 04:07
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug][FIXED] Title Pack Edit doesn't allow editing blocks and items while in map editor.
Replies: 4
Views: 173

Re: [Bug] Title Pack Edit doesn't allow editing blocks and items while in map editor.

angry_duck wrote:
11 Jan 2019, 15:33
Thanks for the feedback, it will be fixed in next update.
pls when is update

Edit: I clicked "Add new custom block" to edit my custom block. Ok
by VMan2002
15 Jan 2019, 03:06
Forum: Maniaplanet
Topic: What is space distortion?
Replies: 5
Views: 298

Re: What is space distortion?

May be better to move to [Board index > English Forums > Maniaplanet]
by VMan2002
15 Jan 2019, 03:04
Forum: Maniaplanet
Topic: What is space distortion?
Replies: 5
Views: 298

What is space distortion?

Looking at some things with openplanet and...
TMSpaceDistortion1.png
TMSpaceDistortion2.png
The button and the menu don't do anything, which may be because the associated script is missing, not loaded or broken.

This seems like it could be something cool
by VMan2002
15 Jan 2019, 02:55
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Stadium custom blocks become no-collide when placed on the ground on dirt or blue floor
Replies: 3
Views: 179

[Bug] Stadium custom blocks become no-collide when placed on the ground on dirt or blue floor

Stadium custom blocks become no-collide when placed on the ground on dirt or blue floor
StadiumNoCollide1.png
StadiumNoCollide2.png
by VMan2002
11 Jan 2019, 06:42
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug][FIXED] Title Pack Edit doesn't allow editing blocks and items while in map editor.
Replies: 4
Views: 173

[Bug][FIXED] Title Pack Edit doesn't allow editing blocks and items while in map editor.

The only way to edit items currently in Title Pack Edit is using the Item Editor, and Custom Blocks are not editable at all. Edit: Seems that you can just click "Add new custom block" to edit Custom Blocks. Noeditcustom.png NoEditCustom2.jpg I've already said this before. But now it gets it's own th...
by VMan2002
27 Dec 2018, 03:58
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug + Solution] Stadium and TMUF vehicle archetypes not affected by AccelCoef or ControlCoef (and possible solution!)
Replies: 2
Views: 223

[Bug + Solution] Stadium and TMUF vehicle archetypes not affected by AccelCoef or ControlCoef (and possible solution!)

This already has been an existing bug, but has now shown itself with the new TMUF car archetypes, and I (only now, what have I been doing???) decided to bring this up. In the image below, a configured vehicle with SnowCar archetype is visible, with AccelCoef, ControlCoef and GravityCoef values. http...
by VMan2002
27 Dec 2018, 03:49
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: You know the kind of changes where the suggester literally supplies code/models...
Replies: 3
Views: 192

Re: You know the kind of changes where the suggester literally supplies code/models...

Ok new ideas for this 1. maybe .Block.Gbx would be better 2. Something similar to what the Steam Workshop does with games like TF2 and CS:GO (allowing players to submit their own things to be implemented, and allowing votes for each thing submitted to appear higher/lower in the listing) could be imp...
by VMan2002
27 Dec 2018, 03:45
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [HUD] The slightest issue of all
Replies: 1
Views: 135

Re: [HUD] The slightest issue of all

This is actually (in any amount) more important than the title would lead someone to believe

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