Search found 130 matches

by Harest
09 Nov 2019, 17:17
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Newly embeddable materials don't work when the map is opened in the Map Editor
Replies: 4
Views: 563

Newly embeddable materials don't work when the map is opened in the Map Editor

Hi, ... - Custom Game Materials : these materials are game materials in which you can alter some parameters (like PhysicsID for example). Compared to normal custom materials, these ones are embeddable in maps ! ... This works well when you play the map normally, and it's awesome o/. Thanks a lot for...
by Harest
06 Nov 2019, 01:20
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: RAM taken increasing heavily in MeshModeler w/ freeze avec extruding
Replies: 3
Views: 807

Re: RAM taken increasing heavily in MeshModeler w/ freeze avec extruding

Yep, i assumed this was a rare edge case but i wanted to report it anyway as it was kinda crazy to see. It never occured again atm.
by Harest
06 Nov 2019, 01:20
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Lightning issues with (Super)Magnet physics in blocks, maybe sunset mood issue too w/ mod
Replies: 2
Views: 682

Re: Lightning issues with (Super)Magnet physics in blocks, maybe sunset mood issue too w/ mod

Well, like i said in the OP i only edited the material in both Arena items. Otherwise it's just items created from the vanilla blocks. There shouldn't have any overlapping & cie in the vanilla blocks i guess. Good to know for the flat arena one still, that's one out of 3 items fixed o/. Edit : Repla...
by Harest
05 Nov 2019, 10:41
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [Bug] Selection tool in Canyon will not paste correctly any selection mixing blocks w/ pillars & blocks w/o
Replies: 0
Views: 444

[Bug] Selection tool in Canyon will not paste correctly any selection mixing blocks w/ pillars & blocks w/o

Hi, Cf. title, i had the issue earlier by selecting a part of the map to replace it. It correctly selected all the items but on pasting, only 1/4 of them got pasted. I then tried things out, and i found that if i was taking both the blocks without pillars automatically places and items with them, it...
by Harest
05 Nov 2019, 10:08
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Lightning issues with (Super)Magnet physics in blocks, maybe sunset mood issue too w/ mod
Replies: 2
Views: 682

Lightning issues with (Super)Magnet physics in blocks, maybe sunset mood issue too w/ mod

Hi, I've some strange lightning issues on 2/3 items that are all vanilla initially. Two of them just have a material i created applied to them (TechSuperMagnetic physics w/ Arena Texture) in Canyon. The other is just some elements removed. Here are the screenshots of the 2 issues : https://i.imgur.c...
by Harest
04 Nov 2019, 09:11
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: All custom block variants get embeded
Replies: 1
Views: 764

Re: All custom block variants get embeded

Seems like the same issue you can get with the items packs (in a Pack.gbx) you can find on Maniapark for instance. I had the issue on my previous map and i wasn't aware you could bypass the 1 Mo limit with OpenPlanet until the very end so i did similar block(s) myself. If this behavior could also ch...
by Harest
04 Nov 2019, 09:03
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: [BUG] Importing macroblocks
Replies: 1
Views: 750

Re: [BUG] Importing macroblocks

Hi, I'm currently doing a map. I did several transitions first in a "testing room" map. I just saved them as macroblock to start the real map and place them in to avoid having to do all of them again. Result : Only 2 macroblocks are appearing, all the others just display like in the video, a red 1x1...
by Harest
01 Nov 2019, 09:50
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: RAM taken increasing heavily in MeshModeler w/ freeze avec extruding
Replies: 3
Views: 807

RAM taken increasing heavily in MeshModeler w/ freeze avec extruding

Hi, I was in the MeshModeler trying some stuff, mainly to fix a border that doesn't align properly*. It was this item (don't worry it'll probably go as a 3x1 or 4x1 instead of 2x1 if i ever use it). After extruding a border i wanted to save but after i clicked on it (though it may have started befor...
by Harest
31 Oct 2019, 19:36
Forum: MP4.1 REPORTS / BUGS / INFORMATION
Topic: Crazy bright lights (in Ultra settings ?)
Replies: 1
Views: 533

Re: Crazy bright lights (in Ultra settings ?)

Any update on this? The video link isn't available anymore in the previous post but i still have the video locally if needed.
by Harest
30 Oct 2019, 08:09
Forum: Mesh Modeler
Topic: [TUTORIAL] How to use the new Deformation tool
Replies: 8
Views: 5146

Re: [TUTORIAL] How to use the new Deformation tool

This is insane. I did a some basic stuff in the MeshModeler previously (like in my last map ) but it was mainly for scaling parts of a block, or making an item out of a normal block so i could place it more freely (cf. the inclined towers in the linked map, etc.). I just did my first twisted item by...

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