Search found 167 matches
- 07 Mar 2015, 14:02
- Forum: Shootmania
- Topic: [POLL / FIX] player with bad connection=Lagg for all others
- Replies: 28
- Views: 6089
Re: [POLL / FIX] player with bad connection=Lagg for all oth
Yes in obstacle , royal , ... there is a lot of people so the snap is pretty not see because of more people . But in elite if someone lag the snap , make other player rage ^^ . (i admit for me the snap is better than MP2 ) For me, 120 snap is "playable" because I'm used to it and I just wo...
- 10 Feb 2015, 12:43
- Forum: Title Pack & Custom Data Creation
- Topic: [Help][how to ...] color after shadow calculation
- Replies: 8
- Views: 2397
Re: [Help][how to ...] color after shadow calculation
no answer ?
to know if i try again or don't do it .
to know if i try again or don't do it .
- 08 Feb 2015, 15:07
- Forum: Shootmania
- Topic: Replay --> inteface ?
- Replies: 0
- Views: 477
Replay --> inteface ?
question : why in the replay éditor i need to make 2 video to have the use of stamina show ? (one made for the replay , the other from live record ) https://www.youtube.com/watch?v=_V6ifAgjzPA it is annoying to do and take some time AND if we cannon't record live we canno't do it . There is a optio...
- 08 Feb 2015, 14:54
- Forum: Shootmania
- Topic: SM Elite : 126 players (42 teams) at Gamers Assembly :D
- Replies: 2
- Views: 797
Re: SM Elite : 126 players (42 teams) at Gamers Assembly :D
More photos yeahhhhhhhhhhhhh
- 22 Jan 2015, 00:40
- Forum: Shootmania Reports
- Topic: Report [cheater] aimbot
- Replies: 1
- Views: 901
- 17 Jan 2015, 12:35
- Forum: Title Packs
- Topic: Obstacle Title Pack!
- Replies: 75
- Views: 22664
Re: Obstacle Title Pack!
yes it is , because even if it is private you need some people who play (and finish the map )miniwinz78 wrote:Hello,
I have a server that is private for now , but I receives no ladder points when I finished the map. Is this normal ?
- 16 Jan 2015, 20:20
- Forum: Shootmania
- Topic: [Maps] Competitonal map discussion
- Replies: 39
- Views: 6121
Re: [Maps] Competitonal map discussion
Hi, since the past few years of maniaplanet there are lot of discussions about maps and the envolvement about them. I wonder why the community doesnt accept that they need to do it by themselves. So many test projects started but all turned down. I want to give a final chance for this with competit...
- 14 Jan 2015, 00:49
- Forum: Shootmania
- Topic: Improve blocks & gameplay/movement - Post Suggestions
- Replies: 65
- Views: 46783
Re: Improve blocks & gameplay/movement - Post Suggestions
rotated jumppad ^^ With embeded items we cannot make it as item (jumper) :'( I think that if somebody in the community could do it, he already would have. Cages are already in the game since the very beginning I dont know how you do it, but all is welcome and appreciated. Someone can do it PLEASSSS...
- 13 Jan 2015, 21:02
- Forum: Title Packs
- Topic: Obstacle Title Pack!
- Replies: 75
- Views: 22664
Re: Obstacle Title Pack!
Nice update , some cool feature but i have one problem: Nice work ! Instant respawn is very cool ! yes it is cool if the map is made for it. the problem is now that if i want my map to have spawn and the servor don't accept that , this is less cool . for me the respawn don't have to be on the servor...
- 09 Jan 2015, 18:24
- Forum: Title Pack & Custom Data Creation
- Topic: [Help][how to ...] custom item SM start/checkpoint/goal
- Replies: 3
- Views: 1721
[Help][how to ...] custom item SM start/checkpoint/goal
Shootmania identify item made for TM : the start work , but not checkpoint or goal (multilap of course not ) http://i.imgur.com/il5zEtm.jpg i have ask xrayjay : and this is what he answer : '' The nadeo doc says nothing about spawn/cp etc. for sm at all, but good to know that the start works as spaw...