Search found 465 matches
- 15 Apr 2016, 22:25
- Forum: Trackmania Turbo
- Topic: Where are the valley castles blocks in the editor?
- Replies: 92
- Views: 28539
Re: Where are the valley castles blocks in the editor?
Strange they would be in the game but not the editors. I wonder if it was something intended to be unlocked at some point. Same goes for many other things like the 3D TM Logo , the Donuts and so on. This never happened in older games as it was always "what you see on Nadeo maps you can create ...
- 13 Apr 2016, 00:50
- Forum: Medias
- Topic: florenzius' videos
- Replies: 50
- Views: 37273
Re: Florenzius' YT-Videos
It sounds like you are recording while driving? Why? You should use the in-game video renderer (part of the replay editor) to make good-looking movies, that is what it is for.ManiaDesign wrote:Hm, its hard to drive good with ~20 fps
- 12 Apr 2016, 18:14
- Forum: Trackmania Turbo
- Topic: Questions & Answers Trackmania Turbo
- Replies: 1000
- Views: 244664
Re: Questions & Answers Trackmania Turbo
This is false, I hate drifting.Filipe1020 wrote:The reason I believe Canyon is the most popular is because it's the most satisfying and easier to drive compared to Valley and Lagoon, everybody loves drifting, and the other two are way more technical and harder.
- 11 Apr 2016, 00:59
- Forum: Trackmania Turbo
- Topic: Opinion about Valley im TM Turbo
- Replies: 18
- Views: 3685
Re: Opinion about Valley im TM Turbo
With a controller / at a competitive level, Lagoon seems extremely simple (though I haven't played it much yet). The only complication on normal road is the weirdly sensitive steering, which can probably be 'fixed' with a legal cheat like a tool that adjusts controller sensitivity range. On sand and...
- 08 Apr 2016, 20:39
- Forum: Trackmania Turbo
- Topic: Questions & Answers Trackmania Turbo
- Replies: 1000
- Views: 244664
Re: Questions & Answers Trackmania Turbo
That's terrible.GanjaRider wrote:Just got the PC version aswel. But I can't choose my nickname in Uplay? I knew this day would come when Nadeo sold its game to Ubisoft. I feel discriminated.
I also could not be Zooz, because the name was already taken... But this is worse
- 08 Apr 2016, 12:57
- Forum: Trackmania Turbo
- Topic: Why magnetic segments of rollercoaster don't hold car?????
- Replies: 24
- Views: 4634
Re: Why magnetic segments of rollercoaster don't hold car???
Me too, unironically! If you think the gameplay isn't deep you aren't going fast enoughdisposableaccount wrote: i play Trackmania for it's complex and deep gameplay
- 07 Apr 2016, 23:07
- Forum: Trackmania Turbo
- Topic: Why magnetic segments of rollercoaster don't hold car?????
- Replies: 24
- Views: 4634
Re: Why magnetic segments of rollercoaster don't hold car???
"oh no, Nadeo added some slight complication to a boring and straightforward env, please remove it!"
- 06 Apr 2016, 23:33
- Forum: Trackmania Turbo
- Topic: [BUG] Lagoon wood loops are totally random
- Replies: 106
- Views: 16638
Re: [BUG] Lagoon wood loops are totally random
I know. Let's make a boycott until they change it!
- 05 Apr 2016, 12:26
- Forum: Trackmania Turbo
- Topic: Information about this forum
- Replies: 8
- Views: 7590
Re: Information about this forum
there's a special forum for it so they can easily ignore and delete the unread questions all at once
- 03 Apr 2016, 18:21
- Forum: Trackmania Turbo
- Topic: [BUG] Valley: Water dip makes lose speed or not
- Replies: 7
- Views: 2768
Re: [BUG] Valley: Water dip makes lose speed or not
Yes, that's what I did in the replay. Here's a video, clearly messy runs, but still WR: https://www.youtube.com/watch?v=pzzOe60Q2OA So it seems pretty random to cross these water obstacles fast from what I see here. That's unfortunate, I prefer the tricks in an env to be mainly skill-based, especial...