Search found 465 matches

by Zooz
15 Apr 2016, 22:25
Forum: Trackmania Turbo
Topic: Where are the valley castles blocks in the editor?
Replies: 92
Views: 28539

Re: Where are the valley castles blocks in the editor?

Strange they would be in the game but not the editors. I wonder if it was something intended to be unlocked at some point. Same goes for many other things like the 3D TM Logo , the Donuts and so on. This never happened in older games as it was always "what you see on Nadeo maps you can create ...
by Zooz
13 Apr 2016, 00:50
Forum: Medias
Topic: florenzius' videos
Replies: 50
Views: 37273

Re: Florenzius' YT-Videos

ManiaDesign wrote:Hm, its hard to drive good with ~20 fps :roll: :cry:
It sounds like you are recording while driving? Why? You should use the in-game video renderer (part of the replay editor) to make good-looking movies, that is what it is for.
by Zooz
12 Apr 2016, 18:14
Forum: Trackmania Turbo
Topic: Questions & Answers Trackmania Turbo
Replies: 1000
Views: 244664

Re: Questions & Answers Trackmania Turbo

Filipe1020 wrote:The reason I believe Canyon is the most popular is because it's the most satisfying and easier to drive compared to Valley and Lagoon, everybody loves drifting, and the other two are way more technical and harder.
This is false, I hate drifting.
by Zooz
11 Apr 2016, 00:59
Forum: Trackmania Turbo
Topic: Opinion about Valley im TM Turbo
Replies: 18
Views: 3685

Re: Opinion about Valley im TM Turbo

With a controller / at a competitive level, Lagoon seems extremely simple (though I haven't played it much yet). The only complication on normal road is the weirdly sensitive steering, which can probably be 'fixed' with a legal cheat like a tool that adjusts controller sensitivity range. On sand and...
by Zooz
08 Apr 2016, 20:39
Forum: Trackmania Turbo
Topic: Questions & Answers Trackmania Turbo
Replies: 1000
Views: 244664

Re: Questions & Answers Trackmania Turbo

GanjaRider wrote:Just got the PC version aswel. But I can't choose my nickname in Uplay? I knew this day would come when Nadeo sold its game to Ubisoft. I feel discriminated.
That's terrible.

I also could not be Zooz, because the name was already taken... But this is worse :cry:
by Zooz
08 Apr 2016, 12:57
Forum: Trackmania Turbo
Topic: Why magnetic segments of rollercoaster don't hold car?????
Replies: 24
Views: 4634

Re: Why magnetic segments of rollercoaster don't hold car???

disposableaccount wrote: i play Trackmania for it's complex and deep gameplay
Me too, unironically! If you think the gameplay isn't deep you aren't going fast enough :3
by Zooz
07 Apr 2016, 23:07
Forum: Trackmania Turbo
Topic: Why magnetic segments of rollercoaster don't hold car?????
Replies: 24
Views: 4634

Re: Why magnetic segments of rollercoaster don't hold car???

"oh no, Nadeo added some slight complication to a boring and straightforward env, please remove it!" :roflol:
by Zooz
06 Apr 2016, 23:33
Forum: Trackmania Turbo
Topic: [BUG] Lagoon wood loops are totally random
Replies: 106
Views: 16638

Re: [BUG] Lagoon wood loops are totally random

I know. Let's make a boycott until they change it!

Image
by Zooz
05 Apr 2016, 12:26
Forum: Trackmania Turbo
Topic: Information about this forum
Replies: 8
Views: 7590

Re: Information about this forum

there's a special forum for it so they can easily ignore and delete the unread questions all at once :roflol:
by Zooz
03 Apr 2016, 18:21
Forum: Trackmania Turbo
Topic: [BUG] Valley: Water dip makes lose speed or not
Replies: 7
Views: 2768

Re: [BUG] Valley: Water dip makes lose speed or not

Yes, that's what I did in the replay. Here's a video, clearly messy runs, but still WR: https://www.youtube.com/watch?v=pzzOe60Q2OA So it seems pretty random to cross these water obstacles fast from what I see here. That's unfortunate, I prefer the tricks in an env to be mainly skill-based, especial...

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