Make hits feel satisfying

Discuss everything related to Shootmania.

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GabrielM
Posts: 243
Joined: 13 Jan 2012, 16:53

Re: Make hits feel satisfying

Post by GabrielM » 13 Jul 2012, 10:14

oiram456 wrote:Im okay with the +1 :D it always makes me happy when it pops up :P

oh and do u have sound on? there is a hit-sound and a kill-sound

There is no "kill-sound" but an "elimination-sound", no one dies in shootmania :-).

kalstrams
Posts: 383
Joined: 06 Jul 2012, 22:56

Re: Make hits feel satisfying

Post by kalstrams » 13 Jul 2012, 11:41

Oh, so, if my cat is eliminated, he is not dead.
Nice.

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Omnixor
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Joined: 03 Jul 2010, 17:07
Location: Vilnius, Lithuania

Re: Make hits feel satisfying

Post by Omnixor » 13 Jul 2012, 11:44

there's no "death" in shootmania, and I don't get your analogy with cat, unless your cat doesn't play shootmania ^^
- staff head of ESL TM²Stadium -

kalstrams
Posts: 383
Joined: 06 Jul 2012, 22:56

Re: Make hits feel satisfying

Post by kalstrams » 13 Jul 2012, 12:06

Indeed, he does not play ShootMania. Albeit I think you have meant that he do plays.

Nevermind, Schrödinger's cat cannot be eliminated.

drtywrks
Posts: 2
Joined: 16 Jul 2012, 05:49

Re: Make hits feel satisfying

Post by drtywrks » 16 Jul 2012, 06:24

Dare I say, can we get an announcer?

I never get bored of.

double kill, triple kill, quad kill, rampage, god like. ect.

of course since no one dies.

Double, triple, quad, rampage, god like.

kalstrams
Posts: 383
Joined: 06 Jul 2012, 22:56

Re: Make hits feel satisfying

Post by kalstrams » 16 Jul 2012, 08:18

That is quake announcer. I guess we do not need it here as a regular part of game.

But it will be nice, if you invent new announcer-type system for SM :)

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