Storm crashes when placing a Start block

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db89
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Storm crashes when placing a Start block

Post by db89 » 10 May 2013, 14:20

After a while, I've decided to back to play ShootMania Storm, but I have a big problem: when I try to place any kind of start block, the game crashes to desktop without error message :? . The same thing happens when I try to load another map. All works fine with other blocks and items.

This is the crash log for when I try to place a start block:

Code: Select all

[Win32] CmdLine="C:\Programmi\ManiaPlanet\ManiaPlanet.exe"  
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0x7FFEFFFF
[Sys] "ATI Radeon HD 3800 Series"(0x1002,0x9505) with 6.14.10.7267 (ati2dvag.dll)
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0, using HAL device on
[Dx9] "ATI Radeon HD 3800 Series"(0x1002,0x9505) with 6.14.10.7267(ati2dvag.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 517
[Dx9] Agp Memory MBytes = 53
[Dx9] Device created in Windowed.
[GameCtnApp] starting game.
[GameCtnApp] main menu.
[GameCtnApp] main menu.
[GameCtnApp] main menu.
[GameCtnApp] init challenge 'Senza nome', 'Unassigned', env= Storm, deco= Land48x48Day
--- ExceptionWin32 catched ---
GbxGame
date=2013-04-24_18_09 Svn=50257 GameVersion=3.3.0
[Sys] Windows version = XP
[Sys] Os = Microsoft Windows XP(Service Pack 3) 32b
[Sys] Cpu = Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2 800MHz (bench)   (Nb=2)
[Sys] SSE2 = 1
[Sys] Physical memory = 2 048 Mb
[Sys] Windows GDI resolution = 1 366x768x32b
[Sys] ExeChecksum = 0x9B736633
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 31%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   2 048 Mb  /   1 400 Mb
[Sys]   PageFile =   3 945 Mb  /   3 373 Mb
[Sys]   Virtual@ =   2 048 Mb  /   1 972 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 68%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   2 048 Mb  /     650 Mb
[Sys]   PageFile =   3 945 Mb  /   2 609 Mb
[Sys]   Virtual@ =   2 048 Mb  /   1 074 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 7 228 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = no
[MemInfo] The process has 16 Heaps:
    Heap 0 is a heap with look-asides (fast heap). ('X' This the DEFAULT process heap.)
    Heap 11 is a heap with look-asides (fast heap). ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume1\WINDOWS\system32\unicode.nls
MappedFile n°1 (  1MB): \Device\HarddiskVolume1\Documents and Settings\Daniele\Impostazioni locali\Cronologia\History.IE5\index.dat
MappedFile n°2 ( 11MB): \Device\HarddiskVolume1\Documents and Settings\All Users\Dati applicazioni\ManiaPlanet\PacksCache\ManiaPlanet.pak
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =     707 835    654 331     50 200      4 764
DefaultHeap=      17 481      9 993      7 280        107
OtherHeap  =     129 620     87 317     26 176        119

Current thread stack usage: 76KB over 1 024KB (7%)

10 threads (10 stack retrieved)

Images     =      66 172
FileMapped =      12 800
Shareable  =      45 648
TotalHeap  =     854 935    751 640     83 656      4 989
Stack      =      10 240
PrivateData=       8 522
TotalMem   =     998 316
Map: 64MB per line (512KB per char)

Heaps:			#=Crt, X=Default, o=Other, +=Uncommited
Images:			I
Not Avaiblable:	-
Virtual Allocs:	C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  179MB
  146MB
  78MB
  77MB
  72MB
-RXX+0IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIRCCCCRRRRo++++R+I###################RR#II##########################+CoooRRR+++ 0x00000000
RRCoooo###CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCXXX11###############################o######XX 0x04000000
XXooooooooooooo################################IIIIICRR##RRRR#########o############++++######################################### 0x08000000
##################################################################################oooooo######################################## 0x0C000000
I############################################################################################################################### 0x10000000
#o##########oooooooooooo###o###X##############################oooooooooooooooooooooooooo######################################## 0x14000000
######################oooooooooooooooooooooooooooCCCCC#########################################################XXXXXXXooo#####oo 0x18000000
ooooooo#############o############..oooo#######ooooooo###.#####..ooooooooooooooooooooo.CCoCC+C+C+CoCCCCCCCC+CC+++++++++++++++++++ 0x1C000000
+++++++++++++++++++++oooooooooooo####,,,,,,,,,,,,,,,,,,ooooo..........oooooooooooooXX++++++++++++++ooooooo2222222222222222222222 0x20000000
,,,,,,,############......####################################################################################################### 0x24000000
################################################################################################################################ 0x28000000
################################################################################################################################ 0x2C000000
################################################################################################################################ 0x30000000
#########################################################################################....................................... 0x34000000
........................................................................................................I....................... 0x38000000
...................................................................................................................III.......... 0x3C000000
IIIII........................................................................................................................... 0x40000000
................................III############################################################+#####################+#+###+#### 0x44000000
#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++............................. 0x48000000
..........................................................................................................................IIIII, 0x4C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x50000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x54000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,II,,,,,, 0x58000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,II,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x5C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x60000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,II,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x64000000
I,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x68000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x6C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,II,,I,,,,,,,,,,,,I,,I,,,,,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,,,,,I,,,,,,II,, 0x70000000
,,,,,,,,,,,,,I,,,,,,,,,,,,,,,,,,,,,,,II,,,,,,,,,,,,,,,,,,,,II,,,,,,,,,II,,,,,,I,,IIIIIIII.I.IIIIIII,,,,IIIIIII,,,IIIIIIII..IIIII 0x74000000
,,,,,,,,,,II,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x78000000
,,,,,,,,,,,,,,,,IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII,,,,,,,,,,,,,,,,,,,II.....................................RR,,,,,,,,,,,,,,,- 0x7C000000
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0, using HAL device on
[Dx9] "ATI Radeon HD 3800 Series"(0x1002,0x9505) with 6.14.10.7267(ati2dvag.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 517
[Dx9] Agp Memory MBytes = 53
[Dx9] Device created in Windowed.
Win32 Exception : Access violation
	=>Occured at address 0x0093BAB8
	The thread tried to read from the invalid address (data) 0x000000B4
	eax=0x00001000   ebx=0x12E4F6A0   ecx=0x00000000   edx=0x00D8FE50
	edi=0x12E4F750   esi=0x00000000   ebp=0x0013F6A0   esp=0x0013F6A0   eip=0x0093BAB8
	@ [nofiber] / t=(265770, 212970)
	Called from address 0x009EE75A
End of stack...
[Sys] Time is 15h 2mn 14s 546ms


Ebp was corrupted (0x466546B4)and fixed to :0x0013F6A0
Stack was copied from 0x0x0013F620, 14 816 bytes
ManiaPlanet build is 24-04-2013 18:09.

User avatar
TMarc
Posts: 15430
Joined: 05 Apr 2011, 19:10
Location: Europe
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Re: Storm crashes when placing a Start block

Post by TMarc » 10 May 2013, 15:16

Thanks for the log! :thumbsup:

This already happened recently here, but was not reproducible in all cases. I could reproduce it once, but not more.
The solution there was: the user used to edit offline, and he had to go online.

Are you offline? Meaning: ManiaPlanet needs to connect to the master server from time to time.
Or the update went wrong and this hit the editor part. :|

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