[TitlePack] Arena Duel - Classic

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Darkminus
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[TitlePack] Arena Duel - Classic

Post by Darkminus » 18 Jul 2013, 19:35

Hello :)

Today, I'm gonna present you my new Title Pack: Interface!

Why this name? Simply because I didn't create this title pack just for one mode.
The only thing included in this title pack is the objects, from Nadeo.

My goal is to offer to people the ability to let players play their gamemodes with objects without having the constraint to download another title pack for each mode.

The reason of that is that modes aren't always as good as we think, and it's necessary to test them with players.
To host a script on my title just use Interface@darkminus as title for the dedicated server configuration (I suppose you know how to do that if you read this line :P ), and it will appear on it :)

That's where Interface is useful. Because anyone who have this title pack will be able to play your mode.
Let's say it's a kind of "Storm" title pack for objects. :lol:

There are currently one (or two, depends when you are reading this ^^) modes running in this title yet.
The first one is Arena Duel.
The goal? Pretty easy, it's a kind of Quake-Like duel mode. 1v1, 10 Minutes, Items, DeathMatch.
The maps I currently use are Quake remakes made by Kryw for Combo. But I'd like to see more specific maps for this mode, so I'm waiting for your maps! :)
The only advice I could give you about maps is that they shouldn't be too big, because there are only 2 players on the map, and it's boring to search your opponent during 40secs... ^^
The other thing is that you should also add more than 2 spawns, so it makes the spawning more "random" and opponent cannot wait you at a spawn. :)

You've got no weapon at start, and you have to pick items to get weapons and new ammo slots.
Limitations: 1 Laser, 1 Nucleus, 2 Arrows, 6 Rockets.
When you die, you loose all items you picked up and you have to get weapons again.
Timers: Items appears 15 seconds after the beginning of the round. Then respawn is 45s for laser, 30 for other weapons, 40 for armors.

This has been tried by a few people yet, and it's seems that they like it, so even if you have some doubt on it, give it a try! ;D

The other mode (not realeased at that date) is Melee Ultimate, a mode I already created before, but never updated.
This is basically a Melee mode, with items.
Limitations are the same than for Arena Duel.
Goal is the same than original Melee Mode. :)

To mappers: For both modes, the map type is the basic MeleeArena. Caution! If you wanna add items on your map, you should only do it on the Interface map editor, else it won't work!!!
Note: For both modes, there is an option to enable the beta 2 gameplay (I mean Microjump and old Walljump). It is located in the server options.
Please, keep in mind that even if I added that in my scripts, it will be removed when Nadeo decides it. Sorry for any inconvenience!

From today, I'm gonna release every changelog of updates I'll do, here. :)

Some Screenshots of the current version:

Normal Title: Image

Title when needs Update: Image

Title UI: Image

WarmUp & SpawnScreen (In French, but it has been translated in english, too.. :) ) : Image

WarmUp & SpawnScreen Rules (Same than previous for language ^^) : Image

Items :D : Image

WarmUp Scoretable : Image

In-Game UI (As light as possible!) : Image

In-Game ScoreTable : Image

All thoses screens comes from Interface Title Pack, and Arena Duel Gamemode. :)

I hope you'll have fun on this mode!

To download:
Interface

Or type "Interface" in the ManiaLink browser in ManiaPlanet. :)

Any suggestions are welcome. Keep in mind that I'm trying to do my best to make this title pack as good as I can, and for modes as balanced and fun that is possible ! :D

That's all! I hope to see you on Interface Title Pack! :)

PS: To server hosters, if you want the MatchSettings for my ArenaDuel mode, Here you go! :)

PS²: Why is there so much "bold" text? ^_^ You're too curious. Simply to clarify reading (And because I had fun with that button. :D )
Last edited by Darkminus on 30 May 2014, 23:59, edited 1 time in total.
Professor Law
ShootMania-addict since June 2012.
Arena Duel, Duel Elite V2, MidAir V2 and SDPro Developer

System Specs:
OS: Windows 10 Professionnal x64
CPU: Intel i5-4670
GPU: MSI TwinFrozr GTX 760 OC
Motherboard: Asus Z87-C
RAM : 10Gb

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djhubertus
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Re: [TitlePack] Interface

Post by djhubertus » 18 Jul 2013, 21:20

Well, i don't understand all so please ask for my question - For what ?
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib

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Darkminus
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Re: [TitlePack] Interface

Post by Darkminus » 18 Jul 2013, 21:28

:)
As you know, it's not possible to host scripts with items in Storm title, just because items are not included in.
Moreover some people doesn't need ladders and the constraint to create a title pack for their script.
So what I did is a simple title pack, with objects included. So people who just want to play their scripts (which uses objects) for fun don't need to create a title pack, and they can use them in this one. :)

The modes I presented after here are just some of these which will be playable in this Title Pack.

Hope I clarified your thoughts. :)
Professor Law
ShootMania-addict since June 2012.
Arena Duel, Duel Elite V2, MidAir V2 and SDPro Developer

System Specs:
OS: Windows 10 Professionnal x64
CPU: Intel i5-4670
GPU: MSI TwinFrozr GTX 760 OC
Motherboard: Asus Z87-C
RAM : 10Gb

andrewcandoall
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Re: [TitlePack] Interface

Post by andrewcandoall » 18 Jul 2013, 21:51

How would I go about setting up one of these arena duel servers in North America. Could you send me the scripts and such. This seems like a great idea and the duel server would definitely be the thing to make it popular.

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Darkminus
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Re: [TitlePack] Interface

Post by Darkminus » 18 Jul 2013, 22:24

If you already have built a shootmania dedicated server it's pretty easy.
You just have to use the matchsettings file I copied in the first post (The Pastbin link) beacause the script and maps are already included in it!
And you load it using my title pack (don't forget to copy the title pack in your server UserData/Packs folder :) ) : Interface@darkminus
:)
Have fun!
Professor Law
ShootMania-addict since June 2012.
Arena Duel, Duel Elite V2, MidAir V2 and SDPro Developer

System Specs:
OS: Windows 10 Professionnal x64
CPU: Intel i5-4670
GPU: MSI TwinFrozr GTX 760 OC
Motherboard: Asus Z87-C
RAM : 10Gb

andrewcandoall
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Joined: 17 Apr 2013, 22:03

Re: [TitlePack] Interface

Post by andrewcandoall » 19 Jul 2013, 09:15

I set up two servers in North America. We love the Arena Duel Script. You should consider making one for Quake Clan Arena / UT Team Arena Match

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Alinoa
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Re: [TitlePack] Interface

Post by Alinoa » 19 Jul 2013, 09:47

Hey Darkminus^^
I added you title in the topic centralizing all ShootMania titles. Feel free to update the topic if you created new titles ;)

And GG for your title :thumbsup:
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Darkminus
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Re: [TitlePack] Interface

Post by Darkminus » 19 Jul 2013, 11:06

Hello :)
andrewcandoall wrote:I set up two servers in North America. We love the Arena Duel Script. You should consider making one for Quake Clan Arena / UT Team Arena Match
Thank you very much for that, I hope to see more people, more maps, more servers for this mode. I didn't think it would be appreciated that well by players ^^.
Remember to update the title pack when I update it, else the script will be outdated :) I'll do some update in the next days, especially for the spectators UI :)

For Quake Clan Arena / UT Team Arena, since I didn't play Quake nor UT since a long time... I need to check how this works. And then I'll see :)
Alinoa wrote:Hey Darkminus^^
I added you title in the topic centralizing all ShootMania titles. Feel free to update the topic if you created new titles ;)

And GG for your title :thumbsup:
Thank you Alinoa :D
Professor Law
ShootMania-addict since June 2012.
Arena Duel, Duel Elite V2, MidAir V2 and SDPro Developer

System Specs:
OS: Windows 10 Professionnal x64
CPU: Intel i5-4670
GPU: MSI TwinFrozr GTX 760 OC
Motherboard: Asus Z87-C
RAM : 10Gb

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infarctus
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Re: [TitlePack] Interface

Post by infarctus » 19 Jul 2013, 11:40

awesome work...Kind of title pack for title packs, but stil usefull. Just hope this title won"t be forgotten by the comuntiy in few months, since it seems really usefull for all the modders.
U shall find a way to make some constant advertisment for your mode, but honestly, i have no idea how :D
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djhubertus
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Re: [TitlePack] Interface

Post by djhubertus » 19 Jul 2013, 14:59

For me, it's useless. If I going to create title pack, i'd like to have custom menu, sounds, objects, logo etc. Here i can give only script to play ;)

All title packs for now are dead, less players playing, few players don't know what is it, how to install why it's in title pack, not in base.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib

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