[Suggestion] Better Heroes/Combo mode support.

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djhubertus
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[Suggestion] Better Heroes/Combo mode support.

Post by djhubertus »

Hi,
Today i would like to discuss about great Nadeo titles: Heroes and Combo. I think Heroes is the most teambased official gamemode, Combo is the most dynamic, and i don't like actual state of support. This modes has potential and should be promoted as Elite with free demos.

Heroes:
At first i suggest to change the play format to 4v4 or 3v3, for now 5v5 is very chaotic and it's hard to find 5 players to create clan.
Also there is an issue with displaying hit distance message because it showing for each player in team.
Matchmaking support and maybe better balance when team is not filled.

Combo:
I think 30 sec. waiting for items are too big and on streams it's boring to see 2 players strafing in one zone to get Laser/Nucleus.
Also i suggest to show where all items are with transparent mask if item was picked.

Thanks for reading and i hope these titles will get better support and bigger playerbase ;)
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Soprah
Posts: 852
Joined: 11 Sep 2011, 16:07
Location: Germany

Re: [Suggestion] Better Heroes/Combo mode support.

Post by Soprah »

I've played Combo for a while and I don't like it a lot. Just not my favor.

I would like to see gamemodes where the managements/tactics of a team plays the main role. As I read your post, my interest to play ''heroes'' came up and I will briefly test it out.

In fact, the support for unknown official modes is not sufficient. This is the reason why I did my ''Realm project'' in the spring/summer and it was just incredible to hear ''I've never the mode realm''. I ask myself: Why official modes are unknown of the most players? I thought offical modes are supposed to be known and servers full of players?
But in my example of the realm mode, there are a lot things which are unbalanced and you can't play this mode with less than 8 players due to the fact of that you have 5 poles.



Nevetheless, hopefully Maniaplanet 3.0 will support more unknown modes such as Joust, Realm, Heroes even if I don't think that because they will more focus on titlepacks.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: [Suggestion] Better Heroes/Combo mode support.

Post by novationx »

djhubertus wrote:Hi,
Today i would like to discuss about great Nadeo titles: Heroes and Combo. I think Heroes is the most teambased official gamemode, Combo is the most dynamic, and i don't like actual state of support. This modes has potential and should be promoted as Elite with free demos.

Heroes:
At first i suggest to change the play format to 4v4 or 3v3, for now 5v5 is very chaotic and it's hard to find 5 players to create clan.
Also there is an issue with displaying hit distance message because it showing for each player in team.
Matchmaking support and maybe better balance when team is not filled.

Combo:
I think 30 sec. waiting for items are too big and on streams it's boring to see 2 players strafing in one zone to get Laser/Nucleus.
Also i suggest to show where all items are with transparent mask if item was picked.

Thanks for reading and i hope these titles will get better support and bigger playerbase ;)
+1

Why not make something free that nobody plays? Whats the harm? Explain to me.
I fully support djhubertus. Heroes is awesome ( I really mean it ), but I never played in 15months because I just COULDNT. No players.... It makes me sad.

Its like having a ferarri, but you never take it out for a drive. Just make it free.... I mean... Demo users will only get more happy. I dont see the harm.

My 2eurocents.
The neverending waiting game has to stop.
crado
Posts: 144
Joined: 14 Sep 2011, 22:32

Re: [Suggestion] Better Heroes/Combo mode support.

Post by crado »

novationx wrote:
djhubertus wrote:Hi,
Today i would like to discuss about great Nadeo titles: Heroes and Combo. I think Heroes is the most teambased official gamemode, Combo is the most dynamic, and i don't like actual state of support. This modes has potential and should be promoted as Elite with free demos.

Heroes:
At first i suggest to change the play format to 4v4 or 3v3, for now 5v5 is very chaotic and it's hard to find 5 players to create clan.
Also there is an issue with displaying hit distance message because it showing for each player in team.
Matchmaking support and maybe better balance when team is not filled.

Combo:
I think 30 sec. waiting for items are too big and on streams it's boring to see 2 players strafing in one zone to get Laser/Nucleus.
Also i suggest to show where all items are with transparent mask if item was picked.

Thanks for reading and i hope these titles will get better support and bigger playerbase ;)
+1

Why not make something free that nobody plays? Whats the harm? Explain to me.
I fully support djhubertus. Heroes is awesome ( I really mean it ), but I never played in 15months because I just COULDNT. No players.... It makes me sad.

Its like having a ferarri, but you never take it out for a drive. Just make it free.... I mean... Demo users will only get more happy. I dont see the harm.

My 2eurocents.
I really miss the Realm Mode !!!! :cry:

Need More Players !!!
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