Matchmaking: bug reports

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novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Matchmaking: bug reports

Post by novationx »

Okay so im gonna report a final post of ALL bugs I experienced the last days & necessary improvements.
MatchMaking could be so much better & user-friendly with these, necessary, adjustements.


BUGS:
1. Servers offline[fixed]
= No matchmaking for ShootMania for all Silver/GOLD players. = very very very bad.
Frequency : Weekly / 2-weekly?
Reported? : Very long time ago

2. Allied up with friends, but you, and only you, become a substitute [fixed]
= Waste of time. Unnecessary penalities ( cancelling substitution has "no penalty" anymore, I know ) and what if your 2other allies get matched when you're chosen as a sub? You have to wait again & again.
Frequency : Yesterday 3x in 5minutes
Reported? : Weeks ago?


3. Winning/losing too much LP.
I had no PC for 21days + I hardly played because of the bugs & I ranked up from 250 to top20 in 10matches winning +1000LP several times because I had 2 attacks?
Ranking up should be a challenge & fun.


4. Un-ally after a match [urgent]
Why am I losing my allies? This wasn't before.
Frequency: Encountered this 5x the last week.


5. Auto F6 after a match [urgent]
Players go to the toilet after a match. They grab a snack or they stretch their legs.
When you auto-F6 after a match ( + you lose your allies OR you're allied and you get subbed ) you will be AFK in your next matches or you will be in the wrong matches, without allies.
A fix would also help stopping AFK-players. If they were AFK during the last match then they will be AFK in their next match after an auto-F6... You see the problem?
Frequency: Encountered this 5x the last week.

proof : http://www.imgdumper.nl/uploads8/543ea8 ... ostart.jpg
Matchid : 173156

EDIT 10/10
6. Clublink loads
Because I am the first to connect to the server ( fast pc? fast connection?) after a map vote my clublink loads. ( only after a map vote )

7. Offer rematch when teams are unbalanced or empty

8. Match starts too fast after a map-vote
The map starts too fast after this "new mapvote system" changes the map.
Occasionally the voted map starts too fast & not all players are loaded. Which means its 1v1 or 1v2 ( when the match has 6 players )

EDIT 12/10
9. LP-WIN/LOSE Animations repeats after pressing tab again & again.

10. Kicked players who come back dont win/lose LP
Image
( mzzzzzzzzzzzzz = player, match-id on the screenshot )

EDIT 15/10
11. Getting penalties for doing nothing...
http://www.imgdumper.nl/uploads8/543ebe ... _00002.jpg

Server: Ubisoft Silver/Gold
When: 19:07


--------------------


Suggestions:

1. Show the score of the match to a substitute.
'You are selected as substitute for a match where the score currently is 2-2. F6 to cancel."
--> This little extra feedback will make ALL substitutes happy. This suggestion has 0 disadvantges.


2. It's a shame to load a map & then vote for a map.
--> A difficult suggestion, but this would speed up things so much.


3. Auto-kick AFK players + severe penalty. [urgent]
It ruins the match for all other remaining players. A penalty is welcome.
OR
Auto-move them to spectator.


4. When everything is bug-free increase the penalty-time
People are leaving sooooo much.

5. Dont offer rematches when the server isnt full or when teams are not balanced.


--------------------


Remarks

- The map-voting should be simplified. Like it was for the last 2years on any other ShootMania server.
=Most votes win.
This probability-vote-system is too confusing. Nobody asked for this either. ( but we do appreciate the effort :thumbsup: )

- Rematch-vote should have more feedback:
--> How many players voted? Show numbers.
--> Auto-cancel the vote when players voted "no" = win time.

I also reported this here



A constructive post on how MM can be improved. :thumbsup: Please please please do this. :oops:

PS: Every match somebody leaves. :oops:
Last edited by novationx on 15 Oct 2014, 19:44, edited 17 times in total.
The neverending waiting game has to stop.
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magnetik
Nadeo
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Re: MatchMaking bugs

Post by magnetik »

I've slitted the topic, and answer later today
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plopp
Posts: 302
Joined: 12 Aug 2013, 15:39

Re: MatchMaking bugs

Post by plopp »

novationx wrote: 1. Show the score of the match to a substitute.
'You are selected as substitute for a match where the score currently is 2-2. F6 to cancel."
I haven't played matchmaking in a while, but I thought this was already in at one point. This might have been before you could cancel.
Xenome77
Posts: 146
Joined: 13 Sep 2012, 21:42

Re: MatchMaking bugs

Post by Xenome77 »

+1
Btw vote map should be in lobby or somwhere else before load map. Was annoying to get 2 load map :S
And i'm not against probability vote but you need to show it or make something else with animation. It's weird actually ppl who never go on forum don't know what happend when it's not the most voted map we played.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: MatchMaking bugs

Post by novationx »

http://www.imgdumper.nl/uploads8/54368a ... _00001.jpg

Screenshot of substitution on SSM MM server. ( taken just now )
Scores are not shown.
The neverending waiting game has to stop.
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plopp
Posts: 302
Joined: 12 Aug 2013, 15:39

Re: MatchMaking bugs

Post by plopp »

I already believed you that it wasn't there anymore. I just know that it has been in the game before. The last time I saw it was before you could cancel matches so you were forced to play it. I think it said the score in chat or something.
novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: MatchMaking bugs

Post by novationx »

plopp wrote:I already believed you that it wasn't there anymore. I just know that it has been in the game before. The last time I saw it was before you could cancel matches so you were forced to play it. I think it said the score in chat or something.
I know :thx: but I double checked ^^
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magnetik
Nadeo
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Re: MatchMaking bugs

Post by magnetik »

I'll answer on what concern me.
novationx wrote: 1. Servers offline
The lobby seems to crash randomly for a few days. I've added extra scripts that will restart the servers automatically.
novationx wrote: 2. Allied up with friends, but you, and only you, become a substitute
This must be already fixed in latest version. SSM servers are NOT up to date, Ubisoft and LVX (and maybe others) are up to date.

--------------------
novationx wrote: 3. Auto-kick AFK players + severe penalty. [urgent]
The vote kick is here for this reason. Kicked players have an higher penalty.
novationx wrote: 4. When everything is bug-free increase the penalty-time
Because SSM lobby is still not up to date players are not experiencing all penalties.
I've seen a lot of people complaining about penalties lately (even players that leave nearly one of two matches :roll: ).
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w1lla
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Re: MatchMaking bugs

Post by w1lla »

In the old version that was needed with manialive the scores where told when you where sent as a spectator, Also F6 could be used to cancel. So it was not implemented yet in the Script for Lobbys/MatchMaking then i guess.
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novationx
Posts: 2723
Joined: 10 Aug 2013, 22:33

Re: MatchMaking bugs

Post by novationx »

Magnetik. I ---ONLY--- played on Ubisoft servers the last few days.
Today is the 1st day I play on SSM.

Also, people who leave matches are still allowed to complain about other leavers. Leaving should become very difficult imo.
Last edited by novationx on 09 Oct 2014, 15:17, edited 2 times in total.
The neverending waiting game has to stop.
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