QUAKECON 2015

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FlexMaster
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QUAKECON 2015

Post by FlexMaster » 06 Nov 2014, 21:01

Any chance of shootmania there? Probably not. But I would cry tears of joy if it were to happen. And a bunch of us nooby NA people would go / support the cause :D

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djhubertus
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Re: QUAKECON 2015

Post by djhubertus » 06 Nov 2014, 21:32

I'm not sure, is it a good place to show SM. More Quake players is calling the game "shitmania".
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib

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Re: QUAKECON 2015

Post by Cuts » 07 Nov 2014, 13:42

djhubertus wrote:I'm not sure, is it a good place to show SM. More Quake players is calling the game "shitmania".
Also, Quake Con probably not want to show what is a competitor title to Quake Live...

Player base numbers ignored, Quake has problems, shootmania has problems. Apples and oranges I say.

The movement system in SM for me was always much more detailed than the movement system in quake. Compare obstacle mode to anything quake has to show and it makes Quake "bunny hopping" look silly.

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djhubertus
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Re: QUAKECON 2015

Post by djhubertus » 07 Nov 2014, 13:52

Cuts wrote:Compare obstacle mode to anything quake has to show and it makes Quake "bunny hopping" look silly.
Did you played CPMA? :P
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib

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Re: QUAKECON 2015

Post by Cuts » 07 Nov 2014, 14:07

djhubertus wrote:
Cuts wrote:Compare obstacle mode to anything quake has to show and it makes Quake "bunny hopping" look silly.
Did you played CPMA? :P
Not quite the same as obstacle, with definite not the same emphasis on movement only.

My experience in quake was kinda small, but bunny hoppping for me feel so clumsy, compared to dodge-jumping in UT2k4, where your air control completely decide the direction of move. And whilst I regret shootmania not having a UT style dodge, the use of microjumping + stamina or multiple wall dodge is again, much more interesting for me than bunnyhop.

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Re: QUAKECON 2015

Post by FlexMaster » 10 Nov 2014, 02:02

It would be a great place to showcase SM and really any other arena type FPS. SM was at quakecon two years ago along with TrackMania. Just a question/suggestion. Would be awesome to see it at quakecon again and I know a lot of us would be there to support the game.

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