QuestMania : Centralized News about the game.
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Re: QuestMania : Centralized News about the game.
On TMF i think that it can be done only if the player click on a link (that the server script has shown to him), i don't think that it can actually be done automatically.
Developer/maintainer of TM² Dedimania records system - TM² Fast4 server script (download , french topic)
- Knutselmaaster
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Re: QuestMania : Centralized News about the game.
Well, with the mediatracker you can call an image if you touch a block, what happens if you put a tmtp link in the place of the http link from the image? (or sound for that matter)
I'll experiment a bit, it intrigues me.
I'll experiment a bit, it intrigues me.
Re: QuestMania : Centralized News about the game.
I tough it was possible. I had a discussion with gouxim about this with maniateams, suggesting that a team leader can bring the other players to change of server. But maybe it was not possible then. At least with a click with the tmtp displayed, you can hyperlink another server.
- Knutselmaaster
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Re: QuestMania : Centralized News about the game.
Some small info's from this interview, translated to English.
Regarding QuestMania, Hylis calls it "the temple of Nadeos work", where the accent really is on creativity; creating everything that you can imagine, making quests and story lines.
It is not much, but it certainly makes me curious for more info
Regarding QuestMania, Hylis calls it "the temple of Nadeos work", where the accent really is on creativity; creating everything that you can imagine, making quests and story lines.
It is not much, but it certainly makes me curious for more info
- Trackmaniack
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Re: QuestMania : Centralized News about the game.
This news is quite promising
Re: QuestMania : Centralized News about the game.
Indeed, this sounds pretty promising
Re: QuestMania : Centralized News about the game.
xis101 wrote:btw, on gamesreactor is also a short info about Questmania (nothing really suprising though):
- you will have an avatar which you can level up with quests
- a quest can be 20 min or severel hours long.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Re: QuestMania : Centralized News about the game.
Will there be quests which are possible to comlete only for 2+ people? If there would be blocks movable through MT, you can create rooms accesible only if each player stands on proper place, like minecraft mechanisms with pressure plates
Re: QuestMania : Centralized News about the game.
I like the idea
An eye for an eye leaves the whole world monocular.
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