My QM vision

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djhubertus
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My QM vision

Post by djhubertus »

how to be better than the giants like lol or dota, these games have a lot of unbalanced champions, only 1 map per mode and normal HP system which is not good for MOBA games.

Here is my QM vision
- Izometric view
- Maniascripted modes (PVP, PVE)
- ability to create pve map for single player and co-op (Maniascript Quests)
- Single Player PvE (Similar way to Torchlight, 1 against bots)
- Co-op pve (same rule as solo)
- pvp multiplayer
- 6 character classes - Fire, Water, Light, Darkness, Wind, Nature
- No exp-system, gold rewards
- lifes like in Shootmania (1 hit - 1 armor)
Last edited by djhubertus on 31 Dec 2014, 19:27, edited 1 time in total.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Omnixor
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Re: My QM vision

Post by Omnixor »

who said QM is MOBA?
- staff head of ESL TM²Stadium -
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djhubertus
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Re: My QM vision

Post by djhubertus »

Who said QM isn't MOBA ?
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Omnixor
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Re: My QM vision

Post by Omnixor »

Quest isn't in any way MOBA imho.
- staff head of ESL TM²Stadium -
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faserg1
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Re: My QM vision

Post by faserg1 »

Omnixor wrote:Quest isn't in any way MOBA imho.
I always asking:
I am wrote:Why not?
ManiaScript - is powerful tool to make it. So - MOBA or not - community can make what they want to see and play.
From texture-packs to games-titles. Make a story or something.
Also, with AM it would be real to make with SM MOBA with swords, shilds, skils, locations, co-ops etc.
ManiaPlanet - CrossPlatform for all modes you now.

Also, I want to create on QM Sword Art Online. Cool, isn't it?
Есть вопросы? Только скайп - faserg1.
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Жизнь - это динамика ритма. Life is dynamic of rhythm.
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