Peli "jäätyy" launcherin jälkeen

Keskustele kaikesta, mikä liittyy Trackmania 2:een.

Moderator: Finnish Moderator

Post Reply
jiigee79
Posts: 2
Joined: 01 Jan 2013, 15:33

Peli "jäätyy" launcherin jälkeen

Post by jiigee79 » 01 Jan 2013, 19:23

Eli launcher toimii normaalisti, mutta heti painettuani pelaa niin peli "ei vastaa", eli mitäköhän voisi kokeilla...Muilla foorumeilla samoja tapauksia mutta eipä kukaan ole siellä osannut auttaa - OLKAA TE FIKSUMPIA :)

Eli tässä FreezeDetect : 0159E0DC

Ja tässä ManiaPlanetLog :

Code: Select all

[Win32] CmdLine="G:\ManiaPlanet\ManiaPlanet.exe"  
[Console](Info) Starting ManiaPlanet date=2012-07-12_00_47 Svn=45851 GameVersion=3.2.0...
[Sys] MainThreadId=3 500
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0x7FFEFFFF
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 882
[Sys] Gpu Memory   Agp MBytes = 1 020
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Os = Windows 8 Pro(9200.win8_gdr.121119-1606) 32b
[Sys] Cpu = Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz @ 2 672MHz (bench)   (Nb=8)
[Sys] Physical memory = 2 552 Mb
[Sys] Windows GDI resolution = 1 680x1 050x32b
[Sys] ExeChecksum = 0x2824F2C3
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 41%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   2 552 Mb  /   1 488 Mb
[Sys]   PageFile =   5 112 Mb  /   3 628 Mb
[Sys]   Virtual@ =   2 048 Mb  /   1 953 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 41%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   2 552 Mb  /   1 485 Mb
[Sys]   PageFile =   5 112 Mb  /   3 628 Mb
[Sys]   Virtual@ =   2 048 Mb  /   1 952 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 588 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = no
[MemInfo] The process has 8 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 6 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume3\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume3\Windows\Globalization\Sorting\SortDefault.nls
HeapUsages         Total   Commited   Uncommit   Overhead
TotalHeap  =       2 573        790      1 684         32
CrtHeap    =       1 055        608        436         14
DefaultHeap=         991        151        804         15
OtherHeap  =         528         33        444          4
Modules    =      69 324
FileMapped =       3 584
TotalMem   =      75 481
Map: 64MB per line (512KB per char)
,..0,,.,EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE..,,................................,,#,,111111.................................. 0x00000000
................................................................................................................................ 0x04000000
................................................................................................................................ 0x08000000
................................................................................................................................ 0x0C000000
................................................................................................................................ 0x10000000
................................................................................................................................ 0x14000000
................................................................................................................................ 0x18000000
................................................................................................................................ 0x1C000000
................................................................................................................................ 0x20000000
................................................................................................................................ 0x24000000
................................................................................................................................ 0x28000000
................................................................................................................................ 0x2C000000
................................................................................................................................ 0x30000000
................................................................................................................................ 0x34000000
................................................................................................................................ 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
................................................................................................................................ 0x58000000
............................................................EEEEE............................................................... 0x5C000000
................................................................................................................................ 0x60000000
.............................................................................................................................EEE 0x64000000
E.........................EEEEE........................EEEEEE....EEE.............EE............................................. 0x68000000
.....................................EE....................................................EE..............EEEEE..E...EE........ 0x6C000000
...................................................E.........E....................EE......E...........................EE........ 0x70000000
..EE............EE.EEE...EEE..EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.EEEEEE..EEEEEEEEE...................... 0x74000000
................................................................................................................................ 0x78000000
...............................................................................................................................- 0x7C000000

Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '-' '+'=Free
Bigger Free Blocs are:
  1 454MB
  159MB
  138MB
  42MB
  30MB
MRMMMRMMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMRMMMCMMRRRRRRRRRRRRRRRRRRRRRRMCCCCCCMMMMMCCCCCMCMRM++++++++++++++++++++++++++++++ 0x00000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x04000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x08000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x0C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x10000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x14000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x18000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x1C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x20000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x24000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x28000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x2C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x30000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x34000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x38000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x3C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x40000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x44000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x48000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x4C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x50000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x54000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x58000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++MCCCM+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x5C000000
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 0x60000000
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++CCC 0x64000000
M+++++++++++++++++++++++++MCCCM++++++++++++++++++++++++MCCCCM++++MMM+++++++++++++MM+++++++++++++++++++++++++++++++++++++++++++++ 0x68000000
+++++++++++++++++++++++++++++++++++++MM++++++++++++++++++++++++++++++++++++++++++++++++++++MM++++++++++++++MMMCM++M+++MM++++++++ 0x6C000000
+++++++++++++++++++++++++++++++++++++++++++++++++++M+++++++++M++++++++++++++++++++MM++++++M+++++++++++++++++++++++++++MM++++++++ 0x70000000
++MM++++++++++++MM+MMM+++MCM++CMCMMCCMCCMMCCMCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCMCMCCCMCM-MCMCMM--MCMCCMCCM---------------------- 0x74000000
-------------------------------------------------------------------------------------------------------------------------------- 0x78000000
-----------------------------------------------------------------------------------------------------------------------------MRM 0x7C000000
[Gbx] Exe date = 12/07/2012 00:47, game name = ManiaPlanet, game build info = date=2012-07-12_00_47 Svn=45851 GameVersion=3.2.0
[Gbx] Log date = 01/01/2013 19:56:22.774
[Sys] GpuPerf found in G:\ManiaPlanet\GameData\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[CheckLag] CheckLags installed
[I18n] Language: en 'English'
[I18n] MsgCount: 2 937
[I18n] Encoding: Encoding
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] UpdateFolderFilesFromRef 'G:\ManiaPlanet (2)\PacksCache\', found 0 files.
[GameDataPacks] installed zip:  ManiaPlanet.zip
[GameDataPacks] installed zip:  ManiaPlanet_Skins.zip
[GameDataPacks] installed zip:  ManiaPlanet_Painter.zip
[GameDataPacks] installed zip:  ManiaPlanet_extras.zip
[GameDataPacks] installed pack: ManiaPlanet.pak (2870134842A16D70298BED9DA35DB788015EB9F62203B91D591AAB608581F479)
[GameDataPacks] installed zip:  Titles.zip
[GameDataPacks] installed pack: Titles.pak (2DE8F69C77B2CE39DD544AFB8D0A937B5F4D35BB92DFF0900BFF78525F0CCF8E)
[Input] DirectInput initialized. 3 devices found.
[Input]   - Hiiri / Mouse (11, int)
[Input]   - Näppäimistö / Keyboard (147, int)
[Input]   - Controller (XBOX 360 For Windows) / 028e045e-0000-0000-0000-504944564944 (16, int)
[Audio] OpenAl dll path: G:\ManiaPlanet\OpenAL32.dll
[Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled. 
[Audio] OpenAl dll version: -1.-1.-1.-1
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.14, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[Audio] Allocated 40 sources.
[NvAPI] Couldn't set the stereo mode to Direct (NvAPI_Stereo_SetDriverMode failed)
[NvAPI] Stereo is not available (stereo driver may not be installed correctly)
[Dx9] Adapter n°0 = NVIDIA GeForce GTX 295 
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] GpuInAfrCount=2
no change detected to C:\Users\JiiGee\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x05EB.Gbx
[Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=105, Gray=15
[Dx9] DirectX 9.0Ex initialisation succeded.
[Dx9] Using D3DX SDK 9.2
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "NVIDIA GeForce GTX 295 "(0x10DE,0x05EB) with 9.18.13.697(nvd3dum.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 889
[Dx9] Agp Memory MBytes = 1.02e+003
[Dx9] Device created in Windowed.
[Dx9] Dx9::DeviceCreate() done
[Hms] CPlugTreeVisualMip::s_ScaleZ = 1
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] VertexProcess=|VertexProcess|Hardware
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\JiiGee\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x05EB.Gbx
[Win32] WM_SIZE=MAXIMIZED(1 680x1 050)
[Dx9] StartFullscreen 1680x1050 in 32b (A8R8G8B8) ---> Succeded
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] MemoryAgpUseFactor=0
[Vision] Overlay preloaded
[Net] Download Rate : 2 097 152
[Net] Upload Rate : 131 072
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0:0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
[Net] Download Rate : 2 097 152
[Net] Upload Rate : 131 072
[Console](Info) Loading cache...
[System] CSystemPackManager: couldn't load cache xml.
[Console](Info) ...OK
[Net] IP Address : 169.254.108.104:2350
[Console](Info) Listening for xml-rpc commands on port 5000.
[TimeMs] Total=1 538 Static=2
---   499 AppInit  CheckNetwork=207
------   292 CGbxApp::Init1  SetLogFile=92 CreateEngines=137 SetRegistry=25 SystemConfig=2 InstallGameResourcePacks=34
--- 1 035 CGbxApp::Init2  ViewportConfig=229
------   143 InputPort
------    36 AudioPort COalAudioPort::ApplySystemConfig
---------    36 ret COalAudioPort::Init alcOpenDevice=20 ContextCreateAndPush+readversion=15
------   131 ViewportCreate Vision::AllocateAndUploadTextures ???=109
------------    24 Static(CPlugFileGPU::Compile) 6 calls
------------    23 Static(CPlugFileGPU::CompileInternal) 3 calls
------------    22 ???
------    11 WaitingFrame
------------     2 Static(CPlugFileImg::TexelLoading) 1 calls
------------     3 Static(Dx9::UploadTexture) 1 calls
------   480 InitApp 
---------   192 LoadGameFile 
------------     5 Static(CPlugFileGPU::Compile) 14 calls
---------    14 GameApp::InitTunnel
---------   273 GameApp::Start 
------------   273 CtnGame::Start  LoadResources=252
---------------    20 NetInitGame  ???=13
[Win32] WM_ACTIVATEAPP(1) received
[GameCtnApp] starting game.
[Vision] Overlay preloaded
[TimeMs] Total=24(Viewport::Run)
---    24 ret 
------    19 Static(Dx9::UploadTexture) 1 calls
[Vision] Overlay preloaded
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=33(Viewport::Run)
---    33 ret
---------     5 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     6 Static(CPlugFileGPU::Compile) 3 calls
---------     8 Static(Dx9::UploadTexture) 4 calls
---------     6 Static(CPlugFileImg::TexelLoading) 2 calls
[Net] Download Rate : 2 097 152
[Net] Upload Rate : 131 072
[MasterServer] => [1 580] Request sent : GetConnectionAndGameParams (game.maniaplanet.com:80)
[Dx9] D3dDevice->Present() has taken 1 001ms !
Assert Failed in .\source\Dx9Viewport.cpp Line 3618
	=> E_OUTOFMEMORY
	@ Running (.\source\GameMasterServerRequests.cpp:1106) wait / t=(2590, 1581)
	Called from address 0x0040C89A
	Called from address 0x00B6220B
	Called from address 0x00BDDB88
	Called from address 0x0090B00B
	Called from address 0x0090BECB
	Called from address 0x00C45B18
	Called from address 0x00C45C54
	Called from address 0x00C15E5C
	Called from address 0x00981A92
	Called from address 0x0098142B
	Called from address 0x009815A7
	Called from address 0x00C4B536
	Called from address 0x76AE1866
	Called from address 0x773A68F1
	Called from address 0x773A689D
	Called from address 0x00000000
[Sys] Time is 19h 56mn 25s 201ms
Assert Failed in .\source\Dx9Viewport_Render.cpp Line 2691
	=> E_OUTOFMEMORY
	@ Running (.\source\GameMasterServerRequests.cpp:1106) wait / t=(2590, 1581)
	Called from address 0x0040C89A
	Called from address 0x00BDDBBC
	Called from address 0x0090B00B
	Called from address 0x0090BECB
	Called from address 0x00C45B18
	Called from address 0x00C45C54
	Called from address 0x00C15E5C
	Called from address 0x00981A92
	Called from address 0x0098142B
	Called from address 0x009815A7
	Called from address 0x00C4B536
	Called from address 0x76AE1866
	Called from address 0x773A68F1
	Called from address 0x773A689D
	Called from address 0x00000000
End of stack...
[Sys] Time is 19h 56mn 25s 201ms
[Dx9] Cpu/Gpu Sync not responding after 647ms !!
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 657ms ! (humantimer=3 238)
[Dx9] !! D3DERR_DEVICELOST !!
Assert Failed in .\source\Dx9Viewport.cpp Line 3611
	=> '!m_RenderInfo.IsDeviceLost && "Device is already Lost !!"' failed.
	@ Running (.\source\GameMasterServerRequests.cpp:1106) wait / t=(3243, 3244)
	Called from address 0x0040C89A
	Called from address 0x00B621D6
	Called from address 0x00B67C7F
	Called from address 0x00B68185
	Called from address 0x0090BEDC
	Called from address 0x00C45B18
	Called from address 0x00C45C54
	Called from address 0x00C15E5C
	Called from address 0x00981A92
	Called from address 0x0098142B
	Called from address 0x009815A7
	Called from address 0x00C4B536
	Called from address 0x76AE1866
	Called from address 0x773A68F1
	Called from address 0x773A689D
	Called from address 0x00000000
[Sys] Time is 19h 56mn 25s 854ms

qweytr
Posts: 85
Joined: 14 Jul 2011, 08:52

Re: Peli "jäätyy" launcherin jälkeen

Post by qweytr » 01 Jan 2013, 22:10

Sinun kannattaa mennä kertomaan ongelmista englanninkielisen foorumin support-osioon. Sieltä löytyy varmasti joku joka osaa auttaa.

jiigee79
Posts: 2
Joined: 01 Jan 2013, 15:33

Re: Peli "jäätyy" launcherin jälkeen

Post by jiigee79 » 02 Jan 2013, 00:17

Sain ongelman korjattua sillä, että muutin yhteensopivuudesta vertexin ohjelmistolle...sitten peli lähti käyntiin & haki päivitykset ja muutin takaisin laitteistolle...Nyt toimii ja eikun odottelemaan stadiumia ;)

Post Reply

Return to “TracKmania 2”

Who is online

Users browsing this forum: No registered users and 1 guest