Arkady's // Adamkooo's video dissussion

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ManiaDesign
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Re: Arkady's // Adamkooo's video dissussion

Post by ManiaDesign » 06 Mar 2017, 07:19

About the objects and the gridsnapping: It may sound a bit hard now, but you can't really work with your items. As bigbang1112 said, the gridsnapping is crap. I think for your maps you use the ghost mode, but don't wonder why nobody makes maps for your tp. I know you ripped your desert objects from TMO, but don't you care how they look? I guess you imported them to blender, moved them a bit, resized sometimes and done.. but if you look at them ingame, they are deformed, have a pretty bad uv and don't fit to each other. Tbh I ripped some terrain blocks for my next tp too (everything except the terrain-blocks is self-made), but after reimporting in Blender, I am correcting the mesh and uv-map. I am fitting it into a grid, which I use. And you can see, the quality is much better than in the original. I know, you put alot time in the objects, but well, just put more time into them to don't cause a mess. Also the item-directions ingame are totally messed up. Everything is in one or two folders at once. If you wanna fix that, you must say good bye to your maps, becausw they will be missing then. You decide.

It shall help, not hate
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adamkooo2
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Re: Arkady's // Adamkooo's video dissussion

Post by adamkooo2 » 06 Mar 2017, 22:08

BigBang1112 wrote:
05 Mar 2017, 22:02
It's not bad, the track itself looks nice, but I don't know why you don't use object snapping. I never get that since I know you.
That can already increase the environment quality by a LOT.
I have gridsnapping just on few objects, but not on RoadGridTurn object. becuase the road is flickering with snow, becuase the block is old and my old block were all very asymmetric. I have to create RoadGridTurnFix object to keep playable all the maps.
BigBang1112 wrote:
05 Mar 2017, 22:02
rerendered in movie maker
I rendered it in Mediatracker with adding music via sound.
BigBang1112 wrote:
05 Mar 2017, 22:02
And I feel sad for your hater/s, although, you need to ignore it, like "remove the dislikes" like there are none and just don't care. The hater's fun will dissapear soon. I bet he knows this forum and just looks how you gonna react.
I know, I have no problem with that, I am ignoring him ;)
---
ManiaDesign wrote:
06 Mar 2017, 07:19
but if you look at them ingame, they are deformed, have a pretty bad uv and don't fit to each other.
maybe in TM2UF 1.5..
In newest version, they all fit to each other. Lightmaps are fixed now.
ManiaDesign wrote:
06 Mar 2017, 07:19
Everything is in one or two folders at once. If you wanna fix that, you must say good bye to your maps, becausw they will be missing then. You decide.
I think I will keep it as it is. I don't wan to rework every map in Snow, Deser, Rally or Bay.
ManiaDesign wrote:
06 Mar 2017, 07:19
It shall help, not hate
I am happy with every post on these forums. I will improve it. ;)
Arkady Smurf.wip
TM²UF has been updated to 1.8!!!
You can test one of a towns now (from new TP)

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adamkooo2
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Re: Arkady's // Adamkooo's video dissussion

Post by adamkooo2 » 14 May 2017, 18:23

My 1st WR ever.
https://youtu.be/eldSD3ThdUU

Any critics are welcome! :)
Arkady Smurf.wip
TM²UF has been updated to 1.8!!!
You can test one of a towns now (from new TP)

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BigBang1112
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Re: Arkady's // Adamkooo's video dissussion

Post by BigBang1112 » 14 May 2017, 20:39

Just to say, old unofficial MP3 wr is .69x by NeYo. :D
GG anyways
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adamkooo2
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Re: Arkady's // Adamkooo's video dissussion

Post by adamkooo2 » 14 May 2017, 20:53

Really?
I didn't know that. :mrgreen:

Thx

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