Bug, pizza 4 fromages!!

Parlez de tout ce qui est lié à Shootmania.

Moderator: French Moderator

groom
Posts: 5
Joined: 17 Jul 2012, 23:23

Bug, pizza 4 fromages!!

Post by groom » 18 Jul 2012, 00:35

Bonsoir, bonjour!!

Je viens a vous, chère communauté maniaplanet, avec l’espérance de trouvé une solution a mon problème.

Le problème:

Je joue quelques minutes et tout ce passe bien, aprés je me mais a collé au sole comme si je marchais dans une pizza 4 fromages... Un peut comme dans cette vidéohttp://www.youtube.com/watch?v=w18cXoxh ... e=youtu.be, a la différence que je suis bloqué constamen jusqu'au redémarrage du jeux.

Détaille du problème

Ici tout vas bien:
http://desmond.imageshack.us/Himg687/sc ... es=landing

Pizza 4 fromages:
http://desmond.imageshack.us/Himg29/sca ... es=landing

Et le plus étonnant est que mais "snapshotdeltatime" repasse a un niveau acceptable quand je suis en spectateurs.
http://desmond.imageshack.us/Himg19/sca ... es=landing

Les tests effectués

Je peut vous dire que ce n'est pas un problème de connections, car j'ai testé sur 2 connexions différente avec 2 pc (la conf de celui-ci fait fonctionné le Shootmania sans ce bug)et je peut observé aussi que ce n'est pas l'installations du jeux qui pinaille car j'ai réinstallé le jeux téléchargeable avec les 2 procédures proposé et une 3 éme réinstallation réalisé avec le setup utilisé sur le 2 éme ordinateur.

Full driver windows par défaut, ne permet pas le bon fonctionnement du jeu, alors j'ai réinstallé les derniers pilotes constructeur.

J'ai essayé d'autorisé les ports P2P utilisais par mania planète, et même essayé en désactivant l'antivirus et le firewall. Tout ça sans résultat.

Ma configuration matériel:


Proc: Core i5 650
RAM: 6 Go
CG: Nvidia GTX 465
OS: Win 7 64 bits

Voila Que dire d'autre, je ne sais pas a quoi correspond le snapshotdeltatime et je n'arrive pas a isolé mon problème. Je vous présente mes excuses pour le nombres considérable de fautes d’orthographe et de conjugaisons que comporte les ligne ci-dessus.

Et je vous remercie par avance du nombre éxcéptionel de membres qui accourt afin de résoudre mon problème :yes:

Bonne soirée !

User avatar
jonthekiller
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Translator
Posts: 4701
Joined: 15 Jun 2010, 11:07
Location: In Maniaplanet Alpha
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Re: Bug, pizza 4 fromages!!

Post by jonthekiller » 18 Jul 2012, 07:36

Est-ce que tu as une icône en bas à droite lors de ces lags?

Cela peut venir du serveur, ou si d'autres joueurs lag aussi.
Image

groom
Posts: 5
Joined: 17 Jul 2012, 23:23

Re: Bug, pizza 4 fromages!!

Post by groom » 18 Jul 2012, 08:47

Oui, j'ai un icone en bas a droite lors de ces lags, Mais les autres on pas l'aire de lag, Car la partie en cour continue et je peut même y assisté..

Voulez vous les logs du jeux, ou j'ai aussi remarqué la présence d'un fichier txt ce nomment" FreezeDetect" Voulez vous le contenue de celui-ci?

User avatar
jonthekiller
Translator
Translator
Posts: 4701
Joined: 15 Jun 2010, 11:07
Location: In Maniaplanet Alpha
Contact:

Re: Bug, pizza 4 fromages!!

Post by jonthekiller » 18 Jul 2012, 10:10

Les logs du jeu peuvent toujours servir.
Image

groom
Posts: 5
Joined: 17 Jul 2012, 23:23

Re: Bug, pizza 4 fromages!!

Post by groom » 18 Jul 2012, 11:08

Code: Select all

[Win32] CmdLine="C:\Program Files (x86)\ManiaPlanet\ManiaPlanet.exe"  
[Console](Info) Starting ManiaPlanet date=2012-07-12_00_47 Svn=45851 GameVersion=3.2.0...
[Sys] MainThreadId=3 048
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0xFFFEFFFF
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 979
[Sys] Gpu Memory   Agp MBytes = 2 716
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Os = Windows 7 Ultimate(7601.win7sp1_gdr.120503-2030) 64b
[Sys] Cpu = Intel(R) Core(TM) i5 CPU         650  @ 3.20GHz @ 3 207MHz (bench)   (Nb=4)
[Sys] Physical memory = 5 944 Mb
[Sys] Windows GDI resolution = 1 680x1 050x32b
[Sys] ExeChecksum = 0x2824F2C3
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 32%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   5 944 Mb  /   3 986 Mb
[Sys]   PageFile =  11 885 Mb  /   9 346 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 958 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 32%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   5 944 Mb  /   3 987 Mb
[Sys]   PageFile =  11 885 Mb  /   9 354 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 950 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 604 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 11 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 8 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  3MB): \Device\HarddiskVolume1\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°1 (  1MB): \Device\HarddiskVolume1\Windows\System32\wow64win.dll
MappedFile n°2 (  2MB): \Device\HarddiskVolume1\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
TotalHeap  =       4 539        865      3 352         34
CrtHeap    =         939        608        324         14
DefaultHeap=         871        210        604         17
OtherHeap  =       2 730         48      2 424          5
Modules    =      60 308
FileMapped =       5 120
TotalMem   =      69 967
Map: 64MB per line (512KB per char)

Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '-' '+'=Free
Bigger Free Blocs are:
  2 048MB
  1 524MB
  149MB
  123MB
  18MB
[Gbx] Exe date = 12/07/2012 00:47, game name = ManiaPlanet, game build info = date=2012-07-12_00_47 Svn=45851 GameVersion=3.2.0
[Gbx] Log date = 18/07/2012 09:37:37.870
[Sys] GpuPerf found in C:\Users\Groom\Documents\ManiaPlanet\Config\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[CheckLag] CheckLags installed
[I18n] Language: fr 'Français'
[I18n] MsgCount: 2 986
[I18n] Encoding: utf8
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 files.
[GameDataPacks] installed zip:  ManiaPlanet.zip
[GameDataPacks] installed zip:  ManiaPlanet_Skins.zip
[GameDataPacks] installed zip:  ManiaPlanet_Painter.zip
[GameDataPacks] installed zip:  ManiaPlanet_extras.zip
[GameDataPacks] installed pack: ManiaPlanet.pak (2870134842A16D70298BED9DA35DB788015EB9F62203B91D591AAB608581F479)
[GameDataPacks] installed zip:  Titles.zip
[GameDataPacks] installed pack: Titles.pak (2DE8F69C77B2CE39DD544AFB8D0A937B5F4D35BB92DFF0900BFF78525F0CCF8E)
[Input] DirectInput initialized. 2 devices found.
[Input]   - Souris / Mouse (11, int)
[Input]   - Clavier / Keyboard (147, int)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAL32.dll
[Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled. 
[Audio] OpenAl dll version: -1.-1.-1.-1
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.14, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[Audio] Allocated 40 sources.
[NvAPI] Couldn't set the stereo mode to Direct (NvAPI_Stereo_SetDriverMode failed)
[NvAPI] Stereo is not available (stereo driver may not be installed correctly)
[Dx9] Adapter n°0 = NVIDIA GeForce GTX 465
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] GpuInAfrCount=1
no change detected to C:\Users\Groom\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06C4.Gbx
[Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=105, Gray=15
[Dx9] DirectX 9.0Ex initialisation succeded.
[Dx9] Using D3DX SDK 9.2
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "NVIDIA GeForce GTX 465"(0x10DE,0x06C4) with 8.17.13.142(nvd3dum.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 986
[Dx9] Agp Memory MBytes = 2.72e+003
[Dx9] Device created in Windowed.
[Dx9] Dx9::DeviceCreate() done
[Hms] CPlugTreeVisualMip::s_ScaleZ = 1
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] VertexProcess=|VertexProcess|Hardware
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\Groom\Documents\ManiaPlanet\Config\Dx9Caps_NVidia_0x06C4.Gbx
[Win32] WM_SIZE=MAXIMIZED(1 680x1 050)
[Dx9] StartFullscreen 1680x1050 in 32b (A8R8G8B8) ---> Succeded
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] MemoryAgpUseFactor=0
[Vision] Overlay preloaded
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0:0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[Console](Info) Loading cache...
[Console](Info) ...OK
[Net] IP Address : 192.168.1.62:2350
[Console](Info) Listening for xml-rpc commands on port 5000.
[TimeMs] Total=916 Static=2 WndCreate=1
---   153 AppInit  CheckNetwork=1
------   151 CGbxApp::Init1  SetLogFile=89 CreateEngines=23 SystemConfig=4 InstallGameResourcePacks=31
---   759 CGbxApp::Init2  ViewportConfig=152
------    28 InputPort
------    11 AudioPort COalAudioPort::ApplySystemConfig
---------    11 ret COalAudioPort::Init alcOpenDevice=4 ContextCreateAndPush+readversion=6
------    99 ViewportCreate Vision::AllocateAndUploadTextures ???=81
------------    22 Static(CPlugFileGPU::Compile) 6 calls
------------    22 Static(CPlugFileGPU::CompileInternal) 3 calls
------------    17 ???
------    22 WaitingFrame
------------     3 Static(CPlugFileImg::TexelLoading) 1 calls
------------     5 Static(Dx9::UploadTexture) 1 calls
------   439 InitApp 
---------   173 LoadGameFile 
------------     3 Static(CPlugFileGPU::Compile) 14 calls
---------     1 GameApp::InitTunnel
---------   264 GameApp::Start 
------------   264 CtnGame::Start  LoadResources=223 LeaguesManager=5
---------------    34 NetInitGame  ???=15 BrowseNetCache=1 LoadNetCache=13
[Win32] WM_ACTIVATEAPP(1) received
[GameCtnApp] starting game.
[Vision] Overlay preloaded
[TimeMs] Total=20(Viewport::Run)
---    20 ret 
------    16 Static(Dx9::UploadTexture) 1 calls
[Vision] Overlay preloaded
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=43(Viewport::Run)
---    43 ret
---------    13 Static(CPlugFileGPU::CompileInternal) 1 calls
---------    14 Static(CPlugFileGPU::Compile) 3 calls
---------    13 Static(Dx9::UploadTexture) 4 calls
---------     2 Static(DDS_InvertY) 2 calls
---------    11 Static(CPlugFileImg::TexelLoading) 2 calls
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[MasterServer] => [1 024] Request sent : GetConnectionAndGameParams (game.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=159(Viewport::Run)
---   159 ret
---------    12 Static(CPlugFileGPU::CompileInternal) 1 calls
---------    13 Static(CPlugFileGPU::Compile) 1 calls
---------   137 Static(Dx9::UploadTexture) 1 calls
[Ctn] Using account 'groom'
[Dx9] Bench : 48.3 GOutBytes/sec (Output bandwidth, 128 quads)
[Dx9] Bench : 93.8 GPixelMath/sec (giga pixel math. op., 16 quads)
[Dx9] Bench : 12.3 GAniso01x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 7.5 GAniso02x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 4.2 GAniso04x/sec (giga anisotropy, 64 quads)
[Dx9] Bench : 2.9 GAniso08x/sec (giga anisotropy, 43 quads)
[Dx9] Bench : 2.2 GAniso16x/sec (giga anisotropy, 32 quads)
[Dx9] Bench : 88.1 GVertexMath/sec (giga vertex math. op., 32 renders)
[TimeMs] Total=407 HmsViewport::CheckPerformance
---   407 ret  Dx9::PerformanceCompute
------   407 ret
------------     6 Static(CPlugFileGPU::Compile) 6 calls
------------     5 Static(CPlugFileGPU::CompileInternal) 1 calls
------------     2 Static(Dx9::UploadTexture) 2 calls
------------     4 Static(DDS_InvertY) 1 calls
[MasterServer] => [2 291] Request sent : OpenSession (mp02.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 715ms ! (humantimer=4 007)
[MasterServer] => [4 135] Request sent : OpenSession (mp01.maniaplanet.com:80)
[MasterServer] => [4 261] Request sent : Connect (mp01.maniaplanet.com:80)
[Net] IP Address : 86.71.124.53:2350
no change detected to C:\Users\Groom\Documents\ManiaPlanet\Config\groom.ScriptCache.Gbx
[MasterServer] => [4 520] Request sent : GetOnlineProfile (mp01.maniaplanet.com:80)
no change detected to C:\Users\Groom\Documents\ManiaPlanet\Config\groom.ScriptCache.Gbx
[MasterServer] => [4 693] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=18
---    18 Load Scan Cache (up to date)
---------     9 Static(CPlugFileGPU::CompileInternal) 1 calls
---------    10 Static(CPlugFileGPU::Compile) 1 calls
[Net] Updater: updating 2 groups, in mode = interractive
[Net] Updater: success.
[TimeMs] Total=61
---     7 Scan packs
---     2 Scan Collectors
---     7 Scan Skins
---     6 Scan PackLightmaps
---     6 Scan Challenges
---     6 Scan MatchSettings
---     7 Scan Campaigns
---     6 ScanDiskForReplays
---     9 Preload Manialinks
[Game] Found 2 ManiaTitles: SMStorm, TMCanyon, 
[Net] BUDDIES: need to inform 0 server(s)
[MasterServer] => [4 805] Request sent : ReceiveMessages (mp01.maniaplanet.com:80)
[GameCtnApp] main menu.
[CameraFx] CSceneFxMotionBlur Bitmaps created
Warning : No default value for LoadFx "TcAutoScale" ((0,0,0,1) is used as default)
[CameraFx] CSceneFxBloomHdr Bitmaps created
[Dx9] FxToneMap AutoExposure Disabled
[CameraFx] CSceneFxBloomHdr Bitmaps created
[MasterServer] => [4 816] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 201ms ! (humantimer=6 018)
[Vision] HmsZone preloaded
[Vision] Overlay preloaded
Warning : No default value for LoadFx "DeathZoneRgb" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "HPosition" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "CameraToWorldPrCameraPrev" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=1 517(Viewport::Run)
--- 1 517 ret
------    10 _HmsZone_PreLoad PreLoadDyna=10
------ 1 408  Vision::AllocateAndUploadTextures ???=21
--------- 1 386 Create/PreLoad
--------------- 1 371 Static(Dx9::UploadTexture) 25 calls
---------------     4 Static(DDS_InvertY) 5 calls
---------------    42 Static(CPlugFileImg::TexelLoading) 8 calls
---------    42 Static(CPlugFileGPU::Compile) 47 calls
---------    34 Static(CPlugFileGPU::CompileInternal) 8 calls
---------     3 Static(Dx9::UploadTexture) 3 calls
---------    99 ???
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 517ms ! (humantimer=7 535)
[Vision] Overlay preloaded
[TimeMs] Total=39(Viewport::Run)
---    39 ret
---------     3 Static(DDS_InvertY) 4 calls
---------    12 Static(CPlugFileImg::TexelLoading) 4 calls
---------    14 Static(Dx9::UploadTexture) 4 calls
[Vision] Overlay preloaded
[TimeMs] Total=39(Viewport::Run)
---    39 ret
---------     4 Static(DDS_InvertY) 1 calls
---------    21 Static(CPlugFileImg::TexelLoading) 1 calls
---------    24 Static(Dx9::UploadTexture) 1 calls
[Script] 2012/07/18 09:37:45  => 

[Console](Info) Script 'Manialink:menu.old.maniaplanet.com': 2012/07/18 09:37:45  => 

[Script] 2012/07/18 09:37:45 ManiaPlanet|FrameManiaPlanetMain|Unassigned|Unassigned => 

[Console](Info) Script 'Manialink:menu.old.maniaplanet.com': 2012/07/18 09:37:45 ManiaPlanet|FrameManiaPlanetMain|Unassigned|Unassigned => 

[TimeMs] Total=81(Viewport::Run)
---    81 ret 
------    51 Static(Dx9::UploadTexture) 2 calls
[TimeMs] Total=14(Viewport::Run)
---    14 ret 
------     6 Static(Dx9::UploadTexture) 1 calls
[TimeMs] Total=25(Viewport::Run)
---    25 ret

[color=#00FF00][Net] Updater: updating 1 groups, in mode = interractive
[Net] Updater: success.
[GameDataPacks] installed zip:  SMStorm.zip
[GameDataPacks] installed zip:  SMStorm_2012-07-04.zip
[GameDataPacks] installed zip:  SMStorm_maps.zip
[GameDataPacks] installed zip:  ShootMania_extras.zip
[GameDataPacks] installed zip:  SMStorm_skins.zip
[GameDataPacks] installed zip:  ShootMania.zip
[GameDataPacks] installed pack: SMStorm.pak (2E646C9356EDDEB74AB1DC0CB2629405C37E233EA2F37A41B6836CEE8DFE5F69)
[GameDataPacks] installed pack: ShootMania.pak (596984D2876A2D85992A4EF2DAEB006925348B18F4F60DB7C7952B0E0E5D290F)
[System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
	@ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(26094, 25632)
	Called from address 0x0041080F
	Called from address 0x00707B4A
	Called from address 0x0070864C
	Called from address 0x00708982
	Called from address 0x006FD6BC
	Called from address 0x00584387
	Called from address 0x0058C8E3
	Called from address 0x0058CA14
	Called from address 0x0082A709
	Called from address 0x0082E0AD
	Called from address 0x008B0AD3
	Called from address 0x008B1727
	Called from address 0x00758152
	Called from address 0x00C430A7
	Called from address 0x00C45C54
	Called from address 0x00C15E5C
[Sys] Time is 9h 38mn 3s 925ms
[System](Error) Fids remap invalid, on ne peut remapper que les folder avec au plus un niveau de hierarchie.
	@ Running (.\source\GameManiaPlanet.cpp:0) begin / t=(26095, 25632)
	Called from address 0x0041080F
	Called from address 0x00707B4A
	Called from address 0x0070864C
	Called from address 0x00708982
	Called from address 0x006FD6BC
	Called from address 0x00584387
	Called from address 0x0058C8E3
	Called from address 0x0058CA14
	Called from address 0x0082A709
	Called from address 0x0082E0AD
	Called from address 0x008B0AD3
	Called from address 0x008B1727
	Called from address 0x00758152
	Called from address 0x00C430A7
	Called from address 0x00C45C54
	Called from address 0x00C15E5C[/color]

[color=#00FF00]Il y a une dizaine d'erreur comme celle-ci[/color]

[Ladder] New rank for 2.83e+003 is 5 009 for filter World
[Ladder] New rank for 2.83e+003 is 2 674 for filter World|France
[Ladder] New rank for 2.83e+003 is 91 for filter World|France|Haute-Normandie
[Ladder] New rank for 2.83e+003 is 22 for filter World|France|Haute-Normandie|Eure
[Ladder] New rank for 2.83e+003 is 0 for filter LaMenuiserie
[Script] 2012/07/18 09:38:08 ManiaPlanet|FrameManiaPlanetMain|FrameDialogJoin|Unassigned => 

[Console](Info) Script 'Manialink:menu.old.maniaplanet.com': 2012/07/18 09:38:08 ManiaPlanet|FrameManiaPlanetMain|FrameDialogJoin|Unassigned => 

[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[Script] 2012/07/18 09:38:10 ManiaPlanet|FrameManiaPlanetMain|Unassigned|Unassigned => 

[Console](Info) Script 'Manialink:menu.old.maniaplanet.com': 2012/07/18 09:38:10 ManiaPlanet|FrameManiaPlanetMain|Unassigned|Unassigned => 

NetEngine (client):  successfully connected to 'pyrogen6' (IP = 213.246.52.103:2400)
[Net] -------------------------------------------------------------------------
[Net] Stats on client at human time 32 906 and game time 7 276
[Net] Min Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Moy Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Max Connexion     : Total = 1      | InProgress = 0      | Pending = 0      | Done = 1      | Disconnecting = 0
[Net]                   : Server = 0     | Disconnect = 0      | Client = 1       | Disconnecting = 0
[Net] Nbr Accept /sec   : Min = 0        | Moy = 0             | Max = 0
[Net] Nbr New Conn /sec : Min = 1        | Moy = 1             | Max = 1
[Net]
[Net] Min Recv Datarate : Total = 7024   | UDP = 1398   | TCP = 4363   | Game = 5761   | P2P = 0      | HTTP = 1263
[Net] Moy Recv Datarate : Total = 7024   | UDP = 1398   | TCP = 4363   | Game = 5761   | P2P = 0      | HTTP = 1263
[Net] Max Recv Datarate : Total = 7024   | UDP = 1398   | TCP = 4363   | Game = 5761   | P2P = 0      | HTTP = 1263
[Net] Min Send Datarate : Total = 2559   | UDP = 1398   | TCP = 1161   | Game = 2559   | P2P = 0
[Net] Moy Send Datarate : Total = 2559   | UDP = 1398   | TCP = 1161   | Game = 2559   | P2P = 0
[Net] Max Send Datarate : Total = 2559   | UDP = 1398   | TCP = 1161   | Game = 2559   | P2P = 0
[Net] Nbr Emis. Satur.  : Tot = 0
             For Server : TCP = 0        | UDP Serv. = 0
             For Client : TCP = 0        | UDP = 0
[Net]
[Net] Pools Size        : PacketPart = 512    | SplitPacketInfos = 256    | NetNodBuffer = 32
Net] Counter           : Recv = 2        | Send = 1        | Packet Loss = 0
[Net] Packet Loss Rate  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net] SplitPacket Infos : Recv = 0        | Complete = 0   | Left = 0          | Sent = 0
[Net] SplitPacket Part  : Recv = 0        | Sent = 0
[Net] Human Ping        : Min = 0        | Moy = 0        | Max = 0
[Net] Game Ping         : Min = 0        | Moy = 0        | Max = 0
[Net] Smoothed Epsilon  : Min = 0.00     | Moy = 0.00     | Max = 0.00
[Net]
[Net] Packet Received   : Tot = 6        | UDP = 1        | TCP = 5
[Net] Packet Sent       : Tot = 7        | UDP = 1        | TCP = 6
[Net] Nod Received      : Tot = 5        | UDP = 0        | TCP = 5
[Net] Nod Sent          : Tot = 7        | UDP = 1        | TCP = 6
[Net]
[Net] NetState : Net_Menus
[Net] Nb Playing Players : 14
[Net] CurrentPlayer | Login = groom | Name = $0f0Groom | UId = 235
[Net] CurrentPlayer | Game Sync          : Nbr received = 0 | Nbr sent = 0
[Net] CurrentPlayer | Sending Interval   : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Interval : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Receiving Invalid  : Nbr = 0 | Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Transfer Time      : Min = 0 | Moy = 0 | Max = 0 | Nb Too High = 0
[Net] CurrentPlayer | Time Sync          : Nbr = 0 | Last sent = 0 | Last recv = 0 | Last sync = 0

[color=#40BFFF]J'ai enlevé les logs des joueur connecté au serveur[/color]

[Vision] Overlay preloaded
[TimeMs] Total=9(Viewport::Run)
---     9 ret
---------     4 Static(CPlugFileImg::TexelLoading) 1 calls
---------     4 Static(Dx9::UploadTexture) 1 calls
[Script] 2012/07/18 09:38:10 SMStorm|FrameLoadingChallengeInfo|Unassigned|Unassigned => 

[Console](Info) Script 'Manialink:menu.old.maniaplanet.com': 2012/07/18 09:38:10 SMStorm|FrameLoadingChallengeInfo|Unassigned|Unassigned => 

[Net] Connection to Game Server
[Net] EGameState_Net_Challenge_Init : 33 508
[Vision] Overlay preloaded
[TimeMs] Total=18(Viewport::Run)
---    18 ret 
------     6 Static(Dx9::UploadTexture) 1 calls
MainLoop_RoundPrepare : challenge fully loaded : 34 439
[GameCtnApp] init challenge 'Deck-16', 'vc1vdZ4ZUxQyRz3EgzF3_0iOsAe', env= Storm, deco= 48x48DayStormy
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassCliff"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassCliff8"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "GrassHill2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterDeepCliff10"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterDeepCliff2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterShallowHill2"
[Block](Warning) Hauteur de la zone mise à jour, ça serait bien de la sauver:  "WaterShallowToDeep"
[Block](Warning) data not matching between blockinfo number of blocunits and corresponding zone height: "WaterDeep"
[TimeMs] Total=1 954 Load aggregated blocks=1 Connecting BlockInfos=1 Adding archived terrain blocks=261 Adding non terrain blocks=6 Connecting objects=12 Adding baked clips (classic and free) and baked pylons=2 Checking OffZone compatibility=18
---   672 Init Playfield And Columns Arrays 
------   300 CreateAndInitSkinnedDecorationFromIdent 
---------     2 Static(CPlugFileGPU::Compile) 9 calls
------   372 m_Collection.MwSetNod()
------------    25 Static(DDS_InvertY) 6 calls
------------     6 Static(CPlugFileGPU::Compile) 20 calls
---   975 Init Genealogy
---------    59 Static(DDS_InvertY) 15 calls
---------     8 Static(CPlugFileGPU::Compile) 25 calls
[TimeMs] Total=1 305
--- 1 305 ret  PackerCreate=11 ChallengeOffZone=13
------ 1 276 Block->Hms  Blocks->Hms=1 275
Assert Failed in .\source\SystemFidParameters.cpp Line 381
	=> '(_PackDesc == Null && (_RelativeName.GetLength()==0 || _RelativeName.GetChar(0) == ':')) || (_PackDesc != Null && _RelativeName.GetChar(0) != ':')' failed.
	@ Running (.\source\GameManiaPlanetNetwork.cpp:0) begin / t=(37990, 1534)
	Called from address 0x0040C89A
	Called from address 0x00A63EAF
	Called from address 0x00A647B5
	Called from address 0x00DD5D1D
	Called from address 0x00D82C39
	Called from address 0x00D83BD2
	Called from address 0x00D7EE8A
	Called from address 0x007469A3
	Called from address 0x00746B15
	Called from address 0x00747E76
	Called from address 0x00825666
	Called from address 0x009F5B8F
	Called from address 0x00568F57
	Called from address 0x005E405E
	Called from address 0x0075A64C
	Called from address 0x00C430A7
[Sys] Time is 9h 38mn 15s 818ms
Assert Failed in .\source\SystemFidParameters.cpp Line 381
	=> '(_PackDesc == Null && (_RelativeName.GetLength()==0 || _RelativeName.GetChar(0) == ':')) || (_PackDesc != Null && _RelativeName.GetChar(0) != ':')' failed.
	@ Running (.\source\GameManiaPlanetNetwork.cpp:0) begin / t=(37991, 1534)
	Called from address 0x0040C89A
	Called from address 0x00A63EAF
	Called from address 0x00A647B5
	Called from address 0x00DD5D1D
	Called from address 0x00D82C39
	Called from address 0x00D83BD2
	Called from address 0x00D7EE8A
	Called from address 0x007469A3
	Called from address 0x00746B15
	Called from address 0x00747E76
	Called from address 0x00825666
	Called from address 0x009F5B8F
	Called from address 0x00568F57
	Called from address 0x005E405E
	Called from address 0x0075A64C
	Called from address 0x00C430A7
[Sys] Time is 9h 38mn 15s 819ms
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=116
[TimeMs] STATIC(Dx9::UploadTexture)=130
[TimeMs] STATIC(CPlugFileImg::TexelLoading)=138
[TimeMs] STATIC(Dx9::UploadTexture)=152
[TimeMs] Total=36HmsMgrVisParticle_ModelMeshRegister NormSurfaceAccums=2 RandPointOnMesh(64Kpts)=33
[TimeMs] STATIC(Dx9::UploadTexture)=51
[Hms] LightMapCache: Can't find local cache "45A5B99C5EE87F75"
[Hms] LightMapCache: Can't find local cache "45A5B99C5EE87F75"
[Hms] LightMapCache: Loaded small cache "45A5B99C5EE87F75"
[Hms] LoadingMapping with TexelCountX=2 048 from cache
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] Update closests Block/Cache pair: Dist= 47mm Pad\Launch\C1Castle.Solid.Gbx
[LmCacheMapping] 6 (corpus,cache) pairs matched MaxDist= 47mm
[Hms] LightMap cache mapping doesn't fully match blocs => ignore them
[TimeMs] Total=44 LoadLightMap=32
---    12 UpdateMapping  LmUpdateMapping
------    12 ret CacheMapping::Update CheckValidity=3
[Hms] StaticOptim_PackedRender: 486Kb Elems, 360Kb BinCells.
[Hms] StaticOptim_LightFromMapCpu: 3 532Kb Elems, 250Kb BinTreeInstances.
[TimeMs] Total=43 HmsPackerStaticOptims
---    43 ret
------     5  PackedRender Elems=1 AABBTree=3
------    38  LightFromMapCpu Elems=35 AABBTree=2
[Sys] ---- GlobalMemoryStatus(Before DrawDecals) ----
[Sys] MemoryLoad = 41%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   5 944 Mb  /   3 503 Mb
[Sys]   PageFile =  11 885 Mb  /   8 520 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 334 Mb


[Net] WinSock error WSAETIMEDOUT

[Net] Error for connection to 82.227.59.30:3450 : NetSystemError 'CNetTcpConnectedSocket::Writable(3)' (10060)
IPSource cannot be connected : 82.227.59.30:3450
Could not connect to server. Reason: Connection to 82.227.59.30:3450 failed or disconnected from server (10060)
[CheckLag] Stopped at 9h 40mn 28s 720ms
[Vision] Overlay preloaded
[CheckLag] Started at 9h 40mn 29s 768ms
[SM] 174 477: network lag begin for player groom (1 | 0).
[SM] 174 934: network lag end for player groom .
[CheckLag] Stopped at 9h 40mn 43s 284ms
[CheckLag] Started at 9h 40mn 44s 261ms
[SM] 189 773: network lag begin for player groom (1 | 0).
[SM] 190 163: network lag end for player groom .
[Net] WinSock error WSAETIMEDOUT

[Net] Error for connection to 109.222.82.175:3450 : NetSystemError 'CNetTcpConnectedSocket::Writable(3)' (10060)
IPSource cannot be connected : 109.222.82.175:3450
Could not connect to server. Reason: Connection to 109.222.82.175:3450 failed or disconnected from server (10060)
[Net] WinSock error WSAETIMEDOUT

[Net] Error for connection to 93.13.53.176:3450 : NetSystemError 'CNetTcpConnectedSocket::Writable(3)' (10060)
IPSource cannot be connected : 93.13.53.176:3450
Could not connect to server. Reason: Connection to 93.13.53.176:3450 failed or disconnected from server (10060)
[Net] WinSock error WSAETIMEDOUT

[Net] Error for connection to 213.245.69.227:3450 : NetSystemError 'CNetTcpConnectedSocket::Writable(3)' (10060)
IPSource cannot be connected : 213.245.69.227:3450
Could not connect to server. Reason: Connection to 213.245.69.227:3450 failed or disconnected from server (10060)
[SM] 197 624: network lag begin for player groom (1 | 0).
[SM] 198 018: network lag end for player groom .
[CheckLag] Stopped at 9h 40mn 55s 494ms

Bon au fait je me suis pas galéré, il est en entier ici http://uptobox.com/lgie8y9mszan

david
Nadeo
Nadeo
Posts: 105
Joined: 14 Jun 2010, 17:59

Re: Bug, pizza 4 fromages!!

Post by david » 18 Jul 2012, 17:00

Salut,

merci pour le log, mais est-ce que tu pourrais poster d'autres logs de parties où tu as eu le même problème ?
Sinon est-ce que ton pc est un pc portable ou un pc de bureau ?
Sur le deuxième pc sur lequel tu as testé, est-ce que tu n'avais plus le problème ? Qu'est-ce que c'était comme pc ?

Merci d'avance pour ton aide.

David
Nadeo

Ucancry
Posts: 59
Joined: 13 Jul 2012, 09:52

Re: Bug, pizza 4 fromages!!

Post by Ucancry » 18 Jul 2012, 20:08

J’avais exactement le même problème que dans la vidéo, j'ai réglé le souci en fermant mes ports.

Topic : http://forum.maniaplanet.com/viewtopic. ... 62&t=12083

Toujours pas de news.

Perso je switch d'adresse IP des que je veux host. En gros j'ai redirigé mes port pour host SM sur 192.168.0.X et pour play je switch sur 192.168.0.Y pour pas avoir ce problème. Bref c'est quand même contraignant.
Yes u can.

david
Nadeo
Nadeo
Posts: 105
Joined: 14 Jun 2010, 17:59

Re: Bug, pizza 4 fromages!!

Post by david » 19 Jul 2012, 16:18

Ucancry,

est-ce que tu peux poster des logs de parties où tu rencontres le problème et des logs où tu n'as pas de problème ?
Ca serait très intéressant.

Merci d'avance

David
Nadeo

groom
Posts: 5
Joined: 17 Jul 2012, 23:23

Re: Bug, pizza 4 fromages!!

Post by groom » 19 Jul 2012, 16:42

Voila pour les logs:
http://depositfiles.com/files/pintp2kv1

Alors, pour les configuration des 2 PC:
Le PC bugé est un PC fixe, avec les configuration que j'ai déjà cité sur le premier poste. Et le 2 eme, donc celui qui fonctionne et un pc portable avec une configuration plutôt médiocre( CG: Gforce 410 M, proc, Intel Pentium duo cadencé a 2.10Ghrz et 4 Go de RAM)


PS: Tout les logs sont des logs bugé, car il vienne que de ce PC, ils est impossible de jouer plus de 15 min sans rencontré ce dysfonctionnement.

Je vais essayé de jouer avec l'autre pc (même a 30 FPS) afin de vous pondre un fichier logs.

Ucancry
Posts: 59
Joined: 13 Jul 2012, 09:52

Re: Bug, pizza 4 fromages!!

Post by Ucancry » 20 Jul 2012, 00:00

Bonsoir.
Premier log en mode port fermé : Aucuns problème logNoBlem
Second log avec port de 2350 à 5500 open : Gros lag/bug a 00h40 et 00h41 après plus rien, mais on étais peu nombreux sur le serv : logLolBlem

Téléchargeables ici : http://ucancry.free.fr/sm/

Par ordre chronologique : 19/07 à 23h57 port fermé et 20/07 à 00h36 port ouvert.

Edit : Au passage 14 entrées pour "0h 40mn" avec plein de messages que je n'ai pas le courage de décoder ce soir.

Cordialement Ucan.
Yes u can.

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