Server has only 15 Maps avaiable/loaded

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wayne
Posts: 7
Joined: 10 May 2017, 23:34

Server has only 15 Maps avaiable/loaded

Post by wayne » 18 Jan 2022, 22:31

Hi,

we are just using the builtin Maps for our internal LAN Server. Random Map order with about 45 Maps (A-C) in our Matchmaking file.
BUT our Server is only loading and showing 15 Maps.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<playlist>
  <gameinfos>
    <game_mode>0</game_mode>
    <chat_time>10000</chat_time>
    <finishtimeout>1</finishtimeout>
    <allwarmupduration>0</allwarmupduration>
    <disablerespawn>0</disablerespawn>
    <forceshowallopponents>0</forceshowallopponents>
    <script_name><![CDATA[Team.Script.txt]]></script_name>
  </gameinfos>
  <filter>
    <is_lan>1</is_lan>
    <is_internet>0</is_internet>
    <is_solo>0</is_solo>
    <is_hotseat>0</is_hotseat>
    <sort_index>1000</sort_index>
    <random_map_order>1</random_map_order>
  </filter>
  <script_settings>
    <setting name="S_ChatTime" type="integer" value="10"/>
    <setting name="S_UseClublinks" type="boolean" value="0"/>
    <setting name="S_UseClublinksSponsors" type="boolean" value="0"/>
    <setting name="S_NeutralEmblemUrl" type="text" value=""/>
    <setting name="S_ScriptEnvironment" type="text" value="production"/>
    <setting name="S_MatchmakingAPIUrl" type="text" value="https://v4.live.maniaplanet.com/ingame/public/matchmaking"/>
    <setting name="S_MatchmakingMatchServers" type="text" value=""/>
    <setting name="S_MatchmakingMode" type="integer" value="0"/>
    <setting name="S_MatchmakingRematchRatio" type="real" value="-1"/>
    <setting name="S_MatchmakingRematchNbMax" type="integer" value="2"/>
    <setting name="S_MatchmakingVoteForMap" type="boolean" value="0"/>
    <setting name="S_MatchmakingProgressive" type="boolean" value="0"/>
    <setting name="S_MatchmakingWaitingTime" type="integer" value="20"/>
    <setting name="S_LobbyRoundPerMap" type="integer" value="6"/>
    <setting name="S_LobbyMatchmakerPerRound" type="integer" value="30"/>
    <setting name="S_LobbyMatchmakerWait" type="integer" value="2"/>
    <setting name="S_LobbyMatchmakerTime" type="integer" value="8"/>
    <setting name="S_LobbyDisplayMasters" type="boolean" value="1"/>
    <setting name="S_LobbyDisableUI" type="boolean" value="0"/>
    <setting name="S_KickTimedOutPlayers" type="boolean" value="1"/>
    <setting name="S_MatchmakingErrorMessage" type="text" value="’An error occured in the matchmaking API. If the problem persist please try to contact this server administrator."/>
    <setting name="S_MatchmakingLogAPIError" type="boolean" value="0"/>
    <setting name="S_MatchmakingLogAPIDebug" type="boolean" value="0"/>
    <setting name="S_MatchmakingLogMiscDebug" type="boolean" value="0"/>
    <setting name="S_ProgressiveActivation_WaitingTime" type="integer" value="180000"/>
    <setting name="S_ProgressiveActivation_PlayersNbRatio" type="integer" value="1"/>
    <setting name="S_AllowRespawn" type="boolean" value="1"/>
    <setting name="S_UseLegacyXmlRpcCallbacks" type="boolean" value="1"/>
    <setting name="S_ForceLapsNb" type="integer" value="10"/>
    <setting name="S_FinishTimeout" type="integer" value="-1"/>
    <setting name="S_WarmUpNb" type="integer" value="0"/>
    <setting name="S_WarmUpDuration" type="integer" value="0"/>
    <setting name="S_PointsLimit" type="integer" value="6"/>
    <setting name="S_UseAlternateRules" type="boolean" value="1"/>
    <setting name="S_DisplayTimeDiff" type="boolean" value="0"/>
    <setting name="S_MaxPointsPerRound" type="integer" value="10"/>
    <setting name="S_PointsGap" type="integer" value="1"/>
    <setting name="S_NbPlayersPerTeamMax" type="integer" value="3"/>
    <setting name="S_NbPlayersPerTeamMin" type="integer" value="3"/>
  </script_settings>
  <startindex>0</startindex>
  
 <map>
		<file>Campaigns\0\A01.Map.Gbx</file>
		<ident>dd1v3VuYkSWRQ_L_J3hkrkDftG2</ident>
	</map>
	<map>
		<file>Campaigns\0\A02.Map.Gbx</file>
		<ident>ZxgrYTGoLR14Nhkh2W1EEurwvua</ident>
	</map>
	<map>
		<file>Campaigns\0\A03.Map.Gbx</file>
		<ident>RVkh5OfoIhm6pU0xrR7ztHOvPme</ident>
	</map>
	<map>
		<file>Campaigns\0\A04.Map.Gbx</file>
		<ident>2Ivc6HeRL05M6OagKoTV3PuCarm</ident>
	</map>
	<map>
		<file>Campaigns\0\A05.Map.Gbx</file>
		<ident>BjT76hW3K9bQw6t_W5FbTnig0e9</ident>
	</map>
	<map>
		<file>Campaigns\0\A06.Map.Gbx</file>
		<ident>Do6qYW3tQU2DAtS_FijFm29fJr1</ident>
	</map>
	<map>
		<file>Campaigns\0\A07.Map.Gbx</file>
		<ident>9x3kgg9tCTC1PIQxKg3Z_OjcRh9</ident>
	</map>
	<map>
		<file>Campaigns\0\A08.Map.Gbx</file>
		<ident>db24d9G78vWzx_xFCQJszilraRi</ident>
	</map>
	<map>
		<file>Campaigns\0\A09.Map.Gbx</file>
		<ident>x2pBAq2_TNpDeEIf8NonaozdwRh</ident>
	</map>
	<map>
		<file>Campaigns\0\A10.Map.Gbx</file>
		<ident>7MuIQTPlZa_kZWtvblRRwcf5i01</ident>
	</map>
	<map>
		<file>Campaigns\0\A11.Map.Gbx</file>
		<ident>QdEO2wCnXmvUUjAXVmLznQDlA95</ident>
	</map>
	<map>
		<file>Campaigns\0\A12.Map.Gbx</file>
		<ident>ZIGGgBjHwQAsHsChqlihkNJLKBd</ident>
	</map>
	<map>
		<file>Campaigns\0\A13.Map.Gbx</file>
		<ident>I_FuXM5aua285XXhvKCu9cMA7Ki</ident>
	</map>
	<map>
		<file>Campaigns\0\A14.Map.Gbx</file>
		<ident>a4L8usYBgDSgD5PqCJn3Gzp_kL</ident>
	</map>
	<map>
		<file>Campaigns\0\A15.Map.Gbx</file>
		<ident>tx881N32Bi_XXGTjWpFt3fKmS7e</ident>
	</map>
	
	<map>
		<file>Campaigns\1\B01.Map.Gbx</file>
		<ident>HyL6UzJn3ylh3mmbxlUnLTCBeBm</ident>
	</map>
	<map>
		<file>Campaigns\1\B02.Map.Gbx</file>
		<ident>q3s4SWyMEpdimbW4B7qqEF53JGa</ident>
	</map>
	<map>
		<file>Campaigns\1\B03.Map.Gbx</file>
		<ident>ouxWG7bmFQHIq5ynDmlQzyoNui5</ident>
	</map>
	<map>
		<file>Campaigns\1\B04.Map.Gbx</file>
		<ident>xYMrY71hY7cdpheiHbw0OD_BIZ3</ident>
	</map>
	<map>
		<file>Campaigns\1\B05.Map.Gbx</file>
		<ident>5QfkFg5WNHo94scSX_xdI6MGJvk</ident>
	</map>
	<map>
		<file>Campaigns\1\B06.Map.Gbx</file>
		<ident>2IhgmfUhx3aYPz5tGEi8sKBUBE6</ident>
	</map>
	<map>
		<file>Campaigns\1\B07.Map.Gbx</file>
		<ident>A8SBkrfTfQ11VB548Vllf0cYuU9</ident>
	</map>
	<map>
		<file>Campaigns\1\B08.Map.Gbx</file>
		<ident>Zbv9rSGrmQNeHSwbZ6bCcCkQG2g</ident>
	</map>
	<map>
		<file>Campaigns\1\B09.Map.Gbx</file>
		<ident>8ZOQHrS47Ts9wat2p9Iwqz5xmZm</ident>
	</map>
	<map>
		<file>Campaigns\1\B10.Map.Gbx</file>
		<ident>13apyYSSXDoKIunyXMiCwfAbs_0</ident>
	</map>
	<map>
		<file>Campaigns\1\B11.Map.Gbx</file>
		<ident>QezdSS6YqKP5nS4hfQ1lSx2WZf9</ident>
	</map>
	<map>
		<file>Campaigns\1\B12.Map.Gbx</file>
		<ident>5eA0bm_Jg9nC6qZ3LFymNcVdcHh</ident>
	</map>
	<map>
		<file>Campaigns\1\B13.Map.Gbx</file>
		<ident>4moqj96PGYvHplqVsOjpXgNLZOg</ident>
	</map>
	<map>
		<file>Campaigns\1\B14.Map.Gbx</file>
		<ident>x3w0yCdH0rJd9KyAQSCaW3YkW8</ident>
	</map>
	<map>
		<file>Campaigns\1\B15.Map.Gbx</file>
		<ident>7GlTN0bly9MxDDijxRYffz9pGSa</ident>
	</map>

<map>
		<file>Campaigns\2\C01.Map.Gbx</file>
		<ident>b8rPF9fylN3qwAi6prN5UI8S_3f</ident>
	</map>
	<map>
		<file>Campaigns\2\C02.Map.Gbx</file>
		<ident>qIox6L1hgK9xESAXUyUh_x_L8C</ident>
	</map>
	<map>
		<file>Campaigns\2\C03.Map.Gbx</file>
		<ident>dLYTjzpQZto9O6MCmbnre8PvFpm</ident>
	</map>
	<map>
		<file>Campaigns\2\C04.Map.Gbx</file>
		<ident>elMichleQoTBDkjoL9EnXS9eXNj</ident>
	</map>
	<map>
		<file>Campaigns\2\C05.Map.Gbx</file>
		<ident>jEhuK44PzCCDUc4kdXm1ys9bQ27</ident>
	</map>
	<map>
		<file>Campaigns\2\C06.Map.Gbx</file>
		<ident>YgyMaMjZ87nzMP16saj5V_PhcL5</ident>
	</map>
	<map>
		<file>Campaigns\2\C07.Map.Gbx</file>
		<ident>WatYu4Uk3bFtFv662xFCK9FPB3c</ident>
	</map>
	<map>
		<file>Campaigns\2\C08.Map.Gbx</file>
		<ident>EEe_KU9zrUIh60tKAQC0O2M4HJk</ident>
	</map>
	<map>
		<file>Campaigns\2\C09.Map.Gbx</file>
		<ident>sjBU3U92NMgm0sOh9EOk5lVzHvi</ident>
	</map>
	<map>
		<file>Campaigns\2\C10.Map.Gbx</file>
		<ident>xsbyTNNlGmkGdaVmumqeEC8tvFi</ident>
	</map>
	<map>
		<file>Campaigns\2\C11.Map.Gbx</file>
		<ident>Cvg8VjLwrdnm6dUn_C2wvyicQt3</ident>
	</map>
	<map>
		<file>Campaigns\2\C12.Map.Gbx</file>
		<ident>zmZDRaongkJUbQ5AigGgeDzeHoc</ident>
	</map>
	<map>
		<file>Campaigns\2\C13.Map.Gbx</file>
		<ident>PBIpEvbbSE8JFa9R0bYyj1ERuPk</ident>
	</map>
	<map>
		<file>Campaigns\2\C14.Map.Gbx</file>
		<ident>tTp1dCi_3yHzhywxv14AyaHZcIm</ident>
	</map>
	<map>
		<file>Campaigns\2\C15.Map.Gbx</file>
		<ident>acTgmQfP7XdvPt2SFpk_N4AcIC5</ident>
	</map>
 
  
  
  
</playlist>
Could you please assist us in this case ?

Thanks!

User avatar
nighthawk4571
Posts: 613
Joined: 20 Aug 2011, 06:39
Location: QLD, Australia
Contact:

Re: Server has only 15 Maps avaiable/loaded

Post by nighthawk4571 » 19 Jan 2022, 20:47

Hi

Are two lines out of place? There are a couple of untidy entries which may be causing an unexpected break.

1.

Code: Select all

	<map>
		<file>Campaigns\0\A15.Map.Gbx</file>
		<ident>tx881N32Bi_XXGTjWpFt3fKmS7e</ident>
	</map>
	
	<map>
		<file>Campaigns\1\B01.Map.Gbx</file>
		<ident>HyL6UzJn3ylh3mmbxlUnLTCBeBm</ident>
	</map>
Remove the space between these two lines
' </map>
^ ^ ^ ^ <--- Don't copy this!
<map> ' <--- Move this up one line

2.

Code: Select all

	<map>
		<file>Campaigns\1\B15.Map.Gbx</file>
		<ident>7GlTN0bly9MxDDijxRYffz9pGSa</ident>
	</map>

<map>
		<file>Campaigns\2\C01.Map.Gbx</file>
		<ident>b8rPF9fylN3qwAi6prN5UI8S_3f</ident>
	</map>
Try moving the ' <map> ' entry on the left up one line, so it's in the same position as all the others.

Also, I don't know what's contained in the ' Team.Script.txt ' file but I wonder if there is any reference there to number of maps...

Cheers and good luck. :pil
Image
Getting old, forgetting most of what I ever learned !
My name is Nighthawk. The 4571 used to be my IQ. :shock:

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wayne
Posts: 7
Joined: 10 May 2017, 23:34

Re: Server has only 15 Maps avaiable/loaded

Post by wayne » 20 Jan 2022, 22:32

Hello,

thanks for your reply .. i cleanedup up the file but we still have the same behavoir.
From a Mappool of 45 only 15 are loaded (random order) .. so from all available maps in the config file only 15 (using random so each server start 15 different maps are loaded) ...

Wbr & thanks

hackie
Posts: 1173
Joined: 19 Jul 2012, 22:43

Re: Server has only 15 Maps avaiable/loaded

Post by hackie » 21 Jan 2022, 18:39

If you start the server , you are sure you load the right matchsettings file ?

( I made that misstake once )
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11

wayne
Posts: 7
Joined: 10 May 2017, 23:34

Re: Server has only 15 Maps avaiable/loaded

Post by wayne » 21 Jan 2022, 23:33

Yes, i have renamed the file and the server as not able to start .. the funny thing is that we have the problem with the 15 Maps with all of our servers ..
we also have 3 others .. different game modes and files .. but always the same with the 15 Maps .. really strange ...

User avatar
w1lla
Posts: 2396
Joined: 15 Jun 2010, 11:09
Location: Netherlands
Contact:

Re: Server has only 15 Maps avaiable/loaded

Post by w1lla » 22 Jan 2022, 18:12

I wonder why you have a the following in your matchsettings:

Code: Select all

  <script_settings>
where i have this:

Code: Select all

	</mode_script_settings>
Edit:

I also see when i join 15 maps but i know i have a lot more.

With server controllers you can see more maps eventually by doing /list for example.
TM² Info
SM Info
QM Info

OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs

User avatar
nighthawk4571
Posts: 613
Joined: 20 Aug 2011, 06:39
Location: QLD, Australia
Contact:

Re: Server has only 15 Maps avaiable/loaded

Post by nighthawk4571 » 23 Jan 2022, 07:40

Code: Select all

<script_name><![CDATA[Team.Script.txt]]></script_name>
[Just casting about here].
Are there any settings in the 'Team.Script.txt' file which place limits? :?:
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Getting old, forgetting most of what I ever learned !
My name is Nighthawk. The 4571 used to be my IQ. :shock:

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