try to make my TM server running mate.. or would that help too ?
So as i see it.. so far noone knows why after update maniaplanetserver.exe crashes right after starting server via *.bat file.. on windows xp ..
or would you like some additional info i posted them all in posts beofre .. i`d like to run our servers.. without changing OS.. THX
[Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
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Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
>SAW<爪ç«ãµã¾ãƒŸ×¥ã©Ïƒ ¡ ツ
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Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
I want to underline this one!fng_thatoneguy wrote:I only saw three files updated:
==========================
Top2.Script.txt
ManiaPlanetServer
ManiaPlanetServer.exe
Is this correct? If so, is there a reason we had to download the whole server again? That took a lot of time, being as the bandwidth was throttled (high traffic?)
Or am I missing something and I need to update more files than those three?
PS: Thanks for the fast response on the ladder fix Nadeo!
As I were in germany, I didn't care, but since I am in south africa atm, where internet is highly expensive, I would prefer a "new files only" version - please!
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Captain Germany National Team, Trackmania Nations Forever
Former n!faculty Trackmania 2 League Admin
Former Electronic Sports League Trackmania Head Admin
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Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
How to recompute lightmaps ?
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
Update does more harm than that it improves, the server does eat allot of cpu at ones ??
Ladder is turned off, still the player skins are not always seen.
When is it possible to split the development shootmania / canyon pfff
Ladder is turned off, still the player skins are not always seen.
When is it possible to split the development shootmania / canyon pfff
Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
Are you sure you're having an updated (2013-02-09b) server, because the bug you mention is already fixed in that new version.moo-whazzaa wrote:Update does more harm than that it improves, the server does eat allot of cpu at ones ??
Ladder is turned off, still the player skins are not always seen.
When is it possible to split the development shootmania / canyon pfff
xbx wrote:update: the (alas!) usual brown paper bag release, 2013-02-09b has been uploaded. The ladder system was turned off in 2013-02-09 release....
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Server Manager/webmaster of Smurfen.net, join us on Canyon, Valley and Royal!
ESL (Game) Staff Head for TrackMania (Stadium, Canyon and Valley).
Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
What's up with the cpu load?
Just looked at top and saw one server with 15% load and another with 90%. Both full Elite servers.
Bumping the allocated ram to the wm right now just to see if it makes any bit of difference. It shouldn't since its already under 50% usage of ram.
This is a clean install then moved over the maps and settings files.
--EDIT--
Oh and seems the servers keeps being dropped by the masterlistserver or something.
--EDIT2--
Restarted all servers with beta2 on and the added ram. Haven't seen the same usage after that. Instead the load are a bit lower then beta2.1 it seems.
Also, might there be a bug in Elite beta3 gamemode that causes it?
Thing is that after changing to beta2 mode the movement is back to pre-Beta3 speed and walljumps seems to work like they used to.
In general there might be something that causes execive load and making the server run slower(?) if you run Beta3. This effects hitboxes, movement, walljumps it seems.
Just looked at top and saw one server with 15% load and another with 90%. Both full Elite servers.
Bumping the allocated ram to the wm right now just to see if it makes any bit of difference. It shouldn't since its already under 50% usage of ram.
This is a clean install then moved over the maps and settings files.
--EDIT--
Oh and seems the servers keeps being dropped by the masterlistserver or something.
--EDIT2--
Restarted all servers with beta2 on and the added ram. Haven't seen the same usage after that. Instead the load are a bit lower then beta2.1 it seems.
Also, might there be a bug in Elite beta3 gamemode that causes it?
Thing is that after changing to beta2 mode the movement is back to pre-Beta3 speed and walljumps seems to work like they used to.
In general there might be something that causes execive load and making the server run slower(?) if you run Beta3. This effects hitboxes, movement, walljumps it seems.
Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
The beta2 gameplay option doesn't work on any of my 5 servers... what am I doing wrong ?
Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
ta testé vince le truc que j'ai mis ?
Vice-President de l'association KmiKz-Esport
Re: [Beta3RC1] ManiaPlanet 2 Beta3 Server 2013-02-09b
Adding this in matchsettings just before the closing tag seems to work just fine for me.vince_sm wrote:The beta2 gameplay option doesn't work on any of my 5 servers... what am I doing wrong ?
Code: Select all
<mode_script_settings>
<setting name="S_UseEliteB2" type="boolean" value="1"/> <!-- Default : 0 -->
</mode_script_settings>
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