ManiaPlanet server documentation

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The_Big_Boo
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Re: ManiaPlanet server documentation

Post by The_Big_Boo »

steeffeen wrote:
The_Big_Boo wrote:It's the only key which is different in GetServerOptions and SetServerOptions.
promise? :D
If it isn't the case, then the method helps returned by the dedicated are lying ^_^.
Anyway, it finally gave me an idea about how to handle this in the dedicated-api with a ServerOptions object rather than a raw array (which might be why you were fooled by this trickery).
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adamkooo2
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Re: ManiaPlanet server documentation

Post by adamkooo2 »

How to fix this?

Code: Select all

Warning! - 
You seem to be on a private network.
Unless you have configured your NAT,
other players on internet will not be
able to join in...
I can't connect to my server in the game because of this
/\rkady
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Florenzius
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Re: ManiaPlanet server documentation

Post by Florenzius »

But you should be able to join your local server anyway. Any player in the same network can join
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Miss
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Re: ManiaPlanet server documentation

Post by Miss »

ManiaDesign wrote:But you should be able to join your local server anyway. Any player in the same network can join
Highly depends on where you look in the game - if you're looking at the general "Network play" menu, you likely won't be able to connect from there because that will attempt to connect to your external IP.
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Florenzius
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Re: ManiaPlanet server documentation

Post by Florenzius »

But if you use it from the server-menu it works ^^
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hackie
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Re: ManiaPlanet server documentation

Post by hackie »

I also have problems with my dedicated server :

I host it on a different pc as my game pc.
Other players can join my server thrue the internet but the strange part is I can not join true the internet to my server.
I can only play local on my server.

The configuration is good because I also run some tmnf server and they run fine.
I can acces them thrue the internet and local.

Realy strange.
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Re: ManiaPlanet server documentation

Post by oliverde8 »

Not strange normal,

It's actually a feature your router don't have. Basically, let's say your internet ip address is ip#1 & the local ip address if the machine hosting your server is ip#2

When connecting throught local, you connect directly to the proper machine so no issues.

But for the internet part Nadeo master server has sent ip#1, so your machine tries to connect to ip#1. It asks the router about IP#1 & port 2350. What actually is happening is the port forwading you configured in the router isn't taken into account for connections coming from inside your network. So the router can't decide what to do. Some routers will do it fine

So what can you do about it you can configure static routes that will tell your PC that if IP#1 is asked then connect to IP#2
There is a french Tutorial here : http://forum.trackmaniaforever.com/topi ... -internet/
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hackie
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Re: ManiaPlanet server documentation

Post by hackie »

Sadly its written only in france.

I won't even try google translate :roflol:
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Re: ManiaPlanet server documentation

Post by TMarc »

But the screenshots you can read well ;)
The tutorial proposes to add the public IP (the one the DSL or cable modem received from the interpet provider) additionnaly to the local IP address of the PC that is running the dedicated server.

Example: your router has got address 123.111.222.333 and your local pc with the dedi has 192.168.0.1, add 123.111.222.333 to its IP addresses (bud you need to disable DHCP then).

Of course you have to update this address setting everytime your modem has a reconnect,
unless you have static IP from your provider.
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