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Re: ManiaPlanet 3 Server 2014-05-23
Posted: 23 May 2014, 22:59
by 4lturbo
Xymph wrote:Unfortunately,
this bug is still not fixed.
what bug ?
Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 00:29
by TMarc
4lturbo wrote:Xymph wrote:Unfortunately,
this bug is still not fixed.
what bug ?
click on the link?

Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 01:17
by 4lturbo
TMarc wrote:4lturbo wrote:Xymph wrote:Unfortunately,
this bug is still not fixed.
what bug ?
click on the link?

Oh it's true

, i post this because i don't have access to the link ...
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Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 07:12
by hackie
That part of the forum can only be seen by the "Elite" among us. and TMarc.
But some info would be nice. ( for the noobs around here , like me )
Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 08:00
by HaagseSmurf
For your info, this is
the bug Xymph posted
Xymph wrote:The replays returned by the GetValidationReplay method have a bug (I think) in the 'onelap' field of the <checkpoints...> section in the XML block. The value is now the number of laps, instead of the number of checkpoints for one lap like before MP3. In the replays from SaveBestGhostsReplay, the 'onelap' field still contains that number of checkpoints.
Please fix the 'onelap' value in validation replays.
Greetz,
nb : Youre not a noob Hackie and i am certainly not "Elite". I rarely even play Elite

Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 08:40
by hackie
Thank You my little blue friend

Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 10:47
by alexudallaTM2
Xymph wrote:Unfortunately,
this bug is still not fixed.
And please apply
this fix as well.

Re: ManiaPlanet 3 Server 2014-05-23
Posted: 24 May 2014, 12:55
by TMarc
Thanks Haagse

Re: ManiaPlanet 3 Server 2014-05-23
Posted: 26 May 2014, 10:00
by magnetik
Latest version is in the repo
Re: ManiaPlanet 3 Server 2014-05-23
Posted: 26 May 2014, 11:32
by kripkee
The multilap mode in legacy mode seems be broken or something like that. I use the newest version.
My gamesettings:
Number of laps: 50
Timelimit 630 seconds
[and the standart things with 2 laps warm up and 90 seconds chattime...]
Now the Bug: I have recorded it (and I will show this bug later if I'm home). This bug happens if you switch in the "score mode". For example: 10 Players.
The ranks if the timelimit of 630 is reached: (Player / Rank)
P1 = 1
P2 = 2
P3 = 3
P4 = 4
P5 = 5
P6 = 6
P7 = 7
P8 = 8
P9 = 9
P10 = 10
Then we go to the scoremode: (Player / Rank)
P1 = 1
P2 = 8
P3 = 7
P4 = 9
P5 = 5
P6 = 4
P7 = 2
P8 = 3
P9 = 9
P10 = 10
These values are just an example, cause I could not find how this thing calculate this.^^