ManiaplanetServer 2018-11-23

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PhantOM51
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Re: ManiaplanetServer 2018-11-23

Post by PhantOM51 »

Idem for me, works with 2018-11-22
;)
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undef.de
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Re: ManiaplanetServer 2018-11-23

Post by undef.de »

Same here: 2018-11-23 Linux won't connect to the MasterServer, Windows works.
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ramires
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Re: ManiaplanetServer 2018-11-23

Post by ramires »

Same here: 2018-11-23 Linux won't connect to the MasterServer
same here,...
TM2
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xbx
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Re: ManiaplanetServer 2018-11-23

Post by xbx »

mmm I don't seem to be able to reproduce the issue.

Can you tell me which os you're using? (which linux, or bsd, or whatelse?)
thanks!
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xbx
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Re: ManiaplanetServer 2018-11-23

Post by xbx »

fng_thatoneguy wrote: 24 Nov 2018, 03:17 Does this mean the exe is 32-bit only? Or is there both a 64-bit and 32-bit version now? I was really excited for having a 64-bit version. :D
any specific reason?
(I mean I can obviously compile and include both exes, but I don't think there really is any benefit to the 64bits version.
The 32bits support is enabled by default on windows, and without all the visual data and textures, we're not even clause to hitting the 4gb address space issue)
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Xymph
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Re: ManiaplanetServer 2018-11-23

Post by Xymph »

xbx wrote: 26 Nov 2018, 16:28 Can you tell me which os you're using? (which linux, or bsd, or whatelse?)
Here it happens on Ubuntu 16.04.5 LTS (Linux 4.4.0-139-generic #165-Ubuntu SMP ... x86_64 GNU/Linux):

Code: Select all

[2018/11/26 10:36:58] Starting ManiaPlanet Date=2018-11-23_18_30 Svn=87438 GameVersion=3.3.0...
[2018/11/26 10:36:58] Configuration file : dedicated_cfg.txt
[2018/11/26 10:36:58] Loading system configuration...
[2018/11/26 10:36:58] ...system configuration loaded
[2018/11/26 10:36:58] Loading cache...
[2018/11/26 10:36:58] ...OK
[2018/11/26 10:36:58] Loading dedicated server configuration...
[2018/11/26 10:36:58] ...Dedicated server configuration loaded
[2018/11/26 10:36:58] Connecting to master server...
[2018/11/26 10:37:28] ...master server error: (12 002) Cannot connect to the server (12002)
[2018/11/26 10:37:28] ...ERROR: Cannot connect to the server (12002)
[2018/11/26 10:37:28] Identifying on master server...
[2018/11/26 10:37:58] ...master server error: (12 002) Cannot connect to the server (12002)
[2018/11/26 10:37:58] ...ERROR: Cannot connect to the server (12002)
[2018/11/26 10:37:58] ERROR: Connection to master server lost. Exiting...
[2018/11/26 10:37:58] Exiting...
Last edited by Xymph on 26 Nov 2018, 19:35, edited 2 times in total.
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Miss
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Re: ManiaplanetServer 2018-11-23

Post by Miss »

One reason I can think of is Openplanet (but the server version hasn't been released yet) allowing 128x128x128 maps and up. (Also related to the 4GB memory limit.)

Other than that I agree, there's not too much reason for the server to be 64 bit on Windows. (On Linux it's a different story, of course.)
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Re: ManiaplanetServer 2018-11-23

Post by HaagseSmurf »

Regarding the linuxversion of the dedicated of the 22nd (to avoid the confusion with the discussion on the 32/64 bit windows version)

Running on Debian 9.4.

I am wondering what the difference is between the linuxversion of the dedicated of the 22nd and the one from the 23rd.
Up to now i havent seen hosters running it, and only reports here that the 23rd version aint running.
Isnt some file missing in the downloadlink?
Or something else that is causing that the server cant connect to the masterserver.

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Miss
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Re: ManiaplanetServer 2018-11-23

Post by Miss »

Just tried it on my Linux development machine running Elementary 5 (basically Ubuntu), and it connects just fine.
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undef.de
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Re: ManiaplanetServer 2018-11-23

Post by undef.de »

xbx wrote: 26 Nov 2018, 16:28 Can you tell me which os you're using? (which linux, or bsd, or whatelse?)
I used Ubuntu 16.04 LTS (Linux ubuntu 4.4.0-139-generic #165-Ubuntu SMP Wed Oct 24 10:58:50 UTC 2018 x86_64)
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


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