IPv6 Support for MP Servers ?

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BestNoob
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IPv6 Support for MP Servers ?

Post by BestNoob »

Do you planned to add IPv6 Support for MP Server ?

Because actually there is no IPv6 support:

Loading dedicated server configuration...
[2018/11/29 13:02:05] ...Dedicated server configuration loaded
[2018/11/29 13:02:05] Connecting to master server...
[2018/11/29 13:02:05] ...master server error: (10 006) http error 10 006
[2018/11/29 13:02:05] ...ERROR: http error 10 006
[2018/11/29 13:02:05] Identifying on master server...
[2018/11/29 13:02:05] ...master server error: (10 006) http error 10 006
[2018/11/29 13:02:05] ...ERROR: http error 10 006
[2018/11/29 13:02:05] ERROR: Connection to master server lost.
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Miss
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Re: IPv6 Support for MP Servers ?

Post by Miss »

Looks a little bit like the issue where starting w/o /nodaemon doesn't work. Though the error code is different.

Are you on the latest dedicated server?
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BestNoob
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Re: IPv6 Support for MP Servers ?

Post by BestNoob »

Miss wrote: 29 Nov 2018, 13:43 Looks a little bit like the issue where starting w/o /nodaemon doesn't work. Though the error code is different.

Are you on the latest dedicated server?
Yes but latest version is working fine for me ;D
i can start the server when its in a IPv4 Network. But not IPv6, so the problem must be the still missing IPv6 support.

I though TM Service is like DYNDNS you use your Server Account to get connected to the Masterservers and via this connection people join. So IPv4/IPv6 should be no problem ??
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Miss
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Re: IPv6 Support for MP Servers ?

Post by Miss »

Uh, if you're assuming people don't need IPv6 to connect to your IPv6-only-server, you're wrong, those players will need IPv6. Whether IPv6 is properly supported, I'm not sure.
3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own. :thx:
Check out Image openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
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