Long synchronization times

Moderator: NADEO

Post Reply
Posts: 63
Joined: 27 May 2017, 01:07

Long synchronization times

Post by ranig » 21 Sep 2019, 11:54

Some players have experienced some very long synchronization times on one of our servers (the time between when the map launches and the moment when the player can actually play), more than 2 minutes in some cases. The log doesn't reveal anything weird (apart the sync time). We rebooted the server and the controller for good measure, but it didn't seem to help. What could be the reason for this?

Also, side question, I noticed that the GameLog.txt file for that server is really long. Is it safe to rename/delete it to go back to a clean file?
Your Trackmania resource for Nascar racing http://www.tm-nascar.com

User avatar
Posts: 15338
Joined: 05 Apr 2011, 19:10
Location: Europe

Re: Long synchronization times

Post by TMarc » 21 Sep 2019, 12:25

Long longfiles are always bad, if the implementation is poor (read the file and append instead of just append).
Just do a backup copy and empty it.

Another issue could be the load, especially on virtual servers, if your server did not get sufficient network bandwith and processing power.
If another server with higher priority using the same physical network had lot of communication, this might have such an effect on your server.
maniaplanet forum global moderator

Link list with FAQ, Support, Wiki, Tutorials, Community activities, and much more.

System specs: Intel i7-970 12GB RAM, nVidia RTX 2060 6GB, Creative SB X-Fi, 2xSSD 1xHDD
Discord: TMarc#3002

Post Reply

Return to “Dedicated Server”

Who is online

Users browsing this forum: No registered users and 2 guests