retour bureau repeté

Forum d'entraide au sujet de Maniaplanet et ses jeux

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56kmorty
Posts: 31
Joined: 01 Mar 2011, 11:34

retour bureau repeté

Post by 56kmorty » 18 Aug 2012, 17:27

bonjour,

chaque fois que je joue depuis la derniére mise à jour de maniaplanet je retourne sur le bureau aprés 5 minutes de jeux ou 10 sur tm2 .

mes pilotes carte graphique sont à jours 24.07.2012 et tout fonctionner parfaitement avant la mise a jour du jeux jamais de blem .

j ais deja essayé de remettre le jeux à neuf mes rien c' est toujours pareil et j' ai aussi essayé de mettre le jeux en mode fenetre c' est pareil si qqun peut m' aider sa seras avec plaisir merci

User avatar
TMarc
Posts: 15378
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: retour bureau repeté

Post by TMarc » 21 Aug 2012, 22:35

as-tu des fichier crashlog ou ManiaPlanetLog qui correspond aux dates des problèmes?
maniaplanet forum global moderator

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System specs: Intel i7-970 12GB RAM, nVidia RTX 2060 6GB, Creative SB X-Fi, 2xSSD 1xHDD
Discord: TMarc#3002

56kmorty
Posts: 31
Joined: 01 Mar 2011, 11:34

Re: retour bureau repeté

Post by 56kmorty » 25 Aug 2012, 09:42

merci de repondre c' est cool

maniaplanet log

Code: Select all


[Win32] CmdLine="C:\Program Files (x86)\ManiaPlanet\ManiaPlanet.exe" /useexedir /singleinst /url="maniaplanet:///:ManiaHome"
[Console](Info) Starting ManiaPlanet date=2012-08-14_14_01 Svn=46234 GameVersion=3.2.0...
[Sys] MainThreadId=6 340
[Sys] Minimum app. @ = 0x00010000
[Sys] Maximum app. @ = 0xFFFEFFFF
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 1 016
[Sys] Gpu Memory   Agp MBytes = 2 816
[Sys] "ATI Radeon HD 4800 Series"(0x1002,0x9440) with 8.17.10.1129 (aticfx32.dll)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] AMD CrossFire: 1 GPU(s) in AFR found.
[Sys] Windows version = Seven
[Sys] Os = Windows 7 Home Premium(7601.win7sp1_gdr.120503-2030) 64b
[Sys] Cpu = Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz @ 2 664MHz (bench)   (Nb=8)
[Sys] Physical memory = 6 143 Mb
[Sys] Windows GDI resolution = 1 920x1 080x32b
[Sys] ExeChecksum = 0xA5F93568
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 34%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   6 143 Mb  /   4 040 Mb
[Sys]   PageFile =  12 284 Mb  /   9 658 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 998 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 34%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   6 143 Mb  /   4 034 Mb
[Sys]   PageFile =  12 284 Mb  /   9 655 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 990 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 564 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 11 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 8 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume2\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume2\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 (  1MB): \Device\HarddiskVolume2\Windows\System32\wow64cpu.dll
MappedFile n°3 (  1MB): \Device\HarddiskVolume2\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =         833        609        216         14
DefaultHeap=         766        122        564         17
OtherHeap  =       2 521         57      1 912          6

Image      =      62 328
FileMapped =       5 120
Shareable  =      32 120
TotalHeap  =       4 119        787      2 692         36
PrivateData=      21 898
TotalMem   =     125 584
Map: 64MB per line (512KB per char)

Heaps: #=Crt, X=Default, o=Other, +=Uncommited
Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  1 267MB
  184MB
  113MB
  108MB
ERRR0+R+EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE++++RRRCCCCCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRooCE#+++CCCCCCCC111111R+CCCCCCC 0x00000000
C.............+++,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x04000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x08000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x0C000000
E,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x10000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x14000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x18000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x1C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x20000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x24000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x28000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x2C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x30000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x34000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x38000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x3C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x40000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x44000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x48000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x4C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x50000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x54000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x58000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,E,,,,,,,,,,,,,,,,,,,,,,,,, 0x5C000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x60000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,EEEEE,,,,,,,,,,,,,,,,,,,,,,,,EEEEEEEEE,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x64000000
,E,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,E,,,,,,,,,,,,E,,,,,,,,,,,,,,,E,,,,,,E,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x68000000
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 0x6C000000
,,,,,,,,,,,,,,,E,,,,,,,,,,,,,,,,,,,,,E,E,,,,,,,,,,E..................................E...E...................................... 0x70000000
.....EEE...............EE.........E.EE.2EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE,,,EEEEEEEEEEEEEEEEEEEEEEEEEEE,,,RR......RRR33EEEE.. 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Gbx] Exe date = 14/08/2012 14:01, game name = ManiaPlanet, game build info = date=2012-08-14_14_01 Svn=46234 GameVersion=3.2.0
[Gbx] Log date = 18/08/2012 18:31:49.681
[Sys] GpuPerf found in C:\Program Files (x86)\ManiaPlanet\GameData\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[CheckLag] CheckLags installed
[I18n] Language: fr 'Français'
[I18n] MsgCount: 3 054
[I18n] Encoding: utf8
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 files.
[GameDataPacks] installed zip:  ManiaPlanet.zip
[GameDataPacks] installed zip:  ManiaPlanet_Skins.zip
[GameDataPacks] installed zip:  ManiaPlanet_Painter.zip
[GameDataPacks] installed zip:  ManiaPlanet_extras.zip
[GameDataPacks] installed pack: ManiaPlanet.pak (3F4AF39D508673A75BC57DA66200342A45C844DA9CC2DD58375AC79FECB29F8C)
[GameDataPacks] installed zip:  Titles.zip
[GameDataPacks] installed pack: Titles.pak (3B1C17ABB4FFBF4A23EAF935FCEEED53A8E07F7CE9CEDC22832DA1D401EF2D1B)
[Input] DirectInput initialized. 3 devices found.
[Input]   - Souris / Mouse (11, int)
[Input]   - Clavier / Keyboard (147, int)
[Input]   - Generic   USB  Joystick   / 00060079-0000-0000-0000-504944564944 (18, int)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAL32.dll
[Audio] Initialized, using device 'OpenAL Soft', sources = 253+3, EFX enabled. 
[Audio] OpenAl dll version: -1.-1.-1.-1
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.14, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
[Audio] Allocated 40 sources.
[Dx9] Adapter n°0 = ATI Radeon HD 4800 Series
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Dx9] GpuInAfrCount=1
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x9440.Gbx
[Dx9] Downsample of MSAA'd 16x16 RenderTarget: Black=136, White=120, Gray=0
[Dx9] Removing bad driver's MultiSampling of RenderTarget
[Dx9] DirectX 9.0Ex initialisation succeded.
[Dx9] Using D3DX SDK 9.2
[Dx9] D3DX SDK 9.2, DirectX SDK 9.0, Runtime 9.0Ex, using HAL device on
[Dx9] "ATI Radeon HD 4800 Series"(0x1002,0x9440) with 8.17.10.1129(aticfx32.dll) DDI9 driver.
[Dx9] Gpu Memory MBytes = 1.02e+003
[Dx9] Agp Memory MBytes = 2.82e+003
[Dx9] Device created in Windowed.
[Dx9] Dx9::DeviceCreate() done
[Hms] CPlugTreeVisualMip::s_ScaleZ = 1
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] VertexProcess=|VertexProcess|Hardware
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx9] Removing bad driver's D3DFMT_NVHU_HILO
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x9440.Gbx
[Dx9] ResetSwapChains to windowed 800x450 in 32b (A8R8G8B8) ---> Succeded
[Dx9] MemoryAgpUseFactor=0
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x9440.Gbx
[Vision] Overlay preloaded
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0:0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Ctl] Could not find control 'ButtonStereoscopy' in frame FrameToolBar
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[Console](Info) Loading cache...
[Console](Info) ...OK
[Net] IP Address : 192.168.0.31:2350
[Console](Info) Listening for xml-rpc commands on port 5000.
[TimeMs] Total=1 147 Static=4 WndCreate=1
---   204 AppInit 
------   204 CGbxApp::Init1  SetLogFile=104 CreateEngines=57 SetRegistry=1 SystemConfig=3 InstallGameResourcePacks=36
---   937 CGbxApp::Init2 
------    54 InputPort
------    89 AudioPort COalAudioPort::ApplySystemConfig
---------    89 ret COalAudioPort::Init alcOpenDevice=39 ContextCreateAndPush+readversion=50
------   168 ViewportCreate Vision::AllocateAndUploadTextures ???=139
------------    27 Static(CPlugFileGPU::Compile) 6 calls
------------    26 Static(CPlugFileGPU::CompileInternal) 3 calls
------------    29 ???
------     7 ViewportConfig  Viewport::ApplySystemConfig DisplayMode=6
------    14 WaitingFrame
------------     2 Static(CPlugFileImg::TexelLoading) 1 calls
------------     3 Static(Dx9::UploadTexture) 1 calls
------   592 InitApp 
---------   212 LoadGameFile 
------------     6 Static(CPlugFileGPU::Compile) 14 calls
---------     7 GameApp::InitTunnel
---------   373 GameApp::Start 
------------   373 CtnGame::Start  LoadResources=269 LeaguesManager=6 ProfileScore=3
---------------    92 NetInitGame  ???=26 BrowseNetCache=1 LoadNetCache=52 UpdateNetCache=5
[GameCtnApp] starting game.
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\Dx9Caps_ATI_0x9440.Gbx
[Vision] Overlay preloaded
[TimeMs] Total=36(Viewport::Run)
---    36 ret 
------    23 Static(Dx9::UploadTexture) 1 calls
[Vision] Overlay preloaded
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=22(Viewport::Run)
---    22 ret
---------     6 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     7 Static(CPlugFileGPU::Compile) 3 calls
---------    10 Static(Dx9::UploadTexture) 4 calls
---------     6 Static(CPlugFileImg::TexelLoading) 2 calls
[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
[MasterServer] => [1 168] Request sent : GetConnectionAndGameParams (game.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=172(Viewport::Run)
---   172 ret
---------     6 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     6 Static(CPlugFileGPU::Compile) 1 calls
---------     2 Static(DDS_InvertY) 2 calls
---------     9 Static(CPlugFileImg::TexelLoading) 2 calls
---------   162 Static(Dx9::UploadTexture) 3 calls
[Ctn] Using account 'kmorty'
[Dx9] Bench : 41.8 GOutBytes/sec (Output bandwidth, 128 quads)
[Dx9] Bench : 111.5 GPixelMath/sec (giga pixel math. op., 16 quads)
[Dx9] Bench : 2.1 GAniso01x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 2.1 GAniso02x/sec (giga anisotropy, 128 quads)
[Dx9] Bench : 2.1 GAniso04x/sec (giga anisotropy, 64 quads)
[Dx9] Bench : 2.1 GAniso08x/sec (giga anisotropy, 43 quads)
[Dx9] Bench : 2.1 GAniso16x/sec (giga anisotropy, 32 quads)
[Dx9] Anisotopy seems to be forced by driver
[Dx9] Bench : 90.6 GVertexMath/sec (giga vertex math. op., 32 renders)
[TimeMs] Total=782 HmsViewport::CheckPerformance
---   782 ret  Dx9::PerformanceCompute
------   782 ret
------------     8 Static(CPlugFileGPU::Compile) 6 calls
------------     6 Static(CPlugFileGPU::CompileInternal) 1 calls
------------     2 Static(Dx9::UploadTexture) 2 calls
------------     4 Static(DDS_InvertY) 1 calls
[MasterServer] => [6 198] Request sent : OpenSession (mp02.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 2 296ms ! (humantimer=8 495)
[MasterServer] => [8 608] Request sent : OpenSession (mp01.maniaplanet.com:80)
[MasterServer] => [8 720] Request sent : Connect (mp01.maniaplanet.com:80)
[Net] IP Address : 88.186.96.95:2350
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\utilisateur.ScriptCache.Gbx
[MasterServer] => [9 035] Request sent : GetOnlineProfile (mp01.maniaplanet.com:80)
no change detected to C:\Users\utilisateur\Documents\ManiaPlanet\Config\utilisateur.ScriptCache.Gbx
[Vision] Overlay preloaded
[TimeMs] Total=51
---    51 Load Scan Cache (dirty)
---------     6 Static(CPlugFileGPU::CompileInternal) 1 calls
---------     7 Static(CPlugFileGPU::Compile) 1 calls
[Net] Updater: updating 2 groups, in mode = interractive
[Net] Updater: success.
[TimeMs] Total=68
---    16 Scan packs
---     7 Scan Skins
---     6 Scan PackLightmaps
---     6 Scan Challenges
---     7 Scan MatchSettings
---     6 Scan Campaigns
---     7 ScanDiskForReplays
---     7 Preload Manialinks
[Game] Found 2 ManiaTitles: SMStorm, TMCanyon, 
[Net] BUDDIES: need to inform 0 server(s)
[MasterServer] => [9 337] Request sent : ReceiveMessages (mp01.maniaplanet.com:80)
[GameCtnApp] main menu.
[CameraFx] CSceneFxMotionBlur Bitmaps created
Warning : No default value for LoadFx "TcAutoScale" ((0,0,0,1) is used as default)
[CameraFx] CSceneFxBloomHdr Bitmaps created
[Dx9] FxToneMap AutoExposure Disabled
[CameraFx] CSceneFxBloomHdr Bitmaps created
[TimeMs] STATIC(CPlugFileGPU::CompileInternal)=152
[TimeMs] STATIC(CPlugFileGPU::Compile)=154
[MasterServer] => [9 344] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[CoreCmd] AsyncCmdBuffer n°22 'Update_MainLoop' ->Run() has taken 1 045ms ! (humantimer=10 390)
[Vision] HmsZone preloaded
[Vision] Overlay preloaded
Warning : No default value for LoadFx "DeathZoneRgb" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "HPosition" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "CameraToWorldPrCameraPrev" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "TcOffsets" ((0,0,0,1) is used as default)
Warning : No default value for LoadFx "Weights" ((0,0,0,1) is used as default)
[TimeMs] Total=1 362(Viewport::Run)
--- 1 362 ret
------    34 _HmsZone_PreLoad
---------    34 PreLoadDyna
---------------    20 Static(CPlugFileGPU::CompileInternal) 2 calls
---------------    24 Static(CPlugFileGPU::Compile) 2 calls
------ 1 144  Vision::AllocateAndUploadTextures ???=49
--------- 1 094 Create/PreLoad
--------------- 1 088 Static(Dx9::UploadTexture) 21 calls
---------------     4 Static(DDS_InvertY) 5 calls
---------------    49 Static(CPlugFileImg::TexelLoading) 8 calls
---------   188 Static(CPlugFileGPU::Compile) 47 calls
---------   171 Static(CPlugFileGPU::CompileInternal) 10 calls
---------     4 Static(Dx9::UploadTexture) 3 calls
---------   184 ???
[CoreCmd] AsyncCmdBuffer n°37 'RenderVision' ->Run() has taken 1 362ms ! (humantimer=11 753)
[Vision] Overlay preloaded
[TimeMs] Total=31(Viewport::Run)
---    31 ret
---------     3 Static(DDS_InvertY) 4 calls
---------    25 Static(CPlugFileImg::TexelLoading) 4 calls
---------    27 Static(Dx9::UploadTexture) 4 calls
[MasterServer] => [11 801] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[TimeMs] Total=66(Viewport::Run)
---    66 ret 
------    55 Static(Dx9::UploadTexture) 3 calls
[MasterServer] => [12 437] Request sent : GetManialinkInfos (mp01.maniaplanet.com:80)
[Vision] Overlay preloaded
[TimeMs] Total=21(Viewport::Run)
---    21 ret
---------     7 Static(Dx9::UploadTexture) 5 calls
---------     5 Static(CPlugFileImg::TexelLoading) 4 calls
[Vision] Overlay preloaded
[Game] TerminateGameFromFiber
[Game] TerminateGame
[Dx9] We've computed 305Mb alloc, 3 535Mb free, 719Mb gpu free.
[Dx9] 81 Textures wanting 279Mb, 1 Surfaces using 0Mb, 279Mb actually allocated.
[Dx9] Vertexs+Indexs used: 2Mb (70% of vertexs, 250 vBuffs + 25 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 1Mb (45%)
[Dx9] 26 Overlay Textures using 28Mb.

CGameApp::QuitGame...()
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 34%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   6 143 Mb  /   4 040 Mb
[Sys]   PageFile =  12 284 Mb  /   9 658 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 998 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 36%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =   6 143 Mb  /   3 920 Mb
[Sys]   PageFile =  12 284 Mb  /   8 769 Mb
[Sys]   Virtual@ =   4 096 Mb  /   3 699 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 660 Kb
 
[MemInfo] Memory fragmentation analysis
[MemInfo] system PageSize = 4kb, using large address space = yes
[MemInfo] The process has 25 Heaps:
    Heap 0 is a LFH (low-fragmentation) heap. ('X' This the DEFAULT process heap.)
    Heap 8 is a LFH (low-fragmentation) heap. ('#' This the heap used by the CRT.)
MappedFile n°0 (  1MB): \Device\HarddiskVolume2\Windows\System32\locale.nls
MappedFile n°1 (  3MB): \Device\HarddiskVolume2\Windows\Globalization\Sorting\SortDefault.nls
MappedFile n°2 (  7MB): \Device\HarddiskVolume2\Program Files (x86)\ManiaPlanet\Packs\ManiaPlanet.pak
MappedFile n°3 (  9MB): \Device\HarddiskVolume2\Windows\Fonts\StaticCache.dat
MappedFile n°4 (  1MB): \Device\HarddiskVolume2\ProgramData\Microsoft\Windows\Caches\cversions.2.db
MappedFile n°5 (  3MB): \Device\HarddiskVolume2\Users\utilisateur\AppData\Local\Microsoft\Windows\Temporary Internet Files\Content.IE5\index.dat
MappedFile n°6 (  2MB): \Device\HarddiskVolume2\Users\utilisateur\AppData\Local\Microsoft\Windows\History\History.IE5\index.dat
MappedFile n°7 (  1MB): \Device\HarddiskVolume2\ProgramData\Microsoft\Windows\Caches\{DDF571F2-BE98-426D-8288-1A9A39C3FDA2}.2.ver0x0000000000000002.db
MappedFile n°8 (  1MB): \Device\HarddiskVolume2\Windows\System32\wow64cpu.dll
MappedFile n°9 (  1MB): \Device\HarddiskVolume2\Windows\System32\ntdll.dll
HeapUsages         Total   Commited   Uncommit   Overhead
CrtHeap    =      56 619     40 765     13 344      1 477
DefaultHeap=       1 692        781        660         81
OtherHeap  =      52 233     21 311     27 320        178

Image      =      84 972
FileMapped =      26 624
Shareable  =      49 300
TotalHeap  =     110 543     62 857     41 324      1 735
PrivateData=     151 990
TotalMem   =     423 428
Map: 64MB per line (512KB per char)

Heaps: #=Crt, X=Default, o=Other, +=Uncommited
Virtual Allocs: C=Commited, R=Reserved, M=Mixed, '.' ','=Free
Bigger Free Blocs are:
  2 048MB
  1 184MB
  113MB
  57MB
  28MB
ECRC0+C+EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE++XXRRRCCCCCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRooCE###+CCCCCCCC111111RoCCCCCCC 0x00000000
CRR####CRR++ooo++22222222222222333333333333333333CCCCCCCCCoooooR++o#+oo+ooCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCRRRRRRRRRRRRRRRRRRRRoo 0x04000000
oooooooooooooooooooo+ooooo++RRo++++4CC########55555RCCCCCCCCCCCCCRRRR##RRRRRRR#####.CCCCCCCCCCCCCCCCC666R#++#################### 0x08000000
#++CCRRRR###.#######ooooooooo+++ooCCCCCCCCCCCCCCC#################################7RRRRRR+++++RRRR+R++.+RR.+++++CCCCCCCCCCCCCCCC 0x0C000000
ECCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC+++CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC+++++++++++++++++++++++++ 0x10000000
+++++++#####+++++++++++++++++++++++++++......................................................................................... 0x14000000
................................................................................................................................ 0x18000000
................................................................................................................................ 0x1C000000
................................................................................................................................ 0x20000000
................................................................................................................................ 0x24000000
................................................................................................................................ 0x28000000
................................................................................................................................ 0x2C000000
................................................................................................................................ 0x30000000
................................................................................................................................ 0x34000000
................................................................................................................................ 0x38000000
................................................................................................................................ 0x3C000000
................................................................................................................................ 0x40000000
................................................................................................................................ 0x44000000
................................................................................................................................ 0x48000000
................................................................................................................................ 0x4C000000
................................................................................................................................ 0x50000000
................................................................................................................................ 0x54000000
................................................................................................................................ 0x58000000
......................................................................................................E.....................E... 0x5C000000
........EE...........................................EEEEEEEEEEEEE...................................................EEEEEEEEEE. 0x60000000
......................................................EE....EEEEE........................EEEEEEEEE.............................. 0x64000000
.E.............................................E...EEE..........E...............E......E........................................ 0x68000000
.........................................................................EE..................................................... 0x6C000000
...............EEE..EE..E.E...EE...E.E.E....EEEE.EE,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,E,,,E,,,,,,,,,,,,,EEEE..................... 0x70000000
.EEEEEEE,,,,,,,,,,,,,,,EE,,,,,E,,,E,EE,8EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE,,,RR......RRR99EEEE.. 0x74000000
................................................................................................................................ 0x78000000
................................................................................................RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 0x7C000000
................................................................................................................................ 0x80000000
................................................................................................................................ 0x84000000
................................................................................................................................ 0x88000000
................................................................................................................................ 0x8C000000
................................................................................................................................ 0x90000000
................................................................................................................................ 0x94000000
................................................................................................................................ 0x98000000
................................................................................................................................ 0x9C000000
................................................................................................................................ 0xA0000000
................................................................................................................................ 0xA4000000
................................................................................................................................ 0xA8000000
................................................................................................................................ 0xAC000000
................................................................................................................................ 0xB0000000
................................................................................................................................ 0xB4000000
................................................................................................................................ 0xB8000000
................................................................................................................................ 0xBC000000
................................................................................................................................ 0xC0000000
................................................................................................................................ 0xC4000000
................................................................................................................................ 0xC8000000
................................................................................................................................ 0xCC000000
................................................................................................................................ 0xD0000000
................................................................................................................................ 0xD4000000
................................................................................................................................ 0xD8000000
................................................................................................................................ 0xDC000000
................................................................................................................................ 0xE0000000
................................................................................................................................ 0xE4000000
................................................................................................................................ 0xE8000000
................................................................................................................................ 0xEC000000
................................................................................................................................ 0xF0000000
................................................................................................................................ 0xF4000000
................................................................................................................................ 0xF8000000
...............................................................................................................................- 0xFC000000
[Game] QuitGameInternal
no change detected to C:\ProgramData\ManiaPlanet\Leagues\LeaguesManager.Manager.Gbx
[MasterServer] => [16 662] Request sent : Disconnect (mp01.maniaplanet.com:80)
CGameApp::..AndExit()
[GbxApp] RequestSystemQuit()
CGbxGame::DestroyApp()
[Game] Destroy
[Dx9] We've computed 240Mb alloc, 3 600Mb free, 784Mb gpu free.
[Dx9] 65 Textures wanting 215Mb, 0 Surfaces using 0Mb, 215Mb actually allocated.
[Dx9] Vertexs+Indexs used: 1Mb (31% of vertexs, 164 vBuffs + 15 iBuffs)
[Dx9] Vertexs_Packed : 0Mb (0%)
[Dx9] Vertexs_Sprites: 0Mb (0%)
[Dx9] 26 Overlay Textures using 28Mb.

[Net] Download Rate : 786 432
[Net] Upload Rate : 49 152
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
Main connection disconnected (0) : No reason
[TimeMs] Total=10CGameCtnApp::Destroy CGameApp::Destroy=9
0     ms 42   calls 2   blocks : CPlugBitmapRender::Chunk_Crypted
1     ms 787  calls 2   blocks : GetAllChildFidByClassId
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::Archive
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::ArchiveOld1
17    ms 3    calls 2   blocks : CGameCtnApp::CryptedSaveProfile
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 2 423
[Sys] MaxCount   = 3 413
[Sys] Throughput = 17 513
[Sys] Total fids   = 2 133
[Sys] Complete  = 2 114
[Sys] Default = 2 004
[Sys] NbWithParams = 449 (avg. parameter count = 9.6)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :      16888 (      1816)
[Sys] Includes()        :      20190
[Sys] IncludesCompare() :      17398 (avg = 0.86171371)
[Sys] FidParam.Compare():      13487 (0x00000000-000034AF)
[Sys] MostDiscriminant type = 3 577, 0, 1 538, 892, 278, 20, 0, 0, 0, 72, 
[Sys] Most parametrized Fids:
  20 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 9)
   7 times : :data:\GameData\Menu\Media\Texture\OnlineNewsDefaultIcon.Texture.gbx (avg. parameter count = 1)
   7 times : :data:\GameData\Effects\Media\Shader\DeferredDecal.Shader.Gbx (avg. parameter count = 28)
   7 times : :data:\GameData\Effects\Media\Text\PHlsl\DeferredDecal.PHlsl.Txt (avg. parameter count = 10)
   6 times : :data:\GameData\Techno3\Media\Shader\Tech3 TitleCover.Shader.Gbx (avg. parameter count = 34)
   5 times : :data:\GameData\Menu\Media\Shader\BlendTextureSuperSamplePC33.Shader.Gbx (avg. parameter count = 9)
   3 times : :data:\GameData\Garage\Media\Texture\ManiaPlanetTitleImage.Texture.gbx (avg. parameter count = 4)
   3 times : :data:\GameData\Garage\Media\Texture\ManiaPlanetTitleLogos.Texture.gbx (avg. parameter count = 4)
   3 times : :data:\GameData\Engines\Media\Text\PHLSL\BlurHV.PHlsl.Txt (avg. parameter count = 1)
   3 times : :data:\GameData\Engines\Media\Text\VHLSL\BlurHV.VHlsl.Txt (avg. parameter count = 1)
   2 times : :data:\GameData\Menu\Media\Shader\BackgroundLayerBlurPC3.Shader.Gbx (avg. parameter count = 9)
   2 times : :data:\GameData\Techno3\Media\Shader\Tech3 SpriteBlendSoftLightedFromMap.Shader.Gbx (avg. parameter count = 16)
   2 times : :data:\GameData\Garage\Media\Solid\ManiaPlanetTitleCase.Solid.Gbx (avg. parameter count = 25)
   2 times : :data:\GameData\Garage\Media\Solid\ManiaPlanetStation.Solid.Gbx (avg. parameter count = 23)
   2 times : :data:\GameData\Garage\Media\Material\ManiaPlanetTitleCover.Material.Gbx (avg. parameter count = 20)
   2 times : :data:\GameData\Garage\Media\Material\ManiaPlanetStation.Material.Gbx (avg. parameter count = 20)
[Sys] MaxMemoryCheckpointDuration = 0

Modules:
77D70000-77EF0000: ntdll.dll
77410000-774AD000: USP10.dll
773E0000-7740D000: WINTRUST.dll
76790000-773DA000: SHELL32.dll
765F0000-7678D000: SETUPAPI.DLL
764A0000-765B1000: urlmon.dll
76380000-7649E000: CRYPT32.dll
76350000-76377000: CFGMGR32.dll
762F0000-76347000: SHLWAPI.dll
76260000-762EF000: OLEAUT32.dll
76140000-7625B000: WININET.dll
760B0000-76133000: CLBCatQ.DLL
76000000-760AC000: msvcrt.dll
75F80000-75FFB000: COMDLG32.dll
75F30000-75F76000: KERNELBASE.dll
75F20000-75F2C000: MSASN1.dll
75E10000-75F20000: kernel32.dll
75C50000-75E08000: iertutil.dll
75C40000-75C43000: Normaliz.dll
75C20000-75C32000: DEVOBJ.dll
75B30000-75C20000: RPCRT4.dll
759D0000-75B2C000: ole32.dll
75940000-759D0000: GDI32.dll
75920000-75939000: sechost.dll
758E0000-75915000: WS2_32.dll
757B0000-75850000: ADVAPI32.dll
756E0000-757AC000: MSCTF.dll
75620000-75680000: IMM32.DLL
75610000-75616000: NSI.dll
75600000-75605000: PSAPI.DLL
755B0000-755F5000: WLDAP32.dll
754B0000-755B0000: USER32.dll
75450000-754B0000: SspiCli.dll
75440000-7544C000: CRYPTBASE.dll
75220000-752C3000: MSVCR90.dll
75100000-75109000: VERSION.dll
74F70000-74F7B000: cscapi.dll
74C70000-74C7E000: RpcRtRemote.dll
74C30000-74C47000: USERENV.dll
74C20000-74C2B000: profapi.dll
74C00000-74C07000: WINNSI.DLL
74BE0000-74BFC000: IPHLPAPI.DLL
74370000-743F4000: COMCTL32.dll
742B0000-742C3000: dwmapi.dll
74290000-74299000: HID.DLL
740F0000-7428E000: comctl32.dll
73440000-73535000: PROPSYS.dll
733E0000-73432000: RASAPI32.dll
733C0000-733D5000: rasman.dll
733B0000-733BD000: rtutils.dll
733A0000-733A6000: sensapi.dll
72C90000-72CCC000: snxhk.dll
72A90000-72AA2000: dhcpcsvc.DLL
71900000-71980000: uxtheme.dll
71880000-7188C000: mssprxy.dll
71770000-717AC000: mswsock.dll
71760000-71765000: wshtcpip.dll
71750000-71760000: NLAapi.dll
71740000-71750000: napinsp.dll
71720000-71732000: pnrpnsp.dll
716D0000-71714000: dnsapi.DLL
716C0000-716C8000: winrnr.dll
71690000-716B7000: WLIDNSP.DLL
71650000-71688000: fwpuclnt.dll
71640000-71646000: rasadhlp.dll
71440000-71478000: ncrypt.dll
71390000-713E8000: tiptsf.dll
71290000-712C2000: WINMM.dll
71250000-7128D000: bcryptprimitives.dll
711E0000-711EA000: slc.dll
70FF0000-70FF8000: Secur32.dll
70F80000-70F89000: netutils.dll
70F60000-70F79000: srvcli.dll
70D50000-70D66000: CRYPTSP.dll
70D10000-70D4B000: rsaenh.dll
70C10000-70C31000: ntmarta.dll
70B50000-70B58000: credssp.dll
70B10000-70B16000: wship6.dll
70A40000-70A8C000: apphelp.dll
70870000-708A6000: AUDIOSES.DLL
70780000-70794000: MSACM32.dll
70760000-70776000: GPAPI.dll
6FDE0000-6FDFC000: cryptnet.dll
6E5C0000-6E5FA000: schannel.dll
6E5A0000-6E5B7000: bcrypt.dll
6E4E0000-6E51C000: oleacc.dll
6ABF0000-6ABFB000: vorbisfile.dll
6ABE0000-6ABE9000: ogg.dll
6ABB0000-6ABC9000: AVIFIL32.dll
6A800000-6A830000: DINPUT8.dll
6A050000-6A071000: MSVFW32.dll
69A60000-69AD0000: ntshrui.dll
699A0000-699EC000: OpenAL32.dll
697C0000-697E5000: POWRPROF.dll
68090000-68096000: d3d8thk.dll
66EE0000-670A3000: d3d9.dll
66CE0000-66EDF000: d3dx9_43.dll
65EE0000-6606F000: vorbis.dll
65E50000-65E5B000: atiu9pag.dll
65B10000-65BF6000: aticfx32.dll
63AC0000-63F52000: atiumdva.dll
61AD0000-620CE000: atiumdag.dll
60460000-604D2000: dsound.dll
5FE40000-5FE79000: MMDevApi.dll
5F330000-5F339000: wth.dll
10000000-10046000: libwebp_a.dll
03220000-03277000: vmn3_1dn.dll
00400000-0174C000: ManiaPlanet.exe
00030000-0003A000: LPK.dll

LuckyBoy
Nadeo
Nadeo
Posts: 548
Joined: 14 Jun 2010, 17:43

Re: retour bureau repeté

Post by LuckyBoy » 31 Aug 2012, 09:45

Tu as posté un log du jeu sans crash.
Pourrais-tu regarder dans ton répertoire "C:\Users\utilisateur\Documents\ManiaPlanet\LogCrash\" stp ?
Et nous envoyer le crash le plus récent ?
Merci
LuckyBoy

User avatar
TMarc
Posts: 15378
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: retour bureau repeté

Post by TMarc » 31 Aug 2012, 22:17

le problème c'est qu'il ne faut pas utiliser la fonction CODE du forum parce qu'elle coupe la partie intéressante.
Il faut soit utiliser la fonction d'ajouter des fichiers (qui ne marche que dans la partie alpha/beta ShootMania) ou d'utilisier un service d'upload de fichiers comme p.ex. dropbox.
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