Bug de connexion et de graphisme

Forum d'entraide au sujet de Maniaplanet et ses jeux

Moderator: French Moderator

vince250570
Posts: 27
Joined: 19 Nov 2018, 08:34

Re: Bug de connexion et de graphisme

Post by vince250570 » 20 Nov 2018, 09:52

Je voudrais bien, mais ma connexion fonctionne parfaitement pour toutes les autres applications...

"http error 417" ou "http error 10 055" ne sont pas des messages qui permettent d'identifier d'où vient le problème ?

vince250570
Posts: 27
Joined: 19 Nov 2018, 08:34

Re: Bug de connexion et de graphisme

Post by vince250570 » 20 Nov 2018, 10:36

Pare feu windows vérifié, ManiaPlanet est autorisé à passer, pas de problème de ce coté la.
Defender n'est pas activé, donc idem de ce point de vue.
L'antivirus est Endpoint Protection, et je viens de jeter un oeil mais je ne vois pas en quoi il gênerait la connexion réseau de ManiaPlanet.

Pour moi c'est la dernière mise à jour du jeu qui pose problème, tout allait bien juste avant ...

LuckyBoy
Nadeo
Nadeo
Posts: 548
Joined: 14 Jun 2010, 17:43

Re: Bug de connexion et de graphisme

Post by LuckyBoy » 22 Nov 2018, 13:13

vince250570 wrote:
19 Nov 2018, 14:14
Désolé j'ai mal utilisé "ManiaPlanetLogs.exe". J'ai pu le lancer dans mon répertoire ManiaPlanet, mais comment je vous fais parvenir les fichiers crées ?

Mon login : vince250570
Salut,

Pourrais-tu, lancer le jeu avec la version log, jusqu'à l'erreur http dont tu parles, quitter le jeu et poster le fichier log içi stp (vérifie la date) ?
(fichier a trouver dans 'mes documents\ManiaPlanetLog-2017-03-07-19-05-39.txt')

Et pour les graphismes flou, pourrais tu aussi postr un screen-shot qui montre le pb ?

Merci

vince250570
Posts: 27
Joined: 19 Nov 2018, 08:34

Re: Bug de connexion et de graphisme

Post by vince250570 » 23 Nov 2018, 10:09

Code: Select all

[Sys] MainThreadId=10 256
[Win32] CmdLine="C:\Program Files (x86)\ManiaPlanet\ManiaPlanetLogs.exe" 
[Sys]  BuildInfo   : date=2018-11-16_19_31 Svn=87243 GameVersion=3.3.0
[Sys]  Defines     : .
[Sys]  Shaders     : Svn=87 095, Git=0
[Sys] Minimum app. @ = 0x0000000000010000
[Sys] Maximum app. @ = 0x000007FFFFFEFFFF
[Sys] Windows version = Seven
[Sys] Time since init: 0h 0mn 0s 153ms
[Sys] Os = Windows 7 Professional(Service Pack 1) 64b
[Sys] Cpu = Intel(R) Core(TM) i7-4800MQ CPU @ 2.70GHz @ 2 693MHz (bench)   (Nb=8)
[Sys] SSE2 = 1  x64=1 exe=x64
[Sys] Physical memory = 32 026 Mb
[Sys] ExeChecksum = 0xAC29B57F
[Sys] Time since init: 0h 0mn 0s 153ms
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  32 026 Mb  /  22 788 Mb
[Sys]   PageFile =  34 072 Mb  /  23 542 Mb
[Sys]   Virtual@ = 8 388 608 Mb  / 8 388 483 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  32 026 Mb  /  22 789 Mb
[Sys]   PageFile =  34 072 Mb  /  23 542 Mb
[Sys]   Virtual@ = 8 388 608 Mb  / 8 388 481 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 392 Kb
[Uplay] Compiled with UPlay, but Uplay is deactivated
[Sys] Distro: KOTOF
[Gbx] Exe date = 16/11/2018 19:31, game name = ManiaPlanet, game build info = date=2018-11-16_19_31 Svn=87243 GameVersion=3.3.0
[Gbx] Log date = 23/11/2018 10:00:45.501
[Sys] Gpu Adapter 0: (0x10DE,0x11B6) "NVIDIA Quadro K3100M", 1 Outputs, 4 037MB dedicated video, 0MB dedicated system, 4 096MB shared system
[Sys] Gpu Adapter 1: (0x8086,0x0416) "Intel(R) HD Graphics 4600", 1 Outputs, 512MB dedicated video, 0MB dedicated system, 1 248MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Gpu Memory DXGI
[Sys] Gpu Memory Video MBytes = 4 037
[Sys] Gpu Memory   Agp MBytes = 4 096
[Dx11] Output 0: 17 display modes (landscape)
( 640 x  480) ( 800 x  600) (1024 x  768) (1152 x  864) (1280 x  720) (1280 x  800) (1280 x  960) (1280 x 1024) 
(1366 x  768) (1400 x 1050) (1440 x  900) (1600 x  900) (1600 x 1024) (1600 x 1200) (1680 x 1050) (1920 x 1080) 
(1920 x 1200) 
[Dx11] 1 Outputs, 17 display modes for all outputs
[Sys] "NVIDIA Quadro K3100M"(0x10DE,0x11B6)
[Sys] Gpu Memory guessing the dedicated is really faster (card)
[Sys] Windows GDI resolution = 1 920x1 200x32b
[Sys] GpuPerf found in C:\Users\vgigot\Documents\ManiaPlanet\Config\GfxDevicePerfs.txt
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] AsyncRender      : 0
[Sys] ShaderQuality    : Very Nice
[Sys] TexturesQuality  : High
[Sys] TextureDecals_3D : 1
[Sys] TextureDecals_2D : 1
[CheckLag] CheckLags installed
[Sys] Command line: 
[I18n] Language: en 'English'
[I18n] MsgCount: 3 456
[I18n] Encoding: Encoding
[Sys] GameConfigPreset = Fast
[Sys] GameConfigPreset = VeryNice
[Sys] UpdateFolderFilesFromRef 'C:\ProgramData\ManiaPlanet\PacksCache\', found 0 .ref files.
[GameDataPacks] installed zip:  ManiaPlanet_Flags.zip (2016/09/29 18:47:00)
[GameDataPacks] installed pack: ManiaPlanet.pak (2018/11/15 18:07:00, B673840D75551BC219CAEE3661A69601F198D54E35DFD32ECC20B416BBD24A54)
[Sys] Shaders binary link success.
[GpuCache] installed zip:  GpuCache_D3D11_SM5.zip (2018/11/14 21:18:00)
[Console](Info) Starting ManiaPlanet date=2018-11-16_19_31 Svn=87243 GameVersion=3.3.0...
[Gbx] Window created
[Input] DirectInput initialized. 6 devices found.
[Input]   - Souris / Mouse (11, int)
[Input]   - Clavier / Keyboard (148, int)
[Input]   - XInput Pad / XInputPad (20, polled, ff)
[Input]   - XInput Pad / XInputPad (20, polled, ff)
[Input]   - XInput Pad / XInputPad (20, polled, ff)
[Input]   - XInput Pad / XInputPad (20, polled, ff)
[Audio] OpenAl dll path: C:\Program Files (x86)\ManiaPlanet\OpenAl64_bundled.dll
[Audio] Context created:
[Audio]   EFX=yes, filters=ok
[Audio]   Attribs(ok=1) = #4096=1 #4097=1 #131073=1 #131074=0 freq=48000Hz refresh=100Hz sync=0 srcm=232 srcs=24 maxauxsends=2 hrtf=yes #6547=4 #6554=1 #65523=3
[Audio] Initialized, using device 'OpenAL Soft', sources = 232+24, EFX enabled. 
[Audio] OpenAl dll version: 0.0.0.0
[Audio] ALC version: 1.1
[Audio] AL Version: 1.1 ALSOFT 1.19.99, Vendor: OpenAL Community, Renderer: OpenAL Soft
[Audio] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_matrix71 AL_SOFT_direct_lfe_send AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[Audio] Startup volumes: -10dB, music=-10dB.
[Audio] Allocated 48 sources.
[Vision] NVidia driver version = 312.33 (r311_85)
[NvAPI] Stereo is not available (stereo driver may not be installed correctly)
[Sys] Gpu Adapter 0: (0x10DE,0x11B6) "NVIDIA Quadro K3100M", 1 Outputs, 4 037MB dedicated video, 0MB dedicated system, 4 096MB shared system
[Sys] Gpu Adapter 1: (0x8086,0x0416) "Intel(R) HD Graphics 4600", 1 Outputs, 512MB dedicated video, 0MB dedicated system, 1 248MB shared system
[Sys] Gpu Adapter 0 selected.
[Sys] Graphic driver found: "nvwgf2umx.dll", Version:9.18.13.1233 (from list: "nvwgf2umx.dll")
[Dx11] DeviceCreated on "NVIDIA Quadro K3100M" (4 037MB dedicated video + 0MB dedicated system + 4 096MB shared system)
[Dx11] FeatureLevel=11.0
[Hms] MemoryAgpUseFactor=0
[Hms] GeometryQuality=|GeometryQuality|Very Nice
[Hms] CPlugTreeVisualMip::s_ScaleZ_SysConfig = 1
[Hms] MinScreenHeightScale (SysConfig)       = 0.667
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Dx11] CreateSwapChain() done for 1280 x 720 (Windowed)
[Hms] MemoryAgpUseFactor=0
[Hms] GeometryQuality=|GeometryQuality|Very Nice
[Hms] CPlugTreeVisualMip::s_ScaleZ_SysConfig = 1
[Hms] MinScreenHeightScale (SysConfig)       = 0.667
[Hms] ShaderQuality=|ShaderQuality|Very Nice
[Hms] TextureQuality=|TexturesQuality|High
[Hms] Shadows=|Shadows|Very High
[Hms] FilterAnisoQ=|MaxFiltering|Anisotropic 16x
[Hms] LightMapSizeMax=0
[Hms] MultiSampling=None
[Vision] Overlay preloaded
[Game] using masterserver: init.v04.maniaplanet.com
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] DefaultServerUDPPort : 2 350
[Net] DefaultServerTCPPort : 2 350
[Net] DefaultClientUDPPort : 0
[Net] DefaultClientTCPPort : 0
[Net] DefaultP2PServerTCPPort : 3 450
[Net] ForceServerAddress : 0.0.0.0
[Net] ForceUseLocalAddress : 0
[Net] AllowSpectatorRelays : 1
[Net] BindAddress : 0.0.0.0
[Game] Starting game... 
[Net] Download Rate : 688 128
[Net] Upload Rate : 43 008
[Net] Server: hostname='DJC-CSGA-6103', localip=169.254.136.225, broadcastip=255.255.255.255, bindaddr=0.0.0.0
[Net] CNetTcpUnconnectedServerSocket::Init : Address = 0.0.0.0 - Port = 2 350
[Net] Client: hostname='DJC-CSGA-6103', localip=169.254.136.225, broadcastip=255.255.255.255
[Net] IP Address : 169.254.136.225:2350
[Console](Info) Loading cache...
[Console](Info) ...OK
[Game] starting game.
[Menu] show menu frame 'FrameMenuStartUp'.
[PostFX] FxToneMap Undirty cache
[PostFX] FxToneMap AutoExposure Enabled
[CameraFx] CSceneFxMotionBlur Bitmaps created
[CameraFx] CSceneFxBloomHdr Bitmaps created
[Vision] HmsZone preloaded
[PostFX] FxToneMap AutoExposure Disabled
[CameraFx] CSceneFxBloomHdr Bitmaps created
[PostFX] FxBloomHdr Undirty cache
[Vision] Overlay preloaded
[Net] Download Rate : 100 000 000
[Net] Upload Rate : 100 000 000
[Net]  {4 858} NetHttpClient::Request POST init.v04.maniaplanet.com:80 /request.php?session_id=&request_id=1 (data = 376 bytes)
[MasterServer] {4 858} Request sent : GetApplicationConfig (init.v04.maniaplanet.com:80)
CNetUplayPC::ApplyWebServicesConfig()
[Menu] show dialog[1] frame 'FrameDialogWelcome'.
[Vision] Overlay preloaded
[Game] Using account with login='vince250570'
[Vis] Bench Start ------- 0 -------
[Vis] Bench : 40.4 GOutBytes/sec (Output bandwidth, 128 quads)
[Vis] Bench : 104.9 GPixelMath/sec (giga pixel math. op., 16 quads)
[Vis] Bench : 10.1 GAniso01x/sec (giga anisotropy, 128 quads)
[Vis] Bench : 9.2 GAniso02x/sec (giga anisotropy, 128 quads)
[Vis] Bench : 5.5 GAniso04x/sec (giga anisotropy, 64 quads)
[Vis] Bench : 3.8 GAniso08x/sec (giga anisotropy, 43 quads)
[Vis] Bench : 2.9 GAniso16x/sec (giga anisotropy, 32 quads)
[Vis] Bench : 60.3 GVertexMath/sec (giga vertex math. op., 32 renders)
[Vis] Bench Start ------- 1 -------
[Vis] Bench : 40.4 GOutBytes/sec (Output bandwidth, 128 quads)
[Vis] Bench : 104.7 GPixelMath/sec (giga pixel math. op., 16 quads)
[Vis] Bench : 10.1 GAniso01x/sec (giga anisotropy, 128 quads)
[Vis] Bench : 9.2 GAniso02x/sec (giga anisotropy, 128 quads)
[Vis] Bench : 5.6 GAniso04x/sec (giga anisotropy, 64 quads)
[Vis] Bench : 3.8 GAniso08x/sec (giga anisotropy, 43 quads)
[Vis] Bench : 2.9 GAniso16x/sec (giga anisotropy, 32 quads)
[Vis] Bench : 60.2 GVertexMath/sec (giga vertex math. op., 32 renders)
[CoreCmd] AsyncCmdBuffer n.17 'Update_MainLoop' ->Run() has taken 700ms ! (humantimer=7 535)
[Net]  {6 835} NetHttpClient::Request POST relay02.v04.maniaplanet.com:443 game/request.php?session_id=&request_id=2 (data = 435 bytes)
[MasterServer] {6 835} Request sent : OpenSessionSecure (relay02.v04.maniaplanet.com:443)
[Console](Warning) ...master server error: (15) Error, please check your login and password.
[Net] {7 670} PhpScript error : OpenSessionSecure(15) Error, please check your login and password.
[Menu] show dialog[1] frame 'FrameDialogConnect'.
[Vision] Overlay preloaded
[Vision] Overlay preloaded
[Game] Using account with login='vince250570'
[Net]  {70 816} NetHttpClient::Request POST relay02.v04.maniaplanet.com:443 game/request.php?session_id=&request_id=3 (data = 435 bytes)
[MasterServer] {70 816} Request sent : OpenSessionSecure (relay02.v04.maniaplanet.com:443)
[Net]  {70 934} NetHttpClient::Request POST relay02.v04.maniaplanet.com:80 game/request.php?session_id=7031777&request_id=4 (data = 1 405 bytes)
[MasterServer] {70 934} Request sent : Connect (relay02.v04.maniaplanet.com:80)
Assert Failed in c:\codebase\nadeo\engines\netengine\source\nethttpclient_curl.cpp Line 222
	=> 'Req->m_Data.GetActualSize() == Req->m_Curl.ReadOffset' failed.
	@ Running (c:\codebase\nadeo\games\gameengine\source\gamenetwork.cpp:1757) wait / t=(70960, 70958)
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001415BB3BB
	Called from address 0x00000001417B695D
	Called from address 0x00000001417BED59
	Called from address 0x00000001417C1262
	Called from address 0x00000001417C0A22
	Called from address 0x00000001417A95E5
	Called from address 0x00000001417A9CD9
	Called from address 0x00000001417A837F
	Called from address 0x00000001415BAB54
	Called from address 0x00000001415CBE72
	Called from address 0x00000001415CBF3F
	Called from address 0x0000000140160E6C
End of stack...
[Sys] Time is 10h 1mn 53s 989ms
[Console](Warning) ...master server error: (417) http error 417
[Net] {70 982} PhpScript error : Connect(417) http error 417
[Vision] Overlay preloaded
[Win32] WM_ENTERSIZEMOVE received
[Win32] WM_EXITSIZEMOVE received
[Menu] show dialog[1] frame 'FrameDialogConnect'.
[Game] Using account with login='vince250570'
[Net]  {111 312} NetHttpClient::Request POST relay02.v04.maniaplanet.com:443 game/request.php?session_id=7031777&request_id=5 (data = 442 bytes)
[MasterServer] {111 312} Request sent : OpenSessionSecure (relay02.v04.maniaplanet.com:443)
[Console](Warning) ...master server error: (15) Error, please check your login and password.
[Net] {111 403} PhpScript error : OpenSessionSecure(15) Error, please check your login and password.
[Menu] show dialog[1] frame 'FrameDialogConnect'.
[Game] Using account with login='vince250570'
[Net]  {116 991} NetHttpClient::Request POST relay02.v04.maniaplanet.com:443 game/request.php?session_id=7031777&request_id=6 (data = 442 bytes)
[MasterServer] {116 991} Request sent : OpenSessionSecure (relay02.v04.maniaplanet.com:443)
[Net]  {117 104} NetHttpClient::Request POST relay02.v04.maniaplanet.com:80 game/request.php?session_id=7031780&request_id=7 (data = 1 405 bytes)
[MasterServer] {117 104} Request sent : Connect (relay02.v04.maniaplanet.com:80)
Assert Failed in c:\codebase\nadeo\engines\netengine\source\nethttpclient_curl.cpp Line 222
	=> 'Req->m_Data.GetActualSize() == Req->m_Curl.ReadOffset' failed.
	@ Running (c:\codebase\nadeo\games\gameengine\source\gamenetwork.cpp:1757) wait / t=(117116, 117112)
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001415BB3BB
	Called from address 0x00000001417B695D
	Called from address 0x00000001417BED59
	Called from address 0x00000001417C1262
	Called from address 0x00000001417C0A22
	Called from address 0x00000001417A95E5
	Called from address 0x00000001417A9CD9
	Called from address 0x00000001417A837F
	Called from address 0x00000001415BAB54
	Called from address 0x00000001415CBE72
	Called from address 0x00000001415CBF3F
	Called from address 0x0000000140160E6C
End of stack...
[Sys] Time is 10h 2mn 40s 148ms
[Console](Warning) ...master server error: (417) http error 417
[Net] {117 117} PhpScript error : Connect(417) http error 417
[Win32] WM_SIZE=MINIMIZED(0x0)
[Win32] Minimized
[Win32] WM_CLOSE => RequestTerminateXXX()
CGbxGame::RequestTerminateApp()
[Game] TerminateGame
CGameApp::QuitGame...()
[Sys] Time since init: 0h 7mn 24s 973ms
[Sys] ---- GlobalMemoryStatus(Startup) ----
[Sys] MemoryLoad = 28%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  32 026 Mb  /  22 788 Mb
[Sys]   PageFile =  34 072 Mb  /  23 542 Mb
[Sys]   Virtual@ = 8 388 608 Mb  / 8 388 483 Mb
[Sys] ----------------------------
[Sys] ---- GlobalMemoryStatus(Now) ----
[Sys] MemoryLoad = 29%
[Sys]                Total Mb  /    Free Mb
[Sys]   Physical =  32 026 Mb  /  22 699 Mb
[Sys]   PageFile =  34 072 Mb  /  22 824 Mb
[Sys]   Virtual@ = 8 388 608 Mb  / 8 387 992 Mb
[Sys] ----------------------------
[Sys] Largest committed free block size = 2 336 Kb
[Game] QuitGameInternal
[Net] Download Rate : 100 000 000
[Net] Upload Rate : 100 000 000
Assert Failed in c:\codebase\nadeo\games\gameengine\source\gameapp.cpp Line 1675
	=> 'm_DisplayedMenuCount==0' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x0000000140919D3F
	Called from address 0x00000001409197F7
	Called from address 0x0000000140A88A7B
	Called from address 0x00000001409195E3
	Called from address 0x0000000140336233
	Called from address 0x0000000140333CBD
	Called from address 0x0000000140333EA8
	Called from address 0x00000001402FB813
	Called from address 0x0000000140873935
	Called from address 0x0000000140875DE8
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
End of stack...
[Sys] Time is 10h 8mn 8s 21ms
CGameApp::..AndExit()
[GbxApp] RequestSystemQuit()
[GbxApp] Console OnQuit
CGbxGame::DestroyApp()
Assert Failed in c:\codebase\nadeo\games\gameengine\source\gamectnnetwork.cpp Line 3093
	=> 'LocalPlayerInfo->m_Login.GetLength() == 0 || LocalPlayerInfo->m_Login == GetMasterServer()->FindMasterServerUserInfo(GetMasterServer()->GetCurrentMasterServerUserId())->GetLogin()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x0000000140B3D492
	Called from address 0x0000000140A8EFCB
	Called from address 0x0000000140A78766
	Called from address 0x000000014015F2A7
	Called from address 0x000000014086F5C1
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 592ms
[Net] Purged manialinks media cache: 0
[Game] Destroy - 1
[Net] Purged manialinks media cache: 0
[Net] Purged manialinks media cache: 0
Assert Failed in c:\codebase\nadeo\games\gameengine\source\gamectnapp.cpp Line 1367
	=> '!m_MenuSlowUpdateCmd->IsInstalled()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001408F9337
	Called from address 0x000000014125A1C4
	Called from address 0x00000001402F886C
	Called from address 0x000000014015F2C0
	Called from address 0x000000014086F5C1
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 759ms
Assert Failed in c:\codebase\nadeo\games\gameengine\source\gameapp.cpp Line 444
	=> 'm_ActiveMenus.IsEmpty()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001408D9763
	Called from address 0x000000014125A1C4
	Called from address 0x00000001402F886C
	Called from address 0x000000014015F2C0
	Called from address 0x000000014086F5C1
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 761ms
0     ms 42   calls 1   blocks : CPlugBitmapRender::Chunk_Crypted
11    ms 1    calls 1   blocks : CPlugBitmap::ComputeBumpNormalFromHeightInt
6     ms 948  calls 1   blocks : GetAllChildFidByClassId
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::Archive
0     ms 3    calls 1   blocks : CSceneFxColors::SParam::ArchiveOld1
33    ms 1    calls 1   blocks : CGameCtnApp::CryptedSaveProfile
Assert Failed in c:\codebase\nadeo\engines\audioengine\source\audioport.cpp Line 307
	=> 'm_BalanceStack.IsEmpty()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x000000014140E176
	Called from address 0x0000000141421344
	Called from address 0x00000001402F886C
	Called from address 0x0000000141419274
	Called from address 0x000000014086F623
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 772ms
Assert Failed in c:\codebase\nadeo\engines\visionengine\source\dx11renderstate.cpp Line 120
	=> 'Blend_WriteMasks.D3D11BlendStateByWriteMasks[iWriteMask]->Release()<=MaxRefCount' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x0000000140852AF7
	Called from address 0x00000001407827F4
	Called from address 0x0000000140780E8D
	Called from address 0x000000014077EDDC
	Called from address 0x000000014077F204
	Called from address 0x00000001402F886C
	Called from address 0x0000000140329D01
	Called from address 0x000000014086F6A2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
End of stack...
[Sys] Time is 10h 8mn 9s 791ms
Assert Failed in c:\codebase\nadeo\engines\visionengine\source\dx11renderstate.cpp Line 120
	=> 'Blend_WriteMasks.D3D11BlendStateByWriteMasks[iWriteMask]->Release()<=MaxRefCount' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x0000000140852AF7
	Called from address 0x00000001407827F4
	Called from address 0x0000000140780E8D
	Called from address 0x000000014077EDDC
	Called from address 0x000000014077F204
	Called from address 0x00000001402F886C
	Called from address 0x0000000140329D01
	Called from address 0x000000014086F6A2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
End of stack...
[Sys] Time is 10h 8mn 9s 791ms
Assert Failed in c:\codebase\nadeo\engines\hmsengine\source\hmsviewport.cpp Line 1048
	=> 'm_PImpl->HmsZonePool.GetUsedElemCount()==0' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x000000014020358A
	Called from address 0x000000014077F204
	Called from address 0x00000001402F886C
	Called from address 0x0000000140329D01
	Called from address 0x000000014086F6A2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 826ms
[Sys] SystemFidParameters stats:
[Sys] CurCount   = 18 855
[Sys] MaxCount   = 20 715
[Sys] Throughput = 39 451
[Sys] Total fids   = 18 359
[Sys] Complete  = 18 353
[Sys] Default = 18 074
[Sys] NbWithParams = 780 (avg. parameter count = 7.95)
[Sys] SystemFidParameters usage:
[Sys] Includes()==Ok    :      18314 (      2257)
[Sys] Includes()        :      23784
[Sys] IncludesCompare() :       9500 (avg = 0.39942819)
[Sys] FidParam.Compare():       8981 (0x00000000-00002315)
[Sys] MostDiscriminant type = 3 556, 1 335, 0, 300, 529, 0, 3 705, 59, 0, 16, 0, 
[Sys] Most parametrized Fids:
  26 times: :data:\GameData\Menu\Media\Shader\BackgroundLayerPC3.Shader.Gbx (avg. parameter count = 11)
  15 times: :data:\GameData\Shaders\Engines\PixelMinOrMax_Down4x4_p.hlsl (avg. parameter count = 3)
  11 times: :data:\GameData\Shaders\Effects\Particles\MgrParticleShadow_p.hlsl (avg. parameter count = 4)
  11 times: :data:\GameData\Shaders\Tech3\DeferredFog_p.hlsl (avg. parameter count = 3)
   8 times: :data:\GameData\Engines\Media\Text\PHLSL\DepthDown2x2_Max.PHlsl.Txt (avg. parameter count = 4)
   7 times: :data:\GameData\Engines\Media\Shader\DepthDown2x2_Max.Shader.Gbx (avg. parameter count = 12)
   7 times: :data:\GameData\Engines\Media\Shader\DepthDown3x3_Max.Shader.Gbx (avg. parameter count = 11)
   7 times: :data:\GameData\Engines\Media\Text\PHLSL\DepthDown3x3_Max.PHlsl.Txt (avg. parameter count = 3)
   7 times: :data:\GameData\Shaders\Tech3\DeferredDecal_Boxs_p.hlsl (avg. parameter count = 7)
   7 times: :data:\GameData\Shaders\Tech3\DeferredDecal_FullTri_p.hlsl (avg. parameter count = 7)
   5 times: :data:\GameData\Engines\Media\Shader\DepthUp.Shader.Gbx (avg. parameter count = 11)
   5 times: :data:\GameData\Engines\Media\Text\PHLSL\DepthUp.PHlsl.Txt (avg. parameter count = 2)
   5 times: :data:\GameData\Menu\Media\Shader\BlendTextureSuperSamplePC33.Shader.Gbx (avg. parameter count = 11)
   5 times: :data:\GameData\Shaders\Effects\Particles\MgrParticleRender_p.hlsl (avg. parameter count = 2)
   5 times: :data:\GameData\Shaders\Effects\Particles\MgrParticleRender_v.hlsl (avg. parameter count = 2)
   5 times: :data:\GameData\Shaders\Tech3\DeferredShadowPssm_p.hlsl (avg. parameter count = 4)
RemoveFid still-in-use: ManiaPlanetTitle.StyleSheet.Gbx
Assert Failed in c:\codebase\nadeo\engines\systemengine\source\systemengine.cpp Line 902
	=> '!_Fid->IsFileType()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001406B6131
	Called from address 0x00000001406B5FBB
	Called from address 0x0000000140426FF4
	Called from address 0x00000001404A7EFB
	Called from address 0x00000001408F231A
	Called from address 0x00000001408F22E6
	Called from address 0x000000014086F6C6
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 831ms
RemoveFid still-in-use: BackgroundLayerHueShift.Shader.Gbx?211
Assert Failed in c:\codebase\nadeo\engines\systemengine\source\systemengine.cpp Line 902
	=> '!_Fid->IsFileType()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001406B6131
	Called from address 0x00000001406B5F40
	Called from address 0x0000000140426FF4
	Called from address 0x00000001404A7EFB
	Called from address 0x00000001408F231A
	Called from address 0x00000001408F22E6
	Called from address 0x000000014086F6C6
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 832ms
RemoveFid still-in-use: BackgroundLayerHueShift.Shader.Gbx?216
RemoveFid still-in-use: BackgroundLayerHueShift.Shader.Gbx
RemoveFid still-in-use: FillColor_ShowInvalid.Shader.Gbx
RemoveFid still-in-use: FillColor_ShowInvalid.Material.gbx
RemoveFid still-in-use: Arial.Font.Gbx
RemoveFid still-in-use: Default.ControlStyle.Gbx
RemoveFid still-in-use: DefaultKeyValueAvgLumi.FuncKeysReals.Gbx
RemoveFid still-in-use: DefaultBloomIntens_HdrNorm.FuncKeysReals.Gbx
RemoveFid still-in-use: BlendTextureSuperSample.Material.Gbx
RemoveFid still-in-use: CopyVertexColorSrgb.VHlsl.Txt
RemoveFid still-in-use: PreModColor0.PHlsl.Txt
RemoveFid still-in-use: TextureModCV.PHlsl.Txt
RemoveFid still-in-use: FillColor.VHlsl.Txt
RemoveFid still-in-use: FillColor.PHlsl.Txt
RemoveFid still-in-use: Console.Font.Gbx
RemoveFid still-in-use: BackgroundRenderBlur.Texture.Gbx
RemoveFid still-in-use: Arial.Font.Gbx
RemoveFid still-in-use: Console_00.Texture.Gbx
RemoveFid still-in-use: Arial_00.Texture.Gbx
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx?163
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx?251
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx?229
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx?228
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx?186
RemoveFid still-in-use: BlendTextureSuperSamplePC33.Shader.Gbx
RemoveFid still-in-use: BlendTextureSuperSamplePC33.VHlsl.Txt
RemoveFid still-in-use: BlendTextureSuperSamplePC33.PHlsl.Txt
RemoveFid still-in-use: DefaultRGBA.Texture.Gbx
RemoveFid still-in-use: Console_00.dds
RemoveFid still-in-use: Arial.Texture.Gbx
RemoveFid still-in-use: Arial.dds
RemoveFid still-in-use: MenuDialogDisplayed.Sound.gbx
RemoveFid still-in-use: MenuDialogHidden.Sound.gbx
RemoveFid still-in-use: MenuSelection.Sound.gbx
RemoveFid still-in-use: MenuSelection1.Sound.gbx
RemoveFid still-in-use: MenuSelection2.Sound.Gbx
RemoveFid still-in-use: MenuSelection3.Sound.Gbx
RemoveFid still-in-use: MenuValid.Sound.gbx
RemoveFid still-in-use: MenuValid2.Sound.gbx
RemoveFid still-in-use: MenuValid2b.Sound.gbx
RemoveFid still-in-use: DefaultAvatar.Texture.gbx
RemoveFid still-in-use: TitleLogos.ControlStyle.Gbx
RemoveFid still-in-use: UrlLink.ControlStyle.Gbx
RemoveFid still-in-use: TeamEmblems.Texture.gbx
RemoveFid still-in-use: GameBasicDialogs.Menu.Gbx
RemoveFid still-in-use: MenuDialogDisplayed.wav
RemoveFid still-in-use: MenuDialogHidden.wav
RemoveFid still-in-use: MenuSelection.wav
RemoveFid still-in-use: MenuSelection2.wav
RemoveFid still-in-use: MenuSelection3.wav
RemoveFid still-in-use: MenuValid.wav
RemoveFid still-in-use: EditorValid.wav
RemoveFid still-in-use: TitleLogos.FuncEnum.Gbx
RemoveFid still-in-use: TitleLogos.Material.Gbx
RemoveFid still-in-use: TitleLogos.Texture.gbx
RemoveFid still-in-use: BlendTexture.Material.gbx
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?187
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?223
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?222
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?219
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?218
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?217
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?215
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?213
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?212
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?210
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?209
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?208
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?207
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?206
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?205
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?202
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?201
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?200
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?199
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?198
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?197
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?196
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?195
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?194
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?193
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx?192
RemoveFid still-in-use: BackgroundLayerPC3.Shader.Gbx
RemoveFid still-in-use: BackgroundLayerPC3.VHlsl.Txt
RemoveFid still-in-use: BackgroundLayerPC3.PHlsl.Txt
RemoveFid still-in-use: DefaultRGB.Texture.Gbx
RemoveFid still-in-use: TitleLogos.dds
RemoveFid still-in-use: UrlUnfocused.Texture.gbx
RemoveFid still-in-use: UrlExternUnfocused.Texture.gbx
RemoveFid still-in-use: UrlFocused.Texture.gbx
RemoveFid still-in-use: UrlExternFocused.Texture.gbx
RemoveFid still-in-use: UrlPlayerIdUnfocused.Texture.gbx
RemoveFid still-in-use: UrlPlayerIdFocused.Texture.gbx
RemoveFid still-in-use: UrlUnfocused.dds
RemoveFid still-in-use: UrlExternUnfocused.dds
RemoveFid still-in-use: UrlFocused.dds
RemoveFid still-in-use: UrlExternFocused.dds
RemoveFid still-in-use: UrlPlayerIdUnfocused.dds
RemoveFid still-in-use: UrlPlayerIdFocused.dds
RemoveFid still-in-use: TeamEmblems.dds
RemoveFid still-in-use: MasterStyle.ControlStyle.Gbx
RemoveFid still-in-use: ManiaPlanetStyleSheet.RefBuffer.Gbx
RemoveFid still-in-use: Icons64x64_1.ControlStyle.Gbx
RemoveFid still-in-use: TextValueSmall.ControlStyle.Gbx
RemoveFid still-in-use: Bgs1.ControlStyle.Gbx
RemoveFid still-in-use: Default.ControlStyle.Gbx
RemoveFid still-in-use: FrameTransitionsFromLeft.ControlStyle.Gbx
RemoveFid still-in-use: FrameTransitionsFromRight.ControlStyle.Gbx
RemoveFid still-in-use: ListFocus.ControlStyle.Gbx
RemoveFid still-in-use: SliderSmall.ControlStyle.Gbx
RemoveFid still-in-use: SliderVolume.ControlStyle.Gbx
RemoveFid still-in-use: ProgressBar.ControlStyle.Gbx
RemoveFid still-in-use: ProgressBarSmall.ControlStyle.Gbx
RemoveFid still-in-use: Icons128x32_1.ControlStyle.Gbx
RemoveFid still-in-use: Icons128x32_1_Zoom.ControlStyle.Gbx
RemoveFid still-in-use: Icons128x128_1.ControlStyle.Gbx
RemoveFid still-in-use: Icons128x128_Blink.ControlStyle.Gbx
RemoveFid still-in-use: UIConstruction_Buttons.ControlStyle.Gbx
RemoveFid still-in-use: UIConstructionSimple_Buttons.ControlStyle.Gbx
RemoveFid still-in-use: UIDriving_ValueYellowSmall.ControlStyle.Gbx
RemoveFid still-in-use: UiDriving_BgBottom.ControlStyle.Gbx
RemoveFid still-in-use: UiDriving_BgCenter.ControlStyle.Gbx
RemoveFid still-in-use: UiDriving_BgCard.ControlStyle.Gbx
RemoveFid still-in-use: ListItemMedal.ControlStyle.Gbx
RemoveFid still-in-use: TrackerText.ControlStyle.Gbx
RemoveFid still-in-use: TrackerTextBig.ControlStyle.Gbx
RemoveFid still-in-use: TrackListItem.ControlStyle.Gbx
RemoveFid still-in-use: TrackListLine.ControlStyle.Gbx
RemoveFid still-in-use: ManiaNet_Body.ControlStyle.Gbx
RemoveFid still-in-use: CardSelectionButton.ControlStyle.Gbx
RemoveFid still-in-use: AvatarButtonNormal.ControlStyle.Gbx
RemoveFid still-in-use: TextStaticMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextStaticSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextSubTitle1.ControlStyle.Gbx
RemoveFid still-in-use: TextSubTitle2.ControlStyle.Gbx
RemoveFid still-in-use: TextTitle1.ControlStyle.Gbx
RemoveFid still-in-use: TextTitle2.ControlStyle.Gbx
RemoveFid still-in-use: TextTitle3.ControlStyle.Gbx
RemoveFid still-in-use: TextTitle3Header.ControlStyle.Gbx
RemoveFid still-in-use: TextTitleError.ControlStyle.Gbx
RemoveFid still-in-use: TextValueBig.ControlStyle.Gbx
RemoveFid still-in-use: TextValueMedium.ControlStyle.Gbx
RemoveFid still-in-use: Bgs1InRace.ControlStyle.Gbx
RemoveFid still-in-use: BgCard.ControlStyle.Gbx
RemoveFid still-in-use: BgsPlayerCard.ControlStyle.Gbx
RemoveFid still-in-use: BgsChallengeMedals.ControlStyle.Gbx
RemoveFid still-in-use: BgRaceScore.ControlStyle.Gbx
RemoveFid still-in-use: BgRaceScore2.ControlStyle.Gbx
RemoveFid still-in-use: TextPlayerCardScore.ControlStyle.Gbx
RemoveFid still-in-use: TextPlayerCardName.ControlStyle.Gbx
RemoveFid still-in-use: TextInfoSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextInfoMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextCongratsBig.ControlStyle.Gbx
RemoveFid still-in-use: TextRankingsBig.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceStaticSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceValueSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceChat.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceMessage.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceChrono.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceChronoError.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceChronoWarning.ControlStyle.Gbx
RemoveFid still-in-use: TextCardMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextCardSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextChallengeNameSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextChallengeNameMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextChallengeNameMedal.ControlStyle.Gbx
RemoveFid still-in-use: TextChallengeNameMedalNone.ControlStyle.Gbx
RemoveFid still-in-use: TextTips.ControlStyle.Gbx
RemoveFid still-in-use: TextCredits.ControlStyle.Gbx
RemoveFid still-in-use: TextCreditsTitle.ControlStyle.Gbx
RemoveFid still-in-use: TextCardRaceRank.ControlStyle.Gbx
RemoveFid still-in-use: TextTitle2Blink.ControlStyle.Gbx
RemoveFid still-in-use: TextCardSmallScores2.ControlStyle.Gbx
RemoveFid still-in-use: TextCardScores2.ControlStyle.Gbx
RemoveFid still-in-use: TextCardSmallScores2Rank.ControlStyle.Gbx
RemoveFid still-in-use: TextCardInfoSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextCardInfoVerySmall.Gbx
RemoveFid still-in-use: TextScriptEditor.ControlStyle.Gbx
RemoveFid still-in-use: TextStaticVerySmall.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceMessageBig.ControlStyle.Gbx
RemoveFid still-in-use: TextButtonBig.ControlStyle.Gbx
RemoveFid still-in-use: TextButtonMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextButtonSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextButtonNav.ControlStyle.Gbx
RemoveFid still-in-use: TextButtonNavBack.ControlStyle.Gbx
RemoveFid still-in-use: ManiaPlanetLogos.ControlStyle.Gbx
RemoveFid still-in-use: Copilot.ControlStyle.Gbx
RemoveFid still-in-use: NadeoDev.ControlStyle.Gbx
RemoveFid still-in-use: MedalsBig.ControlStyle.Gbx
RemoveFid still-in-use: BgMainMenuTitleHeader.ControlStyle.Gbx
RemoveFid still-in-use: 321Go.ControlStyle.Gbx
RemoveFid still-in-use: Go!.ControlStyle.Gbx
RemoveFid still-in-use: TextSPScoreBig.ControlStyle.Gbx
RemoveFid still-in-use: TextSPScoreMedium.ControlStyle.Gbx
RemoveFid still-in-use: TextSPScoreSmall.ControlStyle.Gbx
RemoveFid still-in-use: TextRaceChronoOfficial.ControlStyle.Gbx
RemoveFid still-in-use: TextValueSmallSm2.ControlStyle.Gbx
RemoveFid still-in-use: UiSMSpectatorScoreBig.ControlStyle.Gbx
RemoveFid still-in-use: EnergyBar.ControlStyle.Gbx
RemoveFid still-in-use: CardSelectionButtonSilent.ControlStyle.Gbx
RemoveFid still-in-use: CardSelectionButton2.ControlStyle.Gbx
RemoveFid still-in-use: UIConstruction_ButtonsSmall.ControlStyle.Gbx
RemoveFid still-in-use: IconsSystem.ControlStyle.Gbx
RemoveFid still-in-use: Icons64x64_2.ControlStyle.Gbx
RemoveFid still-in-use: Emblems.ControlStyle.Gbx
RemoveFid still-in-use: CardSelectionButtonManiaplanet.ControlStyle.Gbx
RemoveFid still-in-use: CardSelectionListButton.ControlStyle.Gbx
RemoveFid still-in-use: CardButtonMediumWide.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallWide.Frame.Gbx
RemoveFid still-in-use: CardSelectionButtonBack.ControlStyle.Gbx
RemoveFid still-in-use: TextActionMaker.ControlStyle.Gbx
RemoveFid still-in-use: TextActionMaker2.ControlStyle.Gbx
RemoveFid still-in-use: TextEditorArticle.ControlStyle.Gbx
RemoveFid still-in-use: Hud3dEchelons.ControlStyle.Gbx
RemoveFid still-in-use: Hud3dIcons.ControlStyle.Gbx
RemoveFid still-in-use: UIConstructionBullet_Buttons.ControlStyle.Gbx
RemoveFid still-in-use: UIConstructionBullet_ButtonsLight.ControlStyle.Gbx
RemoveFid still-in-use: UIConstruction_ButtonsLight.ControlStyle.Gbx
RemoveFid still-in-use: UIConstruction_Buttons2Light.ControlStyle.Gbx
RemoveFid still-in-use: TextToolTipAM.ControlStyle.Gbx
RemoveFid still-in-use: TextToolTipAMBig.ControlStyle.Gbx
RemoveFid still-in-use: UIConstruction_Buttons2.ControlStyle.Gbx
RemoveFid still-in-use: TextValueMediumSm.ControlStyle.Gbx
RemoveFid still-in-use: ManiaPlanetMainMenu.ControlStyle.Gbx
RemoveFid still-in-use: TextCardMediumWhite.ControlStyle.Gbx
RemoveFid still-in-use: CardMain_Tool_NoBg.Frame.Gbx
RemoveFid still-in-use: BgsButtons.ControlStyle.Gbx
RemoveFid still-in-use: CardButtonMedium.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumL.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumS.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumXL.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumXS.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumXXL.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumXXXL.Frame.Gbx
RemoveFid still-in-use: CardButtonSmall.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallL.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallS.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallXL.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallXS.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallXXL.Frame.Gbx
RemoveFid still-in-use: CardButtonSmallXXXL.Frame.Gbx
RemoveFid still-in-use: CardMain_Tool.Frame.Gbx
RemoveFid still-in-use: CardMain_Quit.Frame.Gbx
RemoveFid still-in-use: CardMain_Header.Frame.Gbx
RemoveFid still-in-use: CardMain_Tool_NoBg2.Frame.Gbx
RemoveFid still-in-use: CardMain_Tool_NoIcon.Frame.Gbx
RemoveFid still-in-use: CardMain_Tool_NoIconSmall.Frame.Gbx
RemoveFid still-in-use: CardMain_Tool_NoIconSmall2.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumSelector.Frame.Gbx
RemoveFid still-in-use: CardButtonMediumSpecial.Frame.Gbx
RemoveFid still-in-use: ManiaPlanetLogoBig.ControlStyle.Gbx
RemoveFid still-in-use: CardButtonMedium2.Frame.Gbx
RemoveFid still-in-use: UIConstructionMesh_Buttons.ControlStyle.Gbx
RemoveFid still-in-use: MeshModelerIcons.ControlStyle.Gbx
RemoveFid still-in-use: FrameTransitionsFromRight.ControlEffectMaster.Gbx
RemoveFid still-in-use: BgsPlayerCard.FuncEnum.Gbx
RemoveFid still-in-use: BgsPlayerCard.Material.Gbx
RemoveFid still-in-use: BgsPlayerCard.Texture.gbx
RemoveFid still-in-use: BgsPlayerCard.dds
RemoveFid still-in-use: Icons128x32_1.FuncEnum.Gbx
RemoveFid still-in-use: Icons64x64_1.FuncEnum.Gbx
RemoveFid still-in-use: Icons128x32_1.Texture.gbx
RemoveFid still-in-use: Icons128x32_1.dds
RemoveFid still-in-use: Icons64x64_1.Material.Gbx
RemoveFid still-in-use: Icons64x64_1.Texture.gbx
RemoveFid still-in-use: Icons64x64_1.tga
RemoveFid still-in-use: SliderBar128x32_1.FuncEnum.Gbx
RemoveFid still-in-use: Bgs1InRace.FuncEnum.Gbx
RemoveFid still-in-use: Bg1InRace.Material.Gbx
RemoveFid still-in-use: Bgs1IconIndexs.RefBuffer.Gbx
RemoveFid still-in-use: Bgs1.Texture.gbx
RemoveFid still-in-use: Bgs1.dds
RemoveFid still-in-use: Icons128x128_1.FuncEnum.Gbx
RemoveFid still-in-use: Icons128x128.Texture.gbx
RemoveFid still-in-use: Icons128x128.tga
RemoveFid still-in-use: EditorButtons.FuncEnum.Gbx
RemoveFid still-in-use: EditorButtons.Material.Gbx
RemoveFid still-in-use: EditorButtons.RefBuffer.Gbx
RemoveFid still-in-use: EditorButtons.Texture.gbx
RemoveFid still-in-use: EditorButtons.dds
RemoveFid still-in-use: EditorButtonsSimple.FuncEnum.Gbx
RemoveFid still-in-use: EditorButtonsSimple.Material.Gbx
RemoveFid still-in-use: EditorButtonsSimple.RefBuffer.Gbx
RemoveFid still-in-use: EditorButtonsSimple.Texture.gbx
RemoveFid still-in-use: EditorButtonsSimple.dds
RemoveFid still-in-use: Led.Font.Gbx
RemoveFid still-in-use: Led_00.Texture.Gbx
RemoveFid still-in-use: UIBgBottomMultiRace.Material.Gbx
RemoveFid still-in-use: UiBgBottom.Texture.gbx
RemoveFid still-in-use: UiBgBottom.dds
RemoveFid still-in-use: UIBgCenterRace.Material.Gbx
RemoveFid still-in-use: UiBgBottomCenterRace.Texture.gbx
RemoveFid still-in-use: UiBgBottomCenterRace.dds
RemoveFid still-in-use: UIBgCard.Material.Gbx
RemoveFid still-in-use: UiBgCard.Texture.gbx
RemoveFid still-in-use: UiBgCard.dds
RemoveFid still-in-use: MedalsNations.FuncEnum.Gbx
RemoveFid still-in-use: BlackMedal.Texture.gbx
RemoveFid still-in-use: FinishMedal.Texture.gbx
RemoveFid still-in-use: BronzeMedal.Texture.gbx
RemoveFid still-in-use: SilverMedal.Texture.gbx
RemoveFid still-in-use: GoldMedal.Texture.gbx
RemoveFid still-in-use: NadeoMedal.Texture.gbx
RemoveFid still-in-use: BlackMedal.dds
RemoveFid still-in-use: FinishMedal.dds
RemoveFid still-in-use: BronzeMedal.dds
RemoveFid still-in-use: SilverMedal.dds
RemoveFid still-in-use: GoldMedal.dds
RemoveFid still-in-use: NadeoMedal.dds
RemoveFid still-in-use: EntryFocusArea.Material.Gbx
RemoveFid still-in-use: EntryFocusAreaFocused.Material.Gbx
RemoveFid still-in-use: EntryFocusArea.Texture.gbx
RemoveFid still-in-use: EntryFocusArea.dds
RemoveFid still-in-use: EntryFocusAreaFocused.Texture.gbx
RemoveFid still-in-use: EntryFocusAreaFocused.dds
RemoveFid still-in-use: MenuBack.Sound.gbx
RemoveFid still-in-use: TranslucentSelection.Material.Gbx
RemoveFid still-in-use: Translucent.Texture.Gbx
RemoveFid still-in-use: ArialBlack.Font.Gbx
RemoveFid still-in-use: ArialBlack_00.Texture.Gbx
RemoveFid still-in-use: TextValueFocus.ControlEffectMaster.Gbx
RemoveFid still-in-use: Bgs1.FuncEnum.Gbx
RemoveFid still-in-use: Bg1.Material.Gbx
RemoveFid still-in-use: BackgroundLayerBlur.Material.gbx
RemoveFid still-in-use: BackgroundLayerBlurPC3.Shader.Gbx?203
RemoveFid still-in-use: BackgroundLayerBlurPC3.Shader.Gbx?221
RemoveFid still-in-use: BackgroundLayerBlurPC3.Shader.Gbx?220
RemoveFid still-in-use: BackgroundLayerBlurPC3.Shader.Gbx?204
RemoveFid still-in-use: BackgroundLayerBlurPC3.Shader.Gbx
RemoveFid still-in-use: BackgroundLayerBlurPC3.VHlsl.Txt
RemoveFid still-in-use: BackgroundLayerBlurPC3.PHlsl.Txt
RemoveFid still-in-use: BgsChallengeMedals.Material.Gbx
RemoveFid still-in-use: BgsChallengeMedals.Texture.gbx
RemoveFid still-in-use: BackgroundLayerBlurSimple.Material.Gbx
RemoveFid still-in-use: BgsChallengeMedal.dds
RemoveFid still-in-use: BgsPlayerCard2.Material.Gbx
RemoveFid still-in-use: BgsPlayerCard2.Texture.gbx
RemoveFid still-in-use: BgsPlayerCard2.dds
RemoveFid still-in-use: TextButtonFocus.ControlEffectMaster.Gbx
RemoveFid still-in-use: TextBlink.ControlEffectMaster.Gbx
RemoveFid still-in-use: ScriptEditorFocusArea.Material.Gbx
RemoveFid still-in-use: ScriptEditorFocusAreaFocused.Material.Gbx
RemoveFid still-in-use: ScriptEditorFocusArea.Texture.gbx
RemoveFid still-in-use: ScriptEditorFocusArea.dds
RemoveFid still-in-use: ScriptEditorFocusAreaFocused.Texture.gbx
RemoveFid still-in-use: ScriptEditorFocusAreaFocused.dds
RemoveFid still-in-use: TextButtonFocus2.ControlEffectMaster.Gbx
RemoveFid still-in-use: TextButtonNavFocus.ControlEffectMaster.Gbx
RemoveFid still-in-use: ManiaPlanetLogos.FuncEnum.Gbx
RemoveFid still-in-use: ManiaPlanetLogos.Texture.gbx
RemoveFid still-in-use: ManiaPlanetLogos.dds
RemoveFid still-in-use: Copilot.FuncEnum.Gbx
RemoveFid still-in-use: MedalsBig.FuncEnum.Gbx
RemoveFid still-in-use: Copilot.Texture.gbx
RemoveFid still-in-use: Copilot.dds
RemoveFid still-in-use: MedalsBig.Material.Gbx
RemoveFid still-in-use: MedalsBig.Texture.gbx
RemoveFid still-in-use: MedalsBig.dds
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RemoveFid still-in-use: BgMainMenuTitleHeader.Texture.gbx
RemoveFid still-in-use: BgMainMenuTitleHeader.dds
RemoveFid still-in-use: 321Go.FuncEnum.Gbx
RemoveFid still-in-use: 321Go.Material.Gbx
RemoveFid still-in-use: 321Go.Texture.gbx
RemoveFid still-in-use: 321Go.dds
RemoveFid still-in-use: SMInterfaceColorizable.Material.Gbx
RemoveFid still-in-use: SMColorisedUiElems.Texture.gbx
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RemoveFid still-in-use: BlendTextureAndBorderMask.Shader.Gbx
RemoveFid still-in-use: BlendTextureAndBorderMask.VHlsl.Txt
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RemoveFid still-in-use: EmblemMask.dds
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RemoveFid still-in-use: SmIcons128x128_1.dds
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RemoveFid still-in-use: EditorBulletButtons.dds
RemoveFid still-in-use: EditorButtons2.FuncEnum.Gbx
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RemoveFid still-in-use: EditorBullet2.RefBuffer.Gbx
RemoveFid still-in-use: EditorButtons2.Texture.gbx
RemoveFid still-in-use: EditorButtons2.dds
RemoveFid still-in-use: ManiaPlanetMainMenu.FuncEnum.Gbx
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RemoveFid still-in-use: ManiaPlanetMainMenu.tga
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RemoveFid still-in-use: BgsButtons.dds
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RemoveFid still-in-use: EditorMeshButtons.FuncEnum.Gbx
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RemoveFid still-in-use: DefaultAvatar.dds
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RemoveFid still-in-use: Throbber.dds
RemoveFid still-in-use: Arial_00.dds
RemoveFid still-in-use: ArialBlack_00.dds
RemoveFid still-in-use: Led_00.dds
Assert Failed in c:\codebase\nadeo\engines\control\source\controlengine.cpp Line 42
	=> 'm_ControlsToUpdate_Focus.IsEmpty() && m_ControlsToUpdate_Values.IsEmpty()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001401C5EC1
	Called from address 0x00000001402FA260
	Called from address 0x000000014086F6D2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 845ms
Assert Failed in c:\codebase\nadeo\engines\control\source\controlengine.cpp Line 43
	=> 'm_ContainersToUpdate_Focus.IsEmpty() && m_ContainersToUpdate_Values.IsEmpty()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001401C5EE5
	Called from address 0x00000001402FA260
	Called from address 0x000000014086F6D2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 845ms
Assert Failed in c:\codebase\nadeo\engines\control\source\controlengine.cpp Line 44
	=> 'm_ControlsToUpdate_Effects.IsEmpty() && m_ContainersToUpdate_Effects.IsEmpty()' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001401C5F0C
	Called from address 0x00000001402FA260
	Called from address 0x000000014086F6D2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 845ms
Assert Failed in c:\codebase\nadeo\engines\systemengine\source\systemfidcontainer.cpp Line 434
	=> 'False' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001406F5F08
	Called from address 0x0000000140426D7C
	Called from address 0x0000000140471118
	Called from address 0x00000001402FA260
	Called from address 0x000000014086F6D2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 850ms
Assert Failed in c:\codebase\nadeo\engines\systemengine\source\systemfidcontainer.cpp Line 434
	=> 'False' failed.
	Called from address 0x0000000140164525
	Called from address 0x0000000140164585
	Called from address 0x00000001406F5F08
	Called from address 0x0000000140426D7C
	Called from address 0x0000000140471118
	Called from address 0x00000001402FA260
	Called from address 0x000000014086F6D2
	Called from address 0x0000000140875F9A
	Called from address 0x0000000140878562
	Called from address 0x00000001412FA71E
	Called from address 0x00000000776E59CD
	Called from address 0x000000007794385D
End of stack...
[Sys] Time is 10h 8mn 9s 850ms
[Sys] MaxMemoryCheckpointDuration = 0

Modules:
000007FEFF9E0000-000007FEFFBDD000: ole32.dll
000007FEFF8D0000-000007FEFF9D9000: MSCTF.dll
000007FEFF5A0000-000007FEFF5F2000: WLDAP32.dll
000007FEFF3C0000-000007FEFF597000: SETUPAPI.dll
000007FEFF300000-000007FEFF399000: CLBCatQ.DLL
000007FEFF2F0000-000007FEFF2FE000: LPK.dll
000007FEFF0F0000-000007FEFF157000: GDI32.dll
000007FEFF0C0000-000007FEFF0EE000: IMM32.DLL
000007FEFF0A0000-000007FEFF0BF000: sechost.dll
000007FEFEFD0000-000007FEFF09B000: USP10.dll
000007FEFEF30000-000007FEFEFC7000: COMDLG32.dll
000007FEFEF20000-000007FEFEF28000: NSI.dll
000007FEFEEA0000-000007FEFEF11000: SHLWAPI.dll
000007FEFEDC0000-000007FEFEE9B000: ADVAPI32.dll
000007FEFECE0000-000007FEFEDBA000: OLEAUT32.dll
000007FEFEC40000-000007FEFECDF000: msvcrt.dll
000007FEFEB10000-000007FEFEC3D000: RPCRT4.dll
000007FEFEAC0000-000007FEFEB0D000: WS2_32.dll
000007FEFD850000-000007FEFE5DA000: SHELL32.dll
000007FEFD800000-000007FEFD83B000: WINTRUST.dll
000007FEFD7E0000-000007FEFD7FE000: USERENV.dll
000007FEFD770000-000007FEFD7A6000: CFGMGR32.dll
000007FEFD560000-000007FEFD6CD000: CRYPT32.dll
000007FEFD540000-000007FEFD55A000: DEVOBJ.dll
000007FEFD4B0000-000007FEFD51A000: KERNELBASE.dll
000007FEFD4A0000-000007FEFD4AF000: MSASN1.dll
000007FEFD490000-000007FEFD49F000: profapi.dll
000007FEFD3C0000-000007FEFD400000: nvinitx.dll
000007FEFD3A0000-000007FEFD3B4000: RpcRtRemote.dll
000007FEFD2F0000-000007FEFD2FF000: CRYPTBASE.dll
000007FEFD290000-000007FEFD2E7000: apphelp.dll
000007FEFD260000-000007FEFD285000: SspiCli.dll
000007FEFCF20000-000007FEFCF43000: srvcli.dll
000007FEFCC80000-000007FEFCC98000: CRYPTSP.dll
000007FEFCC20000-000007FEFCC75000: mswsock.dll
000007FEFCC10000-000007FEFCC17000: wship6.dll
000007FEFCAA0000-000007FEFCAFB000: DNSAPI.dll
000007FEFC980000-000007FEFC9C7000: rsaenh.dll
000007FEFC880000-000007FEFC88C000: VERSION.dll
000007FEFC4E0000-000007FEFC4E7000: wshtcpip.dll
000007FEFC120000-000007FEFC14D000: ntmarta.dll
000007FEFB9E0000-000007FEFBBD4000: comctl32.dll
000007FEFB980000-000007FEFB9D6000: uxtheme.dll
000007FEFB660000-000007FEFB752000: DUI70.dll
000007FEFB610000-000007FEFB653000: DUser.dll
000007FEFB420000-000007FEFB42B000: HID.DLL
000007FEFB3D0000-000007FEFB41B000: MMDevApi.dll
000007FEFB2A0000-000007FEFB3CC000: PROPSYS.dll
000007FEFB280000-000007FEFB298000: dwmapi.dll
000007FEFAF90000-000007FEFAFCB000: WINMM.dll
000007FEFA890000-000007FEFA8B7000: IPHLPAPI.DLL
000007FEFA880000-000007FEFA88B000: WINNSI.DLL
000007FEFA660000-000007FEFA6AF000: AUDIOSES.DLL
000007FEFA630000-000007FEFA648000: MSACM32.dll
000007FEFA280000-000007FEFA295000: NLAapi.dll
000007FEFA080000-000007FEFA08B000: slc.dll
000007FEF9690000-000007FEF9967000: nvapi64.dll
000007FEF9380000-000007FEF93D3000: fwpuclnt.dll
000007FEF9270000-000007FEF9310000: COMCTL32.dll
000007FEF91C0000-000007FEF91D8000: dhcpcsvc.DLL
000007FEF91A0000-000007FEF91B1000: dhcpcsvc6.DLL
000007FEF7B80000-000007FEF7B88000: rasadhlp.dll
000007FEF7B60000-000007FEF7B79000: pnrpnsp.dll
000007FEF7B40000-000007FEF7B55000: napinsp.dll
000007FEF7B30000-000007FEF7B3B000: winrnr.dll
000007FEF7B20000-000007FEF7B30000: wshbth.dll
000007FEEF880000-000007FEEF883000: api-ms-win-core-synch-l1-2-0.DLL
000007FEEF190000-000007FEEF19F000: cscapi.dll
000007FEE7400000-000007FEE745D000: dxgi.dll
000007FEE70C0000-000007FEE7117000: DpoSet.dll
000007FEE6FC0000-000007FEE7040000: ntshrui.dll
000007FEE6D30000-000007FEE6F05000: d3d11.dll
000007FEE6C50000-000007FEE6D25000: DpoFeedb.dll
000007FEE68B0000-000007FEE6A7B000: explorerframe.dll
000007FEE5F10000-000007FEE5F1C000: XINPUT9_1_0.dll
000007FEE4BF0000-000007FEE5A48000: nvwgf2umx.dll
000007FEE3E90000-000007FEE3EAD000: mssprxy.dll
000007FECA3D0000-000007FECA3EF000: AVIFIL32.dll
000007FECA3A0000-000007FECA3C9000: MSVFW32.dll
000007FEC9B70000-000007FEC9BAC000: DINPUT8.dll
000007FEC3C40000-000007FEC3CCB000: uplay_r1_loader64.dll
000007FEC33F0000-000007FEC3497000: libwebp64.dll
000007FEC0D60000-000007FEC0E38000: vorbis64.dll
000007FEC0A00000-000007FEC0B19000: OpenAl64_bundled.dll
000007FEBE0D0000-000007FEBE4FE000: d3dcompiler_47.dll
0000000140000000-00000001424EE000: ManiaPlanetLogs.exe
0000000077A90000-0000000077A97000: psapi.dll
00000000778F0000-0000000077A8F000: ntdll.dll
00000000777F0000-00000000778EA000: USER32.dll
00000000776D0000-00000000777EF000: kernel32.dll
00000000712C0000-00000000712D3000: fzshellext_64.dll
0000000058C50000-0000000058C91000: steam_api64.dll
[Classic] Assert failures: total=478 (12 unique)
   1 times:  c:\codebase\nadeo\engines\control\source\controlengine.cpp:42
   1 times:  c:\codebase\nadeo\engines\control\source\controlengine.cpp:43
   1 times:  c:\codebase\nadeo\engines\control\source\controlengine.cpp:44
   5 times:  c:\codebase\nadeo\engines\visionengine\source\dx11renderstate.cpp:120
   1 times:  c:\codebase\nadeo\engines\audioengine\source\audioport.cpp:307
  16 times:  c:\codebase\nadeo\engines\systemengine\source\systemfidcontainer.cpp:434
   1 times:  c:\codebase\nadeo\games\gameengine\source\gameapp.cpp:444
 448 times:  c:\codebase\nadeo\engines\systemengine\source\systemengine.cpp:902
   1 times:  c:\codebase\nadeo\engines\hmsengine\source\hmsviewport.cpp:1048
   1 times:  c:\codebase\nadeo\games\gameengine\source\gamectnapp.cpp:1367
   1 times:  c:\codebase\nadeo\games\gameengine\source\gameapp.cpp:1675
   1 times:  c:\codebase\nadeo\games\gameengine\source\gamectnnetwork.cpp:3093

[Classic] Data errors: total=0 (0 unique, 0 repeats)

Last edited by Miss on 23 Nov 2018, 10:23, edited 1 time in total.
Reason: formatting

vince250570
Posts: 27
Joined: 19 Nov 2018, 08:34

Re: Bug de connexion et de graphisme

Post by vince250570 » 23 Nov 2018, 10:38

Bonjour,
Je viens d'envoyer le dernier rapport issu de ManiaPlanetLog.
Quant au pb graphique, je n'y ai plus accès, puisque le jeu ne fonctionne plus du tout. Même en choisissant hors connexion, je n'ai que des fenêtres vides ne proposant aucun accès au jeu lui même.
J'ai fait une image de l'interface d'accueil du jeu mais je ne sais pas joindre d'image ici ...

User avatar
index
Translator
Translator
Posts: 179
Joined: 17 Jun 2010, 20:59
Contact:

Re: Bug de connexion et de graphisme

Post by index » 23 Nov 2018, 10:45

Hi there,

i also get HTTP error 10 055 when trying to login with ManiaPlanet.

I tried a complete reinstall including the removal of all files (maniaplanet, maniaplanetdata, personal files) and even tried to install on a different computer.

The logfile is to big, please download from here:
data.tlinet.de/m/maniaplanet/forum/2018/11/ManiaPlanetLog-2018-11-23-10-41-20.txt

Any guesses?
Image iNDEX'''

User avatar
Miss
Posts: 2120
Joined: 05 Jan 2016, 11:34
Location: The Netherlands
Contact:

Re: Bug de connexion et de graphisme

Post by Miss » 23 Nov 2018, 12:49

10055 seems to be related to this:

https://support.microsoft.com/en-ca/hel ... -receive-t

Maybe there's something in that article that can help you. Be careful though, I don't know exactly if it's 100% relevant.
1070 GTX, Ryzen 3700X, 16GB RAM, Windows 10
Forum moderator, opinions are my own. :thx:
Check out Image openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream on Twitch and tweet on Twitter.

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index
Translator
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Posts: 179
Joined: 17 Jun 2010, 20:59
Contact:

Re: Bug de connexion et de graphisme

Post by index » 23 Nov 2018, 13:07

Miss wrote:
23 Nov 2018, 12:49
10055 seems to be related to this:

https://support.microsoft.com/en-ca/hel ... -receive-t

Maybe there's something in that article that can help you. Be careful though, I don't know exactly if it's 100% relevant.
Thank you Miss,

i have already change the registry value on one computer and restarted it, but the error is still there.
Image iNDEX'''

vince250570
Posts: 27
Joined: 19 Nov 2018, 08:34

Re: Bug de connexion et de graphisme

Post by vince250570 » 23 Nov 2018, 13:29

The first error message is http 417 !
On my opinion, there's a pb with the last update, because everything was ok before.
I've played since the begining of the game, and it's been around 5 years with this computer.
And as you can see I don't have a poor one ...

david
Nadeo
Nadeo
Posts: 105
Joined: 14 Jun 2010, 17:59

Re: Bug de connexion et de graphisme

Post by david » 23 Nov 2018, 15:51

Salut,

est-ce que tu peux essayer de nouveau avec cette version, stp ?

http://files.v04.maniaplanet.com/setups ... etLogs.zip

Et poster les logs obtenus.
Merci

David

-----

Hi,

Can you try again with this version, please?

http://files.v04.maniaplanet.com/setups ... etLogs.zip

And post the obtained logs.
Thank you

David

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