outback mod "valley" RELEASED

Talk about the car skins/models, mods and share them !

Moderator: English Moderator

User avatar
wraith
Posts: 633
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

outback mod "valley" RELEASED

Post by wraith » 31 Jan 2014, 21:15

HELLO EVERYONE

This mod is huge and took me months to get it to where it is right now, i
have worked on all the things i can see but if anyone finds something wrong
PLEASE say so i will fix it ! if you look at pic 6 which as a car shot, you
can see i have also done the dust/tyre marks/new dirt/ on all surface's
so you will not get black skid marks on the dirt..also the mod is 100% my own work, but i must say thanks to meuh for the links i needed to read up on things what i did not know, and this is also the first mod i have pulled off the N and S tiles, over the years i had to ask other's to do them..

OutBack "Back Country"

Is a pure offroad mod, no lines to tell you where the sides of the road is
making this a very hard mod to drive, but once masted its stunning. I have also worked in the moods as you can tell in the pic's,the only thing i can not understand is in build mood on sunrise there is a total different look to sky light, but does not stop you making anything !

Image

Image

Image

Image

Image

Image

Image

Image

http://www.maniapark.com/ressource.php?id=1963
Last edited by wraith on 06 Feb 2014, 23:51, edited 6 times in total.
Image

User avatar
TMarc
Posts: 14937
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: outback mod "valley" wip

Post by TMarc » 31 Jan 2014, 23:52

nice :thumbsup:

what are those square fields on the road? anti-bovine-grids? :?
maniaplanet forum global moderator

Link list with FAQ, Support, Wiki, Tutorials, Community activities, and much more.

System specs: Intel i7-970 12GB RAM, nVidia RTX 2060 6GB, Creative SB X-Fi, 2xSSD 1xHDD

User avatar
wraith
Posts: 633
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: outback mod "valley" wip

Post by wraith » 01 Feb 2014, 10:55

TMarc wrote:nice :thumbsup:

what are those square fields on the road? anti-bovine-grids? :?


^^^ as been a update on that area the 2 tracks removed !
also the sqaure's have been darked down alot, they like wooden grids, but best part when you go over
them the car goes up ! like the rising up !!!!! not sure to do the staduim blocks in valley..
Image

reaby
Posts: 969
Joined: 29 Dec 2010, 23:26
Location: Eastern Finland
Contact:

Re: outback mod "valley" wip

Post by reaby » 01 Feb 2014, 11:05

typically the valley looks like summer, that mod looks lot like colors of "autumn", like when summer starts to change to winter, at least that is what it reminded me :)

User avatar
wraith
Posts: 633
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: outback mod "valley" wip

Post by wraith » 01 Feb 2014, 11:29

thankyou :)
yes alot of people have pm me about the colors its a mix of color stones...full on dirt look
but thinking of a HD Autumn mod
Image

YonCan
Posts: 293
Joined: 26 Mar 2012, 12:42
Location: Germany

Re: outback mod "valley" wip

Post by YonCan » 02 Feb 2014, 23:06

This looks great, Wraith :yes:

User avatar
wraith
Posts: 633
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: outback mod "valley" updated pics 4-2-2014

Post by wraith » 04 Feb 2014, 12:01

just updated the pics guys, been working on the stadium arena and some tweeks over the last 48hrs
i need someone to do the car skid marks for me, can not get that to work mmmm

got some more N and S tiles to fix, then beta testing starts on it.

any idea's for new sky/clouds i may change the look not sure yet !
Image

User avatar
TMarc
Posts: 14937
Joined: 05 Apr 2011, 19:10
Location: Europe
Contact:

Re: outback mod "valley" updated pics 4-2-2014

Post by TMarc » 04 Feb 2014, 18:28

looks nice, but only the dirt in the tunnels is very unusual -I would replace it by some stone texture ;)
maniaplanet forum global moderator

Link list with FAQ, Support, Wiki, Tutorials, Community activities, and much more.

System specs: Intel i7-970 12GB RAM, nVidia RTX 2060 6GB, Creative SB X-Fi, 2xSSD 1xHDD

User avatar
wraith
Posts: 633
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: outback mod "valley" updated pics 4-2-2014

Post by wraith » 04 Feb 2014, 23:28

updated the first post with pics, now waiting for from maniapark
Image

User avatar
Mandark
Posts: 1297
Joined: 15 Jul 2010, 17:58
Location: Romania

Re: outback mod "valley" RELEASED

Post by Mandark » 07 Feb 2014, 18:36

Wastelands 2 confirmed
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
Operating System: Windows 10 Pro

Post Reply

Return to “Workbench”

Who is online

Users browsing this forum: No registered users and 1 guest