PSD - Template for Canyon Car

Talk about the car skins/models, mods and share them !

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Mizmo
Posts: 4
Joined: 17 Aug 2011, 03:05
Location: Luxembourg

Re: PSD - Template for Canyon Car

Post by Mizmo » 17 Aug 2011, 20:51

Kowalski wrote: But the colours seem really dilluted compared to original cars. When playing at night colour looks fine - but with daylight reflections, colours are faded and not very visable.
same problem here.....way too much reflections with daylight :/

Hapistorique
Posts: 11
Joined: 16 Aug 2011, 23:23

Re: PSD - Template for Canyon Car

Post by Hapistorique » 17 Aug 2011, 21:03

Where do you put the file once you are done modifing it ? :/

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Kowalski
Posts: 134
Joined: 05 Apr 2011, 19:18

Re: PSD - Template for Canyon Car

Post by Kowalski » 17 Aug 2011, 21:09

Mizmo wrote:
Kowalski wrote: But the colours seem really dilluted compared to original cars. When playing at night colour looks fine - but with daylight reflections, colours are faded and not very visable.
same problem here.....way too much reflections with daylight :/
I've solved the problem now (And thanks to Trackmaniack for his help)

I was using Maupi's template - I deleted the Door Handle layer (make sure to right click on layer and 'delete group' then 'group and contents'))

I then flatted image and saved as DDS File and choose option DTX5 ARGB 8bb - Interpolated Alpha.

This solved the problem for me and colours are showing fine in daylight now.

- I was using photoshop btw.

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Kowalski
Posts: 134
Joined: 05 Apr 2011, 19:18

Re: PSD - Template for Canyon Car

Post by Kowalski » 17 Aug 2011, 21:11

Hapistorique wrote:Where do you put the file once you are done modifing it ? :/
Folder for saving skins should be in your documents folder/maniaplanet/skins/vehicles/canyoncar.

Create a ZIP folder of your DDS file and save it in there.

Hapistorique
Posts: 11
Joined: 16 Aug 2011, 23:23

Re: PSD - Template for Canyon Car

Post by Hapistorique » 17 Aug 2011, 21:37

Hum, I modified a .zip of a car I created, I put the .dds inside and named it SkinDiffuse.dds but I only got a red car, without my texture :/

Mizmo
Posts: 4
Joined: 17 Aug 2011, 03:05
Location: Luxembourg

Re: PSD - Template for Canyon Car

Post by Mizmo » 17 Aug 2011, 21:48

Kowalski wrote: I've solved the problem now (And thanks to Trackmaniack for his help
thanks, i'll try it later

edit: DTX5 ARGB 8bb - Interpolated Alpha fixed reflextions problem
Hapistorique wrote:Hum, I modified a .zip of a car I created, I put the .dds inside and named it SkinDiffuse.dds but I only got a red car, without my texture :/
if you have only a custom SkinDiffuse file, you can put it in the canyoncar folder without zip.

Virus721
Posts: 55
Joined: 24 Jun 2010, 16:02
Location: France

Re: PSD - Template for Canyon Car

Post by Virus721 » 17 Aug 2011, 22:47

Thanks a lot Maupi !
I started to make my own one but since you've already done all the work...
Let's paint :mrgreen:

Hapistorique
Posts: 11
Joined: 16 Aug 2011, 23:23

Re: PSD - Template for Canyon Car

Post by Hapistorique » 17 Aug 2011, 22:48

The problem is not using the custom skin
I put it in the right folder, but when I choose it, it's just a red skin

I can't open a .dds even with Photoshop CS3 + dds plugin installed

Mysteria9
Posts: 41
Joined: 13 Aug 2011, 22:33

Re: PSD - Template for Canyon Car

Post by Mysteria9 » 17 Aug 2011, 23:03

Thanks a million for this! :)

Basskid
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Joined: 25 Aug 2010, 22:39
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Re: PSD - Template for Canyon Car

Post by Basskid » 18 Aug 2011, 00:01

Thanks for this :yes:

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