Skinning questions for the community:

Talk about the car skins/models, mods and share them !

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Xpowaspa
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Re: Skinning questions for the community:

Post by Xpowaspa » 19 Aug 2011, 10:36

rockchef wrote:Ok just a heads up i am an old flightsim skinner and use dxtbmp to mannage my alpha channels and all other sorts of things i used it also when i used to do mods for sunrise am sure it would help you all a lot.

http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
thanks for this. Lately Photoshop has been screwing up the quality of my diffuses, so I had to use DDS Converter, but trying the above program out seems to give better quality with the right settings, and it's faster too :mrgreen:
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rockchef
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Re: Skinning questions for the community:

Post by rockchef » 19 Aug 2011, 10:44

Xpowaspa wrote:
rockchef wrote:Ok just a heads up i am an old flightsim skinner and use dxtbmp to mannage my alpha channels and all other sorts of things i used it also when i used to do mods for sunrise am sure it would help you all a lot.

http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
thanks for this. Lately Photoshop has been screwing up the quality of my diffuses, so I had to use DDS Converter, but trying the above program out seems to give better quality with the right settings, and it's faster too :mrgreen:
No problem dewd it is a great little utility that i find invaluable nowadays
It's all just rock n roll

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xrayjay
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Re: Skinning questions for the community:

Post by xrayjay » 19 Aug 2011, 14:14

Best quality are possible with this dds tool > http://developer.nvidia.com/nvidia-text ... -photoshop
It´s better than dxtbmp but everybody do what he wants to do :thumbsup:

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Xpowaspa
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Re: Skinning questions for the community:

Post by Xpowaspa » 19 Aug 2011, 16:55

xrayjay wrote:Best quality are possible with this dds tool > http://developer.nvidia.com/nvidia-text ... -photoshop
It´s better than dxtbmp but everybody do what he wants to do :thumbsup:
strange thing is, I've been using this tool and it has a nasty habit of adding a slight red tint on certain parts of the skin. It doesn't do this with the details though. Dunno, must hate my colour scheme or someting...
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xrayjay
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Re: Skinning questions for the community:

Post by xrayjay » 20 Aug 2011, 06:23

You just have to save to DXT5 with interpolated alpha and MIP maps dds. With these options something like i did is possible > Image

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Xpowaspa
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Re: Skinning questions for the community:

Post by Xpowaspa » 20 Aug 2011, 13:15

Actually, I always use DXT5 (except for certain files) however lately, I get a strange red tint in certain places.
Here's an example with the DXTBmp version on the left and the Photoshop version on the right:
Image

Also, that is one nice skin you have there. How do you get such sharp quality?
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xrayjay
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Re: Skinning questions for the community:

Post by xrayjay » 20 Aug 2011, 13:41

Which color has your alpha channel? If it´s to dark (black) you got some crazy color effects.
On your picture it looks a bit weird in the front of the hood, looks like the prelight are the reason, which layer blend mode do you use for the prelight (have to be multiply)?

With sharp quality, you mean the screenshot or the skin itself? For the skin, it´s 2048x2048 and "normal" made including special alpha channel.
I wrote a little tutorial about alpha channel editing > http://www.trackmania-carpark.com/forum ... 74#p151474 and for normal skinning i can recommend this tuto (it´s for tmuf but tm2 works the same like tmuf in the skin things) > http://www.trackmania-carpark.com/forum ... =14&t=8431
For the screenshots, i only used the new ingame renderengine for screenshots, a very nice tool :yes: you got such nice pictures (i put all render to highest level which are possible, 196x i guess, will write also an tutorial soon).
Last edited by xrayjay on 20 Aug 2011, 13:48, edited 1 time in total.

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Xpowaspa
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Re: Skinning questions for the community:

Post by Xpowaspa » 20 Aug 2011, 13:46

I meant the skin itself. Also here's the alpha of the skin:
Image

Also the tutorials are very useful, I've bookmarked them :thumbsup:
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xrayjay
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Re: Skinning questions for the community:

Post by xrayjay » 20 Aug 2011, 13:52

There are a lot more > http://www.trackmania-carpark.com/forum ... m.php?f=14
On maniapark will follow also a great tutorial section, but the site have to be open first :oops:

Your alpha channel looks normal, not to dark in my opinion. Which blending mode does your prelight have? I don´t know the template of maupi (i guess you used this one?) exactly and which layer blend mode he uses, may it´s not "multiply" and this is the reason for your color teint.

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Xpowaspa
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Re: Skinning questions for the community:

Post by Xpowaspa » 20 Aug 2011, 14:00

the prelight does use the multiply blending mode. Also, it's just the skin diffuse with this problem. I save the other images (detailsDiffuse, detailsIllum, etc.) under the same settings and they're fine
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