(Stadium,Canyon) Visual Texture Guide Mod - modders aid

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TMarc
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Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

Post by TMarc » 20 Mar 2013, 01:48

Thanks :thumbsup:
and already fixed :mrgreen:
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Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

Post by HawkGer » 20 Mar 2013, 02:27

Thanks TMarc for spotting that noob mistake and correcting it. I hope not too many people got confused by that.
And yeah Occam...I was copy-pasting too much :D
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Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

Post by TMarc » 20 Mar 2013, 02:32

no problem ;) Occam helped me with the URL :thx: as I was to lazy to try out and find out myself :oops:
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Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

Post by UF1R_RoyBoy » 20 Mar 2013, 14:27

Hello guys in the picture below you can see i loaded the mod.zip for TM2 stadium,now my problem is the green edge and the black wall with TM logo,how can i change that so it looks like my old mod from TMF as you can see in the other picture below? Help needed thank you
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Re: Visual Texture Guide Mod - Resource for modders

Post by steeffeen » 20 Mar 2013, 14:42

UF1R_RoyBoy wrote:Hello guys in the picture below you can see i loaded the mod.zip for TM2 stadium,now my problem is the green edge and the black wall with TM logo,how can i change that so it looks like my old mod from TMF as you can see in the other picture below? Help needed thank you
not sure but i think this might be your answer:
HawkGer wrote:StadiumRoadBorder can't be modded in the current version of Stadium, but it is included in the texture files.
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    Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

    Post by HawkGer » 20 Mar 2013, 15:02

    yep, here's what Skeleton wrote about that:
    Little tip about the StadiumRoadBorderD.dds
    As you can see it's not working yet for modders but you can test it.
    Stadium used a separate StadiumRoadBorderD.dds in Night and Sunset moods, this still works.
    If you make a mod and want to test the StadiumRoadBorderD.dds place it in a Moods folder in Night or Sunset mood and you will see it ingame.
    The fix when it's done wont use the moods folder for the StadiumRoadBorderD.dds only the one in Image folder.

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    Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

    Post by UF1R_RoyBoy » 20 Mar 2013, 21:04

    HawkGer wrote:yep, here's what Skeleton wrote about that:
    Little tip about the StadiumRoadBorderD.dds
    As you can see it's not working yet for modders but you can test it.
    Stadium used a separate StadiumRoadBorderD.dds in Night and Sunset moods, this still works.
    If you make a mod and want to test the StadiumRoadBorderD.dds place it in a Moods folder in Night or Sunset mood and you will see it ingame.
    The fix when it's done wont use the moods folder for the StadiumRoadBorderD.dds only the one in Image folder.
    Thanks for the heads up Hawk as it was doing my head in :P

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    Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

    Post by kadaz » 14 Jan 2020, 22:52

    how up to date is this information?

    since mp4 update, all my 8 mods on Maniapark need updating, mainly stadium ones.

    so where to go from here, any word? :)
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    Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

    Post by TMarc » 15 Jan 2020, 00:15

    Look at the date of the post right before yours, this answers your question, doesn't it? ;)
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    Re: (Stadium,Canyon) Visual Texture Guide Mod - modders aid

    Post by kadaz » 15 Jan 2020, 02:39

    hye.. quizomatic.. if the information still applies, then perhaps.. it is, otherwise if not, its not updated and thats 20 hours of wasted time, agree?
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