[3000+ TM² SIGNS] for Skins/Any/Advertisement folder

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Elmigo
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Elmigo » 30 Jun 2013, 13:53

@TMarc: I was thinking about white too! And about black, you mean as if the sign is just off, right? I already did that with some of my packages. Going to be in this one too.
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
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TMarc
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by TMarc » 30 Jun 2013, 14:44

yeah :thumbsup:
cool 8-) thanks :thx:
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Elmigo
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Elmigo » 30 Jun 2013, 14:53

TMarc wrote:yeah :thumbsup:
cool 8-) thanks :thx:
I also made the signs a little darker! This way I don't have lighting problems when using the signs in night mode, and the package won't need a daytime and nighttime version now! :)

I also added purple and turquoise!

[ IMAGES DAYTIME ]
Image

[ IMAGES NIGHTTIME ]
Image
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
GO TO DOWNLOAD PAGE

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theodu69
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by theodu69 » 30 Jun 2013, 15:42

Omg can't wait :roflol:
Some will be animated?

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Demented
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Demented » 30 Jun 2013, 15:47

:idea: Looking at some animated led signs, I had an idea...
I created a track in Canyon that has a waterfall (across a lake so it's not really obvious what it really is) and it looked quite nice. I went out and photographed a local waterfall and shot it at 10 frames per seconds. Then created a sign using the photos and applied it to a stack of block #3-7-3 (I think) (The big block sign). Then kind of hid the edges with cliffs and trees. It looked kind of cool in the distance un-animated, but the animation and color was too far off to use and look good. I think it would look better created by hand (CG-animated) rather than photographed.
I consider Elmigo to be the "Sign Authority" here so I'll ask it here, Has anyone tried doing an animated waterfall sign yet, and does someone think they could take it on and make it look good? It would need to look good stacked with seamless flowing and also look seamless side by side. Of course they would never look realistic up close but from a distance...
:?:
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Elmigo
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Elmigo » 30 Jun 2013, 15:53

theodu69 wrote:Omg can't wait :roflol:
Some will be animated?
The whole package is going to be animated!

I just discovered a quick and VERY easy way to do this using Photoshop! :D
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
GO TO DOWNLOAD PAGE

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Elmigo
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Location: Almere, Netherlands

Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Elmigo » 30 Jun 2013, 16:24

Demented wrote::idea: Looking at some animated led signs, I had an idea...
I created a track in Canyon that has a waterfall (across a lake so it's not really obvious what it really is) and it looked quite nice. I went out and photographed a local waterfall and shot it at 10 frames per seconds. Then created a sign using the photos and applied it to a stack of block #3-7-3 (I think) (The big block sign). Then kind of hid the edges with cliffs and trees. It looked kind of cool in the distance un-animated, but the animation and color was too far off to use and look good. I think it would look better created by hand (CG-animated) rather than photographed.
I consider Elmigo to be the "Sign Authority" here so I'll ask it here, Has anyone tried doing an animated waterfall sign yet, and does someone think they could take it on and make it look good? It would need to look good stacked with seamless flowing and also look seamless side by side. Of course they would never look realistic up close but from a distance...
:?:
I actually don't really think this would be a good idea, because when you're driving you are actually close up to these signs and you will see how fake it is. A real waterfall (maybe an animated block or so) would be the perfect solution! Or blockmix the waterfall sign between some rocks or mountains so you won't see the sides of the sign. This would help a lot I think! I have never tried it though...
Last edited by Elmigo on 01 Jul 2013, 14:47, edited 1 time in total.
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
GO TO DOWNLOAD PAGE

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Elmigo
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Post by Elmigo » 01 Jul 2013, 02:07

RAINBOW LED ANIMATED *BETA*

The BETA of the Rainbow LED Animated package has started. You can now download the free BETA testing package (no locator files included) at the first post (go there).


@Demented
I'm doing a few experiments on creating a waterfall texture using Photoshop!

EDIT
Waterfall experiments
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
GO TO DOWNLOAD PAGE

nailbomb69
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Joined: 24 Apr 2011, 00:23

Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by nailbomb69 » 05 Jul 2013, 06:25

Nice signs mate
Can't wair till rainbow led signs are fully released with locators

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Elmigo
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Re: TM² signs by Elmigo (over 2500 signs) - also animated!

Post by Elmigo » 05 Jul 2013, 14:48

nailbomb69 wrote:Nice signs mate
Can't wair till rainbow led signs are fully released with locators
I can't even wait myself haha! Thanks!
Kindest regards,

Elmigo.

Download 3000+ signs for TM² on my download page and discover the possibilities. All signs are 100% FREE to download and install to your game.
GO TO DOWNLOAD PAGE

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