That's purely a hardware limitation, although said limitation can be accentuated by a poorly optimized/programmed engine. But it almost always comes down to processing power, this limit is relative to that. For you, importing objects into a game, you are going to be limited by your GPU's power to crunch those triangles relative to how well the engine handles them. Those cases you've had with games is not the engine failing but your GPU failing, unless it's a fairly old game engine. Most modern engines have efficient polygon handling techniques that are purely limited by processing power, there is no wall.Alter-Fox wrote:Mostly because a game engine can only handle so much. All game engines I've worked with/modded have had limits like this because they can't handle more. Trying to push them beyond that tends to be disastrous or at least results in total game instability and crashyness.Kakkoii wrote:Again, why bother? We play on dedicated servers. It's up to the server moderators to choose what tracks are and aren't on the server. If a server allows large file size tracks, then you simply don't play there lol. No reason to limit the game for everyone else just because some people's computers can't handle certain custom tracks.
It's up to the programmers to figure out what the game engine can and cannot handle, but the limit has to be there, it can't be an infinite limit -- at least that was the case with all games I've worked with before.
And again, if someone chooses to make a track that crashes everyone, then it wouldn't stay on a server very long. Most dedicated servers on Trackmania these days don't even allow public temporary adding of tracks unless you have a high rank on the server or are given adding powers. And if it did stay on a server, well then people simply wouldn't play on that server anymore, it's as simple as that. Programmers don't need to set a limit. If there is a limit, it will be found by us users.
And I work as a 3D generalist in the game industry btw
Bit hypocritical there. Because you are basically saying that the people who spent good money on a high-end computer aren't allowed to use it to it's full extent simply because others cannot play the level? Now who's being unfair? My comment is realistic, not ignorant.zixxiz wrote:This seems like an ignorant comment since a lot of people's computers cant handle a lot of custom content, even nadeo content. I know a number of people who I have played regularly with who's computers struggle with the game as it is, and mods and custom content amplify the problem. If the servers they/I regularly play on started adding these "XL" tracks it would lead to a loss of not only one time players, but regular players. There is no reason to impose a "best computer takes all" policy for a game which has been supportive of older specs.
Again.. Dedicated servers..Dedicated servers..Dedicated servers..Dedicated servers..Dedicated servers..Dedicated servers.. Seriously, what don't you guys understand. If a server started adding tracks that the person cannot handle.. Then they simply switch to another damn server. There are plenty of servers on Trackmania right now that do not allow large tracks, nor tracks with mods. You're able to disable mods completely through server side options if you want to, as many servers do.
This is about CHOICE. You are basically saying other people shouldn't be allowed to create big highly detailed tracks just because some others won't be able to play them. Now THAT is ignorant.
Nobody is talking about cars here, just tracks. Cars are a different problem, because regardless of what server you go on, the cars come with the player, not the server. Thus you obviously need a polygon cap on cars so that you don't get people going around on servers crashing/lagging out other people for fun.zixxiz wrote:There is already a poly cap on car models, why change that? The logical reason is to expand to have the largest user base possible. This is not GT5 where everyone owns a PS3 with the same specs. You may not be forced to play a level, but if it is on a server you regularly play on, you wouldnt be too happy.